Aldrenean, on 26 March 2013 - 10:51 AM, said:
To the people saying this build is "nothing special," or that it needs a more diverse weapons loadout:
New players do not need or want a build that needs 3-4 weapon groups minimum to use effectively. This build is perfect for a brand new player because:
1) It has only two types of weapons, one basically a rifle, the other lasers, both instantly and intuitively understandable to anyone who's played a game or watched a movie before.
2) Both are mounted in the arms, thus using the same (more responsive) cursor, eliminating another major point of confusion.
3) It has insanely high heat dissipation, giving a newbie plenty of time to notice his heat building up, and indeed probably not overheating at all unless they're constantly holding down the LLs on Caustic or Tourmaline.
Apart from all of that, it's actually a damn good build. I wonder if anyone bitching about it has actually run it. I haven't, I don't own Dragons, but I've run an almost identical build on my CTF-1X, and one of my regular lancemates has started using it and loves it, often breaks 500 damage.
Saying that a gauss rifle has a high learning curve is silly. Yes, it's hard to hit things at max range, but projectiles are not some advanced, arcane concept that new players will be baffled by. Most newbies don't even see things more than 1k out, they tend to engage at 600m or less, which makes hitting most Gauss shots pretty easy.
The only weakness I see in this build for a new player is the non-CASE-able Gauss in the arm. New players have no concept of component damage or protecting your vulnerable side, so I can see lots of newbies dying with mostly full armor except on that arm. I would say that it might teach them to twist away from shots, but the post-death damage report is utterly unreadable even for experience players, so I don't see them realizing what caused their death without someone telling them.
I intend to run this trial a couple of times just to try it out. Personally I like my Dragon build with an ERPPC, LBXAC10, and 2 LRM5s. Though I like to try new builds all the time. It does sound like an nice build. I'll give it that. I just felt that the 4x was a better starter setup is all.
As long as the pilot stays on the move, uses this like a heavy scout, and trust their speed more than their armor, they probably will do well. It's fast, but not as durable and does don't have as big of a punch as other heavies (normally). (This mech does look like it's got a good punch though.)