Jm6-Dd Anyone Find A Decent Loadout Yet?
#1
Posted 19 March 2013 - 05:54 PM
But I havent found a single actually practical loadout for the DD that isnt mediocre to unplayable.
If MG's were tolerable 6xMG, and dual ERPPC might be fun.... but they arent. They are utterly useless.
Yes I have tried 6xac2, its loads of fun, but not terribly effective.
That said I still have nearly 100k of gxp, so if no one has found a less crappy build for it, then Ill just get it to elite and move on.
#2
Posted 19 March 2013 - 06:02 PM
#3
Posted 19 March 2013 - 06:04 PM
#4
Posted 19 March 2013 - 06:07 PM
Royalewithcheese, on 19 March 2013 - 06:04 PM, said:
Are they still in denial about the whole critseeking thing?
Or have they actually acknowledged they need to do something?
#5
Posted 19 March 2013 - 06:22 PM
Gandalfrockman, on 19 March 2013 - 06:07 PM, said:
Or have they actually acknowledged they need to do something?
There was a thread earlier where ppl were raging at Garth for dismissing someone's "triple the MG damage" idea haha.
Edited by Royalewithcheese, 19 March 2013 - 06:23 PM.
#6
Posted 19 March 2013 - 06:22 PM
#7
Posted 19 March 2013 - 11:13 PM
Dink Dude, on 19 March 2013 - 06:22 PM, said:
Errr I want to believe you, but useful at any range? You only have an AC2 for long distances... any PPC/Gauss/Lurm boat would eat you for breakfast before you ever got close.
I want to find a good long/mid/short range build, but havent seen one I like yet. Unless im being overly critical of course.
#8
Posted 20 March 2013 - 12:13 AM
#9
Posted 20 March 2013 - 12:41 AM
Best round I had tonight was around 880 dmg with 4 kills. Potential is definitely there but I did notice a lot of side torso XL engine deaths.
#11
Posted 20 March 2013 - 05:13 AM
#12
Posted 20 March 2013 - 05:17 AM
#14
Posted 20 March 2013 - 09:41 AM
#15
Posted 20 March 2013 - 09:41 AM
Heat is the biggest concern (AC/2s are really hot), followed by the apparent Jagermech's magnetism for LRMs
Edited by Rcksteady, 20 March 2013 - 09:41 AM.
#16
Posted 20 March 2013 - 09:45 AM
JM6-DD 3 AC/2 2 LL Stock Engine
Here's the only other setup I've left to try which I still need to get some cbills up to set it up. Not sure how it will work, it will be slow, have decent armor but heat could be a serious issue if dakka'ing all 6 AC/2's at once.
JM6-DD 6 AC/2
Rcksteady: I tried 5 AC/2 with the stock motor but it ran out of ammo too quick and was like paper. I did retweak my design for the 6 AC/2 for 5 with a bigger motor and more ammo so I might give 5 AC/2s a try again.
JM6-DD 5 AC/2
Edited by mariomanz28, 20 March 2013 - 09:51 AM.
#17
Posted 20 March 2013 - 09:49 AM
#18
Posted 20 March 2013 - 09:53 AM
DegeneratePervert, on 20 March 2013 - 09:49 AM, said:
Running mine right now with 4x UAC/5. It's a pretty delicious build. The "A" is by far my favorite so far. 2x LB10X and 4x SRM4 means epic birdshot mech.
Post the build plz? I've been trying to no avail.
#19
Posted 20 March 2013 - 10:00 AM
DegeneratePervert, on 20 March 2013 - 09:49 AM, said:
what do you have the rest of your UAC/5 setup? I couldn't figure out one that didn't completely gimp the rest of it (Like right now I'm sitting with a setup with a XL 200, 352 armor, 4 UAC/5's and 5 tons of ammo).
JM6-DD 4 UAC/5
Best I could come up with for quad UAC's.
Edited by mariomanz28, 20 March 2013 - 10:02 AM.
#20
Posted 20 March 2013 - 11:28 AM
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