Mechwarrior Buddah, on 29 March 2013 - 08:51 AM, said:
Yeah and the ONLY way to fix this is to introduce 3rd person, not tile the up/down of the torsos so you can shoot then yourself (and you know, shoot down hills and make gaining the high ground a BENEFIT in this game instead of a liability).
OR stand with a group so they can shoot the ******, OR stand by a wall so he CANT get behind you. But those are already in game and Im guessing youve discounted using in game tactics as per sig.
I meant the leg-humping light would benefit just as much, if not more, than the larger mech it is harassing. The tactics you mention are equally valid for any view-point.
MWHawke, on 29 March 2013 - 10:55 AM, said:
- HOW do these ideas make the game less intimidating?
- Camera is locked horizontally to the torso. This is not a peek around corners mode.
- Camera is locked vertically to the torso, you can only look up and down as far as your torso can.
- When approaching cover (to rocks/building etc), the camera pulls IN so FoV is greatly reduced when standing close to something.
- If you are talking about locking the view and giving an up-close view, then the intimidated players will still be unable to see their legs to help them torso twist or whatever justification is given for 3PV.
If you can see the hips you can still see your direction of travel. The limitation should be good for mixed-views as it will encourage the player to switch in to 1.p.v. more often but it may be too much for 3.p.v. only.
Zynk, on 29 March 2013 - 01:01 PM, said:
You will have the following options as a player:- Play against 1st and 3rd person players.
- Play against 3rd person players only.
- Play against 1st person players only.
I'm one of the NO 3rd person people because IMO my only options to play will be choices 1 & 2 and if as I fear that will happen it will make sad & mad because I will have to find another game to play.
It comes down to perception why should I gimp myself when 3rd person gives me an advantage. It is that type of attitude which will kill the 1st person and make the game unplayable for people like me.

Why would 1.p.v. gimp you if you are playing against other people with the same limitation?
If C-Bill and XP rewards were significantly higher for 1.p.v. only would you still feel compelled to play in 3.p.v. or mixed mode?
What if only 1.p.v. had a bearing on community warfare?