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Improved Statistics

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#81 SjurWarEagle

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Posted 18 September 2013 - 10:44 AM

It's no bug, it's an unnice feature.
I cannot do anything else, because there isn't enough data.
This will happen every now and then.

Some graphs have the calculation of the average (divided by the number of games) in them to prevent too high values.

Edited by SjurWarEagle, 18 September 2013 - 10:45 AM.


#82 SjurWarEagle

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Posted 22 September 2013 - 01:29 AM

Hello again,

I'm happy to give version 1.3 to you, this version contains:

1.3
New:
* ability to add mechlab-links and comments into the battlelog
* automatically day-change - if you play a game at <23:59 and one at >0:01, the ending-date will adjust, so you see all statistics
Bugfixes:
* Changed dateformat in battlelog to "yyyy-MM-dd HH:mm:ss" (e.g. 2013-09-30 12:41:35) in order to be sorted correctly
* Fixed several errors for empty/new databases
* Fixes bug where first match of mechs isn't displayed

The dialog for entering the link/comment
Posted Image
And this is the generated link in the battlelog
Posted Image

This version contains many ideas and fixes from AJ Frost, thanks to him :)

This version is available at http://sourceforge.n...97.zip/download .

Happy numbercolleting :)

#83 Galerius

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Posted 04 October 2013 - 02:05 PM

Bug: Win/Loses by Map. Crimson Strait data is not being processed nor displayed. by unchecking Crimson Strait, all other stat plots are visible on this window.

#84 Mr D One

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Posted 04 October 2013 - 06:57 PM

Lies!

DAMN Lies!

Statistics

#85 Jarl Dane

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Posted 04 October 2013 - 07:51 PM

So. The comment section, I put the names of my lance mates in a given game into that. I was wondering if you could somehow make a special section for that. That way I could cross reference how well I do while in the company of certain players.

#86 Jman5

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Posted 06 October 2013 - 07:25 AM

You know it would be neat if you could somehow have the program take a screenshot of the End of Round screen for each game that's saved in your battlelog. Then link it on the battlelog. This way players could go back and get a clearer picture about that game. You could default it at 50 to prevent the folder from getting too large.

#87 AJ Frost

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Posted 06 October 2013 - 09:55 AM

Thing with the screenshot is, you never know when the end of round screen is displayed. It would have to be user initiated. But I'll direct WarEagle here to answer you guys =)

#88 Jarl Dane

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Posted 07 October 2013 - 05:54 AM

I have had a couple of matches that were not recorded. Also when, in the battlelogs page, i try to list my matches my xp or damage it appears to not work properly. The listing isn't large to smallest.

#89 SjurWarEagle

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Posted 07 October 2013 - 08:41 AM

View PostGalerius, on 04 October 2013 - 02:05 PM, said:

Bug: Win/Loses by Map. Crimson Strait data is not being processed nor displayed. by unchecking Crimson Strait, all other stat plots are visible on this window.

Yes, it's a known "feature" it should appear after some time. The problem is, there isn't enough data for the graph to render it.
It will appear the moment, the first game you played on this map is older than the period of time you are watching the graph at.

View PostJman5, on 06 October 2013 - 07:25 AM, said:

You know it would be neat if you could somehow have the program take a screenshot of the End of Round screen for each game that's saved in your battlelog. Then link it on the battlelog. This way players could go back and get a clearer picture about that game. You could default it at 50 to prevent the folder from getting too large.

Interesting idea, I've noted it and will take a look into this. I have a very very strange idea for this :D

View PostMech The Dane, on 07 October 2013 - 05:54 AM, said:

I have had a couple of matches that were not recorded. Also when, in the battlelogs page, i try to list my matches my xp or damage it appears to not work properly. The listing isn't large to smallest.

Yeah, I'll file a ticket.Interesting, I'm curious what causes this.

