Performance & Connectivity Feedback
#321
Posted 09 April 2013 - 11:53 PM
#322
Posted 10 April 2013 - 12:07 AM
#323
Posted 10 April 2013 - 12:30 AM
OlF, on 09 April 2013 - 11:53 PM, said:
Nowhere.Only thing from garth, in general discussion"why we do have to wait" on first page.
Edited by Mighty Spike, 10 April 2013 - 12:31 AM.
#324
Posted 10 April 2013 - 06:14 AM
#325
Posted 10 April 2013 - 07:02 AM
#326
Posted 10 April 2013 - 07:08 AM
Kazly, on 09 April 2013 - 09:36 AM, said:
FPS dropped from 16-20 to 8-12.
Uninstalled and reinstalled latest drivers - no change.
Uninstalled and reinstalled MWO - no change.
i5-2520
4.0 GB RAM
32 bit OS
(Yeah, it's a POS laptop, but it used to be somewhat playable)
From suggestions on the board, I made my computer screen the same resolution as the game, and my fps jumped up to 16-20 for the few games I played lastnight.
This didn't work on my son's computer, but I never removed/installed the drivers, or reinstalled the client. I'll try it tonight to see if it helps and repost.
#327
Posted 10 April 2013 - 07:10 AM
This game runs of CryEngine for crying out loud, how can u expect to be able to play it on some of the rigs ur posting.......
i just .......
Edited by ArmageddonKnight, 10 April 2013 - 07:12 AM.
#328
Posted 10 April 2013 - 07:47 AM
ArmageddonKnight, on 10 April 2013 - 07:10 AM, said:
This game runs of CryEngine for crying out loud, how can u expect to be able to play it on some of the rigs ur posting.......
i just .......
Thank You for Your contribution. At one point everyone here was able to play the game, now they cannot. Move along if you have nothing else to add please.
#329
Posted 10 April 2013 - 07:52 AM
ArmageddonKnight, on 10 April 2013 - 07:10 AM, said:
This game runs of CryEngine for crying out loud, how can u expect to be able to play it on some of the rigs ur posting.......
i just .......
and some of use are using core i7 995 @ 3.60Ghz and still can not play the game. so to you and the dev that put in min specs that should get 30 fps min i say to you
Edited by warp103, 10 April 2013 - 07:57 AM.
#330
Posted 10 April 2013 - 09:41 AM
I play on a very capable rig doing close to 60 frames per second and, well, it took my PPCs 3-5 seconds to fire, if they did at all. I also did notice a slow but steady drip of UDP packets arriving at my system even after I'd closed the client. Again, smells like the servers buckling.
Edited by pesco, 10 April 2013 - 09:43 AM.
#331
Posted 10 April 2013 - 10:27 AM
- How had the patch generally affected your performance?
- Whether there are specific points in the game when your performance changes.
- What are your video settings, did you change them since last patch?
- Average FPS ingame and in the menus for previous patch and latest patch (Press F9 to see your FPS)
- System specs (You can include them in a [spoiler] [ /spoiler])
- Your advertised internet connection speed / Geographic location
---
Cant wait for a fix. I have been really looking forward to playing my HM and continue playing my SDR, but the current state of the game is unplayably bad. I basically just drop and hope for Alpine or Tourmaline, basically the only two maps that still work. :3
#332
Posted 10 April 2013 - 11:02 AM
ArmageddonKnight, on 10 April 2013 - 07:10 AM, said:
This game runs of CryEngine for crying out loud, how can u expect to be able to play it on some of the rigs ur posting.......
i just .......
mwll is also on cryengine, looks better(high settings), works better(30+fps) and is only a mod made by couple of people for free, dont post ******** please
as long as the game doesnt look better it cant have higher requriments, unoptimised ****** code cant be acceptable
Edited by JollyRogerCRO, 10 April 2013 - 11:06 AM.
#333
Posted 10 April 2013 - 12:25 PM
ArmageddonKnight, on 10 April 2013 - 07:10 AM, said:
This game runs of CryEngine for crying out loud, how can u expect to be able to play it on some of the rigs ur posting.......
i just .......
.....
You didnt, by any chance happen to be the same person that started this thread? I am speechless .... these forums today .....
#334
Posted 10 April 2013 - 01:24 PM
- How had the patch generally affected your performance?
- Whether there are specific points in the game when your performance changes.
- What are your video settings, did you change them since last patch?
- Average FPS ingame and in the menus for previous patch and latest patch (Press F9 to see your FPS)
- System specs (You can include them in a [spoiler] [ /spoiler])
8GB DDR3 2000
Ati Radeon HD 6950 2GB
OCZ Revodrive Quad SSD Raid 0 config
- Your advertised internet connection speed / Geographic location
Edited by nabechewan, 10 April 2013 - 01:27 PM.
#335
Posted 10 April 2013 - 03:52 PM
Only one crashdump file in those 5 crashes.
It's Mechwarrior online sir she's gone from suck to blow!
#336
Posted 10 April 2013 - 04:50 PM
OlF, on 10 April 2013 - 12:25 PM, said:
You didnt, by any chance happen to be the same person that started this thread? I am speechless .... these forums today .....
I think some of you that replied to my 'face palm' are thinking i was saying that low spec computers r to blame for the 'rubberbanding'. Well no i wasnt saying that. The people complaining about poor FPS performance were the ones i was refering to.
Yes i made that thread, complaining about rubberbanding.
The rubberbanding is not caused by client side computer performance.
Apologies for any confusion.
#337
Posted 10 April 2013 - 06:51 PM
the first 2 do not get over 15fps is this game, the 3rd gets 50fps.
Do not give my this low spec garbage. all are should get a min of 30 fps with the second getting about 45fps and the last 60+
So again you get a because it not a issue anyone that has the min spec should be having. Stop blaming other machines and turn to the DEV for this issue. Oh and I upgraded my first comp from a 7450 to the 7650 and Wait for it "The same damn FPS". And not one maxs the CPU's so a video card chg should have upped the FPS
Then you have the rainbow kaleidoscope, the teleport, rubber banding, weapons fire delay should I go on......
Edited by warp103, 10 April 2013 - 07:13 PM.
#338
Posted 10 April 2013 - 08:22 PM
OlF, on 09 April 2013 - 11:53 PM, said:
http://mwomercs.com/...65#entry2182465
Posted on april 3rd, its really hard to miss.
#339
Posted 10 April 2013 - 11:56 PM
MrPenguin, on 10 April 2013 - 08:22 PM, said:
Thx, but I cant find anything in this article that deals with the rubberbanding I am (and a few others by the look of it) experiencing since the last patch/hotfix. The other bugs are not a big problem for me (luckily), I get them every now and then (not since the last patch anymore now that we speak about it, but I havent played a lot), annoying but bearable. The rubberbanding on the other hand came back from closed beta and is present in every match after the first match of the day. Tested it the last days with different graphic drivers. It didnt change.
edit: typo
Edited by OlF, 10 April 2013 - 11:57 PM.
#340
Posted 11 April 2013 - 06:55 AM
- How had the patch generally affected your performance?
- Whether there are specific points in the game when your performance changes.
- What are your video settings, did you change them since last patch?
- Average FPS ingame and in the menus for previous patch and latest patch (Press F9 to see your FPS)
- System specs (You can include them in a [spoiler] [ /spoiler])
- Your advertised internet connection speed / Geographic location
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