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P2Play2Gether?


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#21 Mimic

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Posted 29 March 2013 - 01:12 PM

"And then you have the Merc Corps. These are the guilds, these are the clans, these are the guys who come together, band together, fight together and play together and actually want to control as much territory as they can through their actions."
I dont understand one thing - why i must want to control these territories? Instead of just keep shoting people for no reason.

Edited by Mimic aka Viper, 29 March 2013 - 01:12 PM.


#22 S3dition

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Posted 29 March 2013 - 01:14 PM

View PostMimic aka Viper, on 29 March 2013 - 01:12 PM, said:

"And then you have the Merc Corps. These are the guilds, these are the clans, these are the guys who come together, band together, fight together and play together and actually want to control as much territory as they can through their actions."
I dont understand one thing - why i must want to control these territories? Instead of just keep shoting people for no reason.


I'm guessing merc corps get resources for both completing contracts and holding planets. Maybe a cbill bonus for missions or discount on mechs. You don't have to hold planets, but it benefits you to do so.

#23 KuruptU4Fun

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Posted 29 March 2013 - 01:20 PM

View PostS3dition, on 29 March 2013 - 01:11 PM, said:


MSE. 100% free, fast, and effective. The subscription A/V programs are bloated, ineffective, and nag you to pay more money.

Same concept, different implementation. People who pay for the CW will feel even more entitled, which will make PGI add more unnecessary features to keep their paying base appeased.



It's not a merc/house debate, it's a paid/non-paid debate. In other words, you pay and get community warfare, or you don't pay and you basically get MWO the way it was right now.


So if someone pays $7.00 for 1250 MC, then lets that MC reduce by 42 points per day you have a 30 day subscription....

If $7 a month is going to be the dividing line between Elitist and F2P Lone Wolves then I say go for it.

So let's say 8 people list themselves as a Merc Corps named ABCD. Then 3 people state they are "officers" of said group, and are thus allowed to bid on contracts and list the players participating. As long as 1 person has a "$7 subscription" that is listed in the Merc Corps name, you've now prevented a crap load of "bloated" Merc Corps simply created to "flood the market" so to speak....

Of the 236 current corps listed, at $7 a month, that's 1800+ bucks a month....

Edited by KuruptU4Fun, 29 March 2013 - 01:26 PM.


#24 Fenix0742

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Posted 29 March 2013 - 01:22 PM

"Probably requires Premium"

So, Is community warfare Pay to Win, or Pay to Play. If you're not in a merc corps, it sounds like you can't hold territory. If you can't hold territory, you can't get territory bonuses. Furthermore, as a free player that can't hold territory, any battle you do participate in is only going to help someone ELSE gain territory, giving THEM bonuses that you don't have access to.

I mean I guess after their reversal on 3rd person and coolant flush, I should expect this. I definitely do not like this though, no sir, not one bit.

#25 Shumabot

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Posted 29 March 2013 - 01:23 PM

I'm perfectly ok with paywalled clan access, and I don't even mind a subscription fee to be clan affiliated (as they are proposing), but if they're going to implement a mechanic that basically turns this game into a subscription based MMO they should probably lower the prices to be a bit more competitive. Prem time as a gateway to have access to CW seems steep. They should probably tier prem time for social standards and then for increased MC. The halfway measure would probably get them more step 2 prem accounts than they have in the end anyway.

This is an acceptable way to bilk players for money, I don't really mind this as long as the prices aren't onerous. This is vastly better than consumables which are pure pay to win.

Edited by Shumabot, 29 March 2013 - 01:24 PM.


#26 Infernus1986

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Posted 29 March 2013 - 01:23 PM

MW:O Development progression.
Pay for CB access
F2P
P2W
P2P

#27 anonymous175

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Posted 29 March 2013 - 01:24 PM

Makes no sense to me.

They're putting all this stuff in that the core players don't want so they can get the general public to play the game. Sure that's fair.

Then they monetize the game as if the general masses wouldn't put in 1 red cent into the game so they have to get the core players to pay to keep the game afloat.

#28 LaserAngel

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Posted 29 March 2013 - 01:25 PM

I don't really see anything against the one-time startup fees. Now knowing how the subscription is going to work is what I'd like to know.

#29 BlackBeltJones

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Posted 29 March 2013 - 01:25 PM

How about PGI turns MWO into a chat program and only makes game modes available for Premium Time users.

#30 Mechwarrior Buddah

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Posted 29 March 2013 - 01:27 PM

View PostRoadbeer, on 29 March 2013 - 12:49 PM, said:

At first I was going to respond WTF are you talking about.

After a couple re-reads I'm 100% on board with you.

1 time fee, totally get that. Premium time required :) Are they out of their frackin minds?


If theyre going this way why the **** isnt this a monthly subbed game because to PLAY it you need to pay a monthly fee anyways

Edited by Mechwarrior Buddah, 29 March 2013 - 01:27 PM.


#31 armyof1

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Posted 29 March 2013 - 01:29 PM

View PostFenix0742, on 29 March 2013 - 01:22 PM, said:

"Probably requires Premium"

So, Is community warfare Pay to Win, or Pay to Play. If you're not in a merc corps, it sounds like you can't hold territory. If you can't hold territory, you can't get territory bonuses. Furthermore, as a free player that can't hold territory, any battle you do participate in is only going to help someone ELSE gain territory, giving THEM bonuses that you don't have access to.

