100 Lrm's Into The Face, See The Result Here
#1
Posted 21 March 2013 - 04:21 PM
Above you can see me running a 5x LRM20 Stalker. That's 100 LRM's shot at once. My target is unsuspecting cataprach, a very juicy target for any LRM boat. He is nearly max health (like 95%, little scrathes, all armor near max). I unleash the barrage of 100 LRM's right into his face at optimal range of about 300m. And to raise up the stakes even more, he is actually walking towards me with his massive front chest directed right at my lrm's.
Expectations; this is the biggest mistake of his puny life.
Result: He lost his center torso armor and his CT internals are at yellow. His left/right torso are now at orange armor.
I'll let you decide if LRM's are still worth keeping around.
#2
Posted 21 March 2013 - 04:25 PM
#3
Posted 21 March 2013 - 04:26 PM
#4
Posted 21 March 2013 - 04:29 PM
Why should it? Stock the Phract has 32+52+32 armour on those torsos.
LRMs are finally making sense again.
#5
Posted 21 March 2013 - 04:29 PM
#6
Posted 21 March 2013 - 04:30 PM
while they fix missile spread. and then tweak the numbers up from there.
#7
Posted 21 March 2013 - 04:30 PM
from one extreme to the other, what was an accidental OP boost to missiles has now gone to making them as worthless as MG's
#8
Posted 21 March 2013 - 04:30 PM
MadPanda, on 21 March 2013 - 04:21 PM, said:
Above you can see me running a 5x LRM20 Stalker. That's 100 LRM's shot at once. My target is unsuspecting cataprach, a very juicy target for any LRM boat. He is nearly max health (like 95%, little scrathes, all armor near max). I unleash the barrage of 100 LRM's right into his face at optimal range of about 300m. And to raise up the stakes even more, he is actually walking towards me with his massive front chest directed right at my lrm's.
Expectations; this is the biggest mistake of his puny life.
Result: He lost his center torso armor and his CT internals are at yellow. His left/right torso are now at orange armor.
I'll let you decide if LRM's are still worth keeping around.
So it takes 2 salvoes of 100 LRMs to kill people? Please, someone get me my fainting chair
#9
Posted 21 March 2013 - 04:31 PM
i get why noobs who cant use cover whine, but if there is something that 100 missles cant kill.... im going to run away screaming
oh im not saying the last extreme was right, but good lord they need this fixed already and people need to realize missles are supposed to be dangerous and you shouldnt sit in the rain
Edited by Ph30nix, 21 March 2013 - 04:36 PM.
#10
Posted 21 March 2013 - 04:32 PM
MadPanda, on 21 March 2013 - 04:21 PM, said:
what you are expecting is a 1 button 1 shot KO that homes in on your target.
maybe we need to adjust expectations. nothing else does that in this game.
homing missiles that take 2 shots to kill an enemy isn't really all that weak.
Edited by Tennex, 21 March 2013 - 05:52 PM.
#11
Posted 21 March 2013 - 04:35 PM
Tennex, on 21 March 2013 - 04:32 PM, said:
what you are expecting is a 1 button 1 shot that homes in on your target.
maybe we need to adjust expectations. nothing else does that in this game.
homing missiles that take 100+ shots to kill an enemy isn't really all that weak.
fixed that for you
#12
Posted 21 March 2013 - 04:35 PM
Edited by Dran, 22 March 2013 - 07:17 PM.
#14
Posted 21 March 2013 - 04:36 PM
2nd is the damage - even if spred - doesn't account for the only yellowing of the CT. Even at 50% distro, a first volley would have taken off the armor on the front section.
Even without payload, that much mass being delivered at speed would hurt.
#15
Posted 21 March 2013 - 04:37 PM
Dran, on 21 March 2013 - 04:35 PM, said:
This. They're for pummeling the enemy before the brawlers hit to soften them up and make the kill quicker for those who can compartment-focus.
#16
Posted 21 March 2013 - 04:40 PM
#17
Posted 21 March 2013 - 04:41 PM
Tennex, on 21 March 2013 - 04:32 PM, said:
I'll address you directly, but this one goes out to others too saying the same thing. Are you guys not understanding what happened there? I did not shoot "one volley", I shot five. So I'm not sure where you got that "2 shots" will now kill an enemy. If we are now assuming that it takes two similar volleys as shown here, that means it takes 10 shots to kill an enemy. Nobody in their right mind is running a 5x LRM20 stalker. That is a joke build made for one purpose only; to test out the extreme situation with LRM's, and in such an extreme situation yes I fully expect to wreck my target when conditions are so perfect for it. If anyone thinks it was easy before to run a joke build like 5x LRM20 stalker and totally dominate, you are sorely mistaken. That thing moves like a snail and gets totally wrecked by ecm and light mechs.
The conclusion should be clear from what you've seen here; LRM's are not worth their tonnage anymore. If someone thinks its a good idea to bring in a weak weapon and call it a "support weapon", then by all means knock yourself out. But for the rest of us who are looking for effective builds and weapons, having such a huge weapon type to be a lot less than optimal is a huge game breaker.
#18
Posted 21 March 2013 - 04:41 PM
Good thing they're working on that.
#19
Posted 21 March 2013 - 04:44 PM
#20
Posted 21 March 2013 - 04:50 PM
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