Just wanna play, on 27 March 2013 - 10:24 AM, said:
is the ks double ams worth it? i used to think that, but now lrms are nerfed, so maybe not, and does the command console do anything yet?? you know how the d has dual ballisic slots? have you tried dual lbx-10s in there yet??? i want to put those on my future atlas, for extreme brawling power, but im unsure how well that would work
atlas looks like what i have now, but a few more hard points, and a lot more tonnage to play with
It's only a half ton heavier, because remember you get an extra free heatsink in the engine. With the 245 you have to use 1 of those 1.5 tons for a heatsink.The difference between 11 heatsinks with a 245 and 11 heatsinks with a 250 is 1 ton. The 250 gives you 21.4 single heat sinks. The 245 gives you 20.8 single heat sinks.
Largely, no. The dual AMS really doesn't help much of anything unless you're fighting really LRM heavy teams all the time, and you give up an entire missile hardpoint to get a fairly situational item. It's just not worth the tradeoff.
Command console doesn't do anything yet. It's removal should be the first thing you do with your D-DC.
Yes, you can comfortably fit two LB10Xs into an Atlas' side torso (behold, the splatlas!), and it's only real limitation is how slow the Atlas is. Hard to get in close enough to focus the spread into a section.
EDIT: I dropped the Medium Pulses down to mediums to avoid shaving armor, but if you like the medium pulses than the tonnage is going to have to come from armor.
Edited by Josef Nader, 27 March 2013 - 10:38 AM.