#90 blackraven1425

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Posted 07 October 2013 - 07:02 PM

View PostSjurWarEagle, on 18 September 2013 - 10:44 AM, said:

It's no bug, it's an unnice feature.
I cannot do anything else, because there isn't enough data.
This will happen every now and then.

Some graphs have the calculation of the average (divided by the number of games) in them to prevent too high values.


It would be nice if we could manually edit those fields.

#91 Jarl Dane

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Posted 09 October 2013 - 04:17 AM

What about the ability to export your battelogs in word or notepad format?

#92 SjurWarEagle

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Posted 09 October 2013 - 05:02 AM

*smiles* the next version will have 2 new buttons below the battlelog, one for exporting into bb-code (forum) and one for plain text.
I was thinking about a html-export, too. Would be no problem, because html and bb-code are quite similar, html would be nice for word.
The button will export the data into your clipboard, so you can paste it anywhere you want.

#93 blackraven1425

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Posted 09 October 2013 - 06:49 PM

One thing I'd like to see from this a separation into daemon for stat collecting and GUI for viewing. I really want this to always be collecting stats, but not have the entire thing open unless I want to view it.

#94 SjurWarEagle

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Posted 10 October 2013 - 02:43 AM

Hmm why don't you simply minimize the tool?

#95 blackraven1425

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Posted 10 October 2013 - 10:25 AM

View PostSjurWarEagle, on 10 October 2013 - 02:43 AM, said:

Hmm why don't you simply minimize the tool?


Because Swing/AWT uses a lot more resources than a daemon would.

#96 BillyM

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Posted 31 October 2013 - 09:05 PM

Great work. It is running perfectly for me on v1.3!

PGI, CONTRACT THIS GUY TO FIX YOUR STAT PAGE... uh... STAT!

--billyM

Edited by BillyM, 31 October 2013 - 09:06 PM.


#97 Patryn

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Posted 15 November 2013 - 04:58 AM

Wondering what is going on with my program. Upgraded to windows 8 and when I launch the stats shortcut and then load up MWO it says right off the bat that the gameclient and then that the mainclient is loaded. Because of this it never sees the end of the round and then never fetches new stats. Any ideas?

#98 vetal l

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Posted 16 November 2013 - 12:52 PM

View PostSjurWarEagle, on 22 September 2013 - 01:29 AM, said:

Hello again,

I'm happy to give version 1.3 to you, this version contains:

1.3
New:
* ability to add mechlab-links and comments into the battlelog
* automatically day-change - if you play a game at <23:59 and one at >0:01, the ending-date will adjust, so you see all statistics
Bugfixes:
* Changed dateformat in battlelog to "yyyy-MM-dd HH:mm:ss" (e.g. 2013-09-30 12:41:35) in order to be sorted correctly
* Fixed several errors for empty/new databases
* Fixes bug where first match of mechs isn't displayed

The dialog for entering the link/comment
Posted Image
And this is the generated link in the battlelog
Posted Image

This version contains many ideas and fixes from AJ Frost, thanks to him ;)

This version is available at http://sourceforge.n...97.zip/download .

Happy numbercolleting ;)


how to add link and comment?

#99 SjurWarEagle

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Posted 18 November 2013 - 01:23 AM

View PostPatryn, on 15 November 2013 - 04:58 AM, said:

Wondering what is going on with my program. Upgraded to windows 8 and when I launch the stats shortcut and then load up MWO it says right off the bat that the gameclient and then that the mainclient is loaded. Because of this it never sees the end of the round and then never fetches new stats. Any ideas?

Please check, you don't have any applications with the name "MWOnline" open, this includes the explorer browsing the mwo-folder.


View Postvetal l, on 16 November 2013 - 12:52 PM, said:


how to add link and comment?

You select the entries in the battlelog, then press the "add additional info" button at the bottom ot the programm.

#100 Patryn

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Posted 23 November 2013 - 07:34 AM

Yes, just confirmed with nothing open other than your program and then opening MWO it immediately shows gameclient as been started and mainclient as been started, in that order which seems odd. I am manually updating it so still useable just odd as hell.





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