A week or so ago I temporarily quit playing MWO mainly out of boredom with the game (essentially 1.2 very basic game modes which generally play out exactly the same way every time) and frustration with the currently terrible matchmaking (no weight balance obviously, and also elo is just not working. If you have dropped with a 3-4 man group of high elo players, you know what Im talking about). Here is my opinion:
MWO vs. Hawken: Pretty much completely different. Hawken is basically call of duty where everyone is wearing a giant robot costume and the movement is much more clunky. I like the play style, gameplay, content, story, everything etc. etc. better in MWO.
That being said, sadly right now Hawken is significantly better than MWO. Which is bad because I want MWO to succeed. I don't care about Hawken.
Pricing: This is a big one. As some have said, you can get the regular mechs in Hawken for like 5-6$ THIS MAKES SENSE. I did the math and the grind to buy a mech with in game currency is pretty close between the two games (all mechs in Hawken are the same price, but it takes about the same amount of games without any bonuses to earn enough to buy one in Hawken as a heavy/assault in MWO). Now, in Hawken, if I actually liked the game enough I would easily buy a few mechs to lessen the grind. In MWO, 15$ for one mech? One regular, not at all special mech? Heck no. I am pretty good. I usually play with a good team. Earning c bills is not that hard. Not even close. Hero mechs should also see a price reduction. All mechs are supposed to be equally valuable, just in different situations, yes? Why is an assault hero over 3x more than a light? Of course it should be more. But 25$ - 30$ more? I just don't see the value in spending almost what a full game costs for one mech. As someone else mentioned, the customization options also seem more reasonably priced. Many people respond to this with a worthless "dont be a cheap ****, support the game and spend money". To many of us, it is not about that. It is about the perceived value of the purchase.
State of the game: Hawken has better graphics, less bugs, and is far better optimized to run well on varying systems. It has more game modes. And not just more modes, but much better ones (I'm not saying I think they are great, but they are actually engaging and different. I mean come on, conquest plays very much like assault does. And both are fairly lackluster either way). Also, game lobbies. I know you are a small team. So improve the game to make more money to hire more people!
Events/Sales: PGI you are already on the right track with the weekly sales and more tournaments/events. Keep it going. But go further. Ideas: Mission of the day, daily log-on bonus, first kill of the day bonus, in game content giveaways (colors, patterns etc). Just some ideas.
Some big things myself and the many guys in my clan (over 100 now) generally agree on: PRIVATE MATCHES. again PRIVATE MATCHES. This is huge. Vastly improves the new player experience and new player retention. Great for clans, groups, groups of friends, community run tournaments/events, practice etc. For me and many it would also help break up the current boredom of the game and would get around the terrible matchmaking (no terrible players on either team, no cheese builds unless you agree on them for fun, more tactical variation, much more of a challenge for each side and much more potential fun etc).
Then the pricing as I already discussed and the significant work needed in the game balance department.
In conclusion: I love MW. I think in many ways the game is amazing. But it needs a lot of work. PGI, please take some of these things into consideration. Learn from hawken. You have a way better game (my opinion of course) you just need to make it happen. Thanks for all your hard work
Edited by and zero, 30 March 2013 - 11:38 AM.