Jman5, on 29 March 2013 - 06:01 PM, said:
I feel like I'm pretty fair when it comes to judging PGI's decisions. By in large, they usually make good decisions, so I'm usually on their side. However, when they aren't right, I'm not afraid to call them on it.
This is a bait and switch. You lured us in with all the promises of Community Warfare and Clan invasion. Now that we are committed to this game, you suddenly say: Oh yeah, you and your buddies will have to pay to play.
I'm hoping that this is just a negotiating ploy to make the one-time cost more palatable for players, because this will not end well if you don't compromise here.
A 1 time fee is already palatable. A lot of people, including myself, have already given it a stamp of approval. An
optional subscription for a merc corps wide Cbill/xp bonus is also okay.
No need to make subscriptions a requirement for participation.
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I'm thinking we should get more proactive on this sort of slip up.
If something like this happened in a different industry, we'd see heads roll, resignations, business relationships ended.
These kinds of either 1) terrible ideas, or 2) terrible mistakes with abysmal community relations really need some accountability.
We should consider making requests for Russ or Brian to resign.
We want the direction of the game to change -- and I have a suspicion that many of the developers would like that as well.
New business leadership might steer PGI/IGP off this road to destruction.
I don't condone this. Business is about making mistakes and learning from them. We're making it known that we don't approve. They aren't poisoning our drinking water or causing cancer.
It's a bad design decision, but it's not bad enough to take a job over. At this point, if we are right and this bombs, the whole company will be in trouble. This is why we're making the point known right now, to save jobs and prevent bad things from happening.
Demanding a sacrifice is just... medieval
Edited by S3dition, 29 March 2013 - 06:09 PM.