0X2A, on 27 March 2013 - 11:58 AM, said:
Well since there seem to be so many people against 1PV, why would you care if 3PV was implemented? You guys seem like you're being forced to play 3PV. RHOD matches will probably always be in 1PV. :l Just saying.
There's a good chance they will force us into 3 PV simply by mixing the two queues together. At that point, many including myself will simply stop playing. The only decent players in MW4 were those that ended up in leagues like NBT... all the kids playing no heat, no ammo and 3PV I rank at the level of hackers in a modern FPS who can't handle more than simply putting a dot on a target and squeezing the trigger. Anything else is too much for them...
Take WarThunder as an example. People fly around in 3PV all the time, why? Because you can see more and there are no blindsides which completely negate the ability to ambush your prey and it's MUCH easier for this reason alone. They recently updated the realism/flight models and oh the QQ from the arcade crowd as the planes actually had some differences for a change and you had to think ahead of time instead of simply reacting.
The masses as a whole are typically lazy and will gravitate to whatever is easy, forgetting realism in the process.
Hence the guy you quoted talking about 3PV, with no heat, no ammo.
Why most of us are upset as you implement 3PV, I bet they'll cave and add no heat no ammo as well as they've already gone back on their word at least twice now that is documented.
If I wanted an arcade, xbox game, I'd play Mech Assault or some other lame title. They toted this as a 'simulation' and are in the process of taking what realism there is and tossing it out the window.
IF I'd known this was the direction they'd have gone, I'd never have given them any money to begin with.
Once again, the only way I'll support 3PV is if they can't see anything more than they would in the cockpit. Let them see their mech, but they won't get any damage notifications if they are getting shot in the back for example. They can't see over a hill.
And PGI better implement some anti-hacking as I'm sure the clientside will be exploited soon after.