BackupNameAttachment=" Build(4418) 02 Apr 13 (17 59 28)" -- used by backup system
Log Started at 04/02/13 17:59:28
Running 32 bit version
Executable: M:\Games\Piranha Games\MechWarrior Online\Bin32\MWOClient.exe
FileVersion: 3.4.1.4418
ProductVersion: 3.4.1.4418
Using STLport C++ Standard Library implementation
Added MOD directory <engine> to CryPak
Executable Command Line: "M:\Games\Piranha Games\MechWarrior Online\Bin32\MWOClient.exe" flowthru
Total number of logical processors: 8
Number of available logical processors: 8
Total number of system cores: 4
Number of cores available to process: 4
Processor 0:
CPU: Intel Intel® Core™ i7 CPU 920 @ 2.67GHz
Family: 6, Model: 10, Stepping: 4
FPU: On-Chip
CPU Speed (estimated): 3.7 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 1:
CPU: Intel Intel® Core™ i7 CPU 920 @ 2.67GHz
Family: 6, Model: 10, Stepping: 4
FPU: On-Chip
CPU Speed (estimated): 3.7 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 2:
CPU: Intel Intel® Core™ i7 CPU 920 @ 2.67GHz
Family: 6, Model: 10, Stepping: 4
FPU: On-Chip
CPU Speed (estimated): 3.7 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
Processor 3:
CPU: Intel Intel® Core™ i7 CPU 920 @ 2.67GHz
Family: 6, Model: 10, Stepping: 4
FPU: On-Chip
CPU Speed (estimated): 3.7 MHz
MMX: not present
SSE: present
3DNow!: not present
Serial number not present or disabled
[Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'e_TerrainLodRatio' is not missing in default
[Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'e_TerrainTextureLodRatio' is not missing in default
[Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'e_TerrainTextureLodRatio' is not missing in default
[Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'e_TerrainTextureStreamingPoolItemsNum' is not missing in default
[Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'sys_spec_Quality' is not missing in default
[Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'r_ssreflections' is not missing in default
[Error] Error: ConsoleVariableGroup 'sys_spec_environment' key 'e_TerrainTextureStreamingPoolItemsNum' is not missing in default
[Error] Error: ConsoleVariableGroup 'sys_spec_postprocessing' key 'r_UseEdgeAA' is not missing in default
Windows 7 64 bit SP 1 (build 6.1.7601)
System language: English
Windows Directory: "C:\Windows"
Prerequisites...
* Installation of KB940105 hotfix required: no! (either not needed or already installed)
Local time is 17:59:29 04/02/13, system running for 2172 minutes
16383MB physical memory installed, 9710MB available, 4095MB virtual memory installed, 40 percent of memory in use
PageFile usage: 28MB, Working Set: 19MB, Peak PageFile usage: 28MB,
Current display mode is 1920x1080x32, (Unknown graphics card)
IBM enhanced (101/102-key) keyboard and 8+ button mouse installed
--------------------------------------------------------------------------------
Stream Engine Initialization
GameName: MechWarrior Online
BuildTime: Apr 1 2013 14:38:12
Windows Error Reporting is enabled setting exception handler
Font initialization
Physics initialization
Sound initialization
<Sound> Initializing AudioDevice now!
<Sound> Initialize FMOD with dynamic memory callbacks
<Sound> Starting to initialize Windows Audio Session API output!
<Sound> Drivers found: 2
<Sound> Available drivers:
1. DENON-AVAMP-1 (NVIDIA High Definition Audio)
2. Realtek Digital Output (Realtek High Definition Audio)
<Sound> FmodEx-AudioDevice: Now running on driver: DENON-AVAMP-1 (NVIDIA High Definition Audio)
<Sound> Using speaker mode: FMOD_SPEAKERMODE_5POINT1
<Sound> Initializing FMOD-EX now!
<Sound> Initialized FMOD-EX
<Sound> Available record drivers: 0 Desktop Microphone (Cinema - Microsoft LifeCam.) !
<Sound> Available record drivers: 1 Realtek Digital Input (Realtek High Definition Audio) !
<Sound> Record config is set to autodetect using record driver 0
<Sound> Using FMOD version: 00044004 and internal 00044004!
<Sound> Initializing SoundSystem now!
Renderer initialization
used GeomInstancingThreshold is 8
Localized language content(english) not available or modified from the original installation.
Localized language content(english) not available or modified from the original installation.
Network initialization
[net] using iocp socket io management
network hostname: Leo-PC
ip:192.168.1.179
[Network Version]: RELEASE PURE CLIENT
MovieSystem initialization
Console initialization
Time initialization
Input initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Initializing default materials...
Script System Initialization
Entity system initialization
Initializing AI System
[PlayerProfiles] Login of user 'Leo' successful.
[PlayerProfiles] Found 2 profiles.
Profile 0 : 'Syric Malvayis'
Profile 1 : 'default'
[GameProfiles]: Successfully activated profile 'Syric Malvayis' for user 'Leo'
Patch Complete Received
Patch Complete Received
Patch Complete Received
Patch Complete Received
Patch Complete Received
============================ Loading level mechlab ============================
======== mechlab is loaded in 3.4 sec ========
[Error] [UIAction] MainScreen (0): UIElement does not have object _root.
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.3 sec
Game rules class: Assault
============================ PrepareLevel causticvalley ============================
Initializing default materials...
[Error] Runaway thread
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1_fp.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf_fp.lmg
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName
======== causticvalley is loaded in 14.1 sec ========
CHAT ALL- Syric Malvayis to No Pilot:
wow night vision has a lot of bloom
CHAT TEAM- Syric Malvayis to TEAM:
flanking for the win
CHAT TEAM- Syric Malvayis to TEAM:
they only have one left he is at d4
CHAT ALL- Syric Malvayis to No Pilot:
flanking for the win ....gg
CGameClientChannel::Release
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.4 sec
sv_gamerules = mechlab []
============================ Loading level mechlab ============================
Initializing default materials...
======== mechlab is loaded in 3.7 sec ========
could not free all buffers from CDevBufferMan!
UnLoadLevel End: 0.3 sec
Game rules class: Conquest
============================ PrepareLevel frozencity_night ============================
Initializing default materials...
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_fs_1_fp.lmg
[Error] locomotion-group not found: animations/mechs/jagermech/lmg_files/flight_take_off_ltf_fp.lmg
[Error] [UIAction] HUD (0): UIElement does not have object _root.mcMain.mcCurrentLayout.mcSpecHud.SetName
======== frozencity_night is loaded in 12.7 sec ========
CHAT ALL- Syric Malvayis to No Pilot:
sigh
CHAT ALL- Syric Malvayis to No Pilot:
lag spikes
CHAT ALL- Syric Malvayis to No Pilot:
itsalways something
CGameClientChannel::Release