 Hayashi, on 20 March 2013 - 10:45 AM, said:
Hayashi, on 20 March 2013 - 10:45 AM, said:
I'm already doing whatever I can to escalate this theory for consideration/rule out to the devs. If it turns out to be correct we might save some time troubleshooting leading to a faster fix.
I appreciate your work, you're earning your green today.
If their testbed server is this far off from the live server, then that may be what really needs to be addressed. I knew lurms were borked in the first five minutes of gaming post-patch. I'd be totally willing to run in a larger live testbed if that's what the game needs. Second Rain would have been better to inflict upon people who were ready for anything game-borking.
If this is not a feasible testing system then they need to get working on a more robust hotfix system so that they can bork, tweak and recall things faster. I'm less concerned with things being unbalanced if I know I'm intentionally testing something unknown and that it can be tweaked or rolled back in a more speedy fashion. More volatility in gameplay is tolerable if the overall work on it is quicker.
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 Niko may need more help
 Niko may need more help  
					
					


 
						
				











 
								