I mean I guess after their reversal on 3rd person and coolant flush, I should expect this. I definitely do not like this though, no sir, not one bit.


Wow, it actually gives AFK CBill farming a bit of justification, which is just crazy when you think about it.

#32 Shumabot

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Posted 29 March 2013 - 01:30 PM

View PostMechwarrior Buddah, on 29 March 2013 - 01:27 PM, said:


If theyre going this way why the **** isnt this a monthly subbed game because to PLAY it you need to pay a monthly fee anyways


Without knowing what CW is composed of we can't really make the accusation that the subscription will be mandatory. If CW is just some special camo and access to a few mech varients alongside an html static map then it's hardly going to be required. If you have to have a clan to use lobbies or group with friends then yes, this is a subscription based game with an unfun f2p tutorial.

#33 Mechwarrior Buddah

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Posted 29 March 2013 - 01:30 PM

THIS is a TRUE bait and switch.

"its a free to play, CW rah rah rah" Oh NOW our position is if you want to play all that you have to pay to do it.

#34 Kaelus

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Posted 29 March 2013 - 01:31 PM

View PostMechwarrior Buddah, on 29 March 2013 - 01:27 PM, said:


If theyre going this way why the **** isnt this a monthly subbed game because to PLAY it you need to pay a monthly fee anyways

Because they can make more money off you by pretending they are only doing microtransactions. This is world of mechs, they've been following it from day 1, they will continue, expect gold ammo soon.

#35 S3dition

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Posted 29 March 2013 - 01:33 PM

View PostKuruptU4Fun, on 29 March 2013 - 01:20 PM, said:


So if someone pays $7.00 for 1250 MC, then lets that MC reduce by 42 points per day you have a 30 day subscription....

If $7 a month is going to be the dividing line between Elitist and F2P Lone Wolves then I say go for it.

So let's say 8 people list themselves as a Merc Corps named ABCD. Then 3 people state they are "officers" of said group, and are thus allowed to bid on contracts and list the players participating. As long as 1 person has a "$7 subscription" that is listed in the Merc Corps name, you've now prevented a crap load of "bloated" Merc Corps simply created to "flood the market" so to speak....

Of the 236 current corps listed, at $7 a month, that's 1800+ bucks a month....


So, your solution for a database load problem is for us to throw money at it? I have a better idea... Why don't we solve it with SQL? Monthly query that checks last activity. No activity in 30 days? Send message to the email linked to the leader's account. No response in 24 hours? Delete the corps.

Problem solved.

View PostMechwarrior Buddah, on 29 March 2013 - 01:30 PM, said:

THIS is a TRUE bait and switch.

"its a free to play, CW rah rah rah" Oh NOW our position is if you want to play all that you have to pay to do it.


Source? When did the developers announce that? Or are you drumming up troll food again?

#36 LawDawg

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Posted 29 March 2013 - 01:33 PM

If Merc Units are going to cost $10 a month "premium" time to stay active in one.

Clans, with all the tech they have will surely be more. $14.99 package anyone? (or $19.99)

I really hope they knock this off. Im all good with paying a bit here and there, but to say you have TO or
you stuck "lone wolf" IS pugging your life away......... just sux.

#37 Roadbeer

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Posted 29 March 2013 - 01:33 PM

View PostS3dition, on 29 March 2013 - 01:11 PM, said:

It's not a merc/house debate, it's a paid/non-paid debate. In other words, you pay and get community warfare, or you don't pay and you basically get MWO the way it was right now.


Whoa, settle down there Magellian, care to explain to me how you navigated to that conclusion?

The P2 part was strictly in regards to Merc Units. Not houses, not having to pay to take part in the CW.

Like I said, I get the set up fee... incorporating your merc tag into the faction tag system, graphics, etc. but not the premium time part of it.

WTF did you get P2P for CW beyond that?

#38 TOGSolid

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Posted 29 March 2013 - 01:34 PM

View PostLaserAngel, on 29 March 2013 - 01:25 PM, said:

I don't really see anything against the one-time startup fees. Now knowing how the subscription is going to work is what I'd like to know.

Yup. The one time startup fee is completely reasonable for the exact reason they stated. Forcing all the merc members to be Premium however? Oh hell no. That is beyond silly. What about paying customers that don't give a damn about premium time and just buy the occasional hero mech? Or customers that just burn cash on silly things like paint jobs? Yes, they are outliers, but are they any less valued than the guys who go full in on constant premium time running? People like playing with their friends and if their friends are all in a merc corp together but that one person can't afford it? That kinda sucks *** for them.

For the record, I am one of those constant premium time guys so no, I'm not bitching because I'm just some poor ******* who wants everything for free.

Edited by TOGSolid, 29 March 2013 - 02:30 PM.


#39 Mechwarrior Buddah

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Posted 29 March 2013 - 01:34 PM

View PostS3dition, on 29 March 2013 - 01:33 PM, said:

Source? When did the developers announce that? Or are you drumming up troll food again?


Im assuming you read the title and never ever read anything else ever about this game and decided to chime in?

#40 Roadbeer

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Posted 29 March 2013 - 01:35 PM

View PostS3dition, on 29 March 2013 - 01:33 PM, said:


Source? When did the developers announce that? Or are you drumming up troll food again?


They didn't, you just did.





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