Crash & Stability Feedback
#61
Posted 02 April 2013 - 03:22 PM
NVidia video card (GTX260).
#62
Posted 02 April 2013 - 03:24 PM
#64
Posted 02 April 2013 - 03:35 PM
#66
Posted 02 April 2013 - 03:53 PM
Worst patch ever.
Win7
i7 860
8Gb RAM
Radeon 6800 with Catalyst 13.1
#67
Posted 02 April 2013 - 04:04 PM
#68
Posted 02 April 2013 - 04:12 PM
WHEN will we have a patch that makes things BETTER than more worse?
#69
Posted 02 April 2013 - 04:18 PM
Zealander, on 02 April 2013 - 12:43 PM, said:
Using Vista 64 Premium SP2, GEFORCE GTX 650Ti (driver 314.22), Direct x 11.0
(FYI I wasn't getting any crashes or glitches at all with the last patch)
Exactly the same here, can't load the map, black screen of nothing ad infinitum.
However I am not on Nvidia, I am using 8.961-120405a-137224C-ATI Radeon 7880
Edited by Sudden Reversal, 02 April 2013 - 04:21 PM.
#70
Posted 02 April 2013 - 04:24 PM
- Was any error message provided with the crash, if so, which?
- Where in the game or menus did the crash occur?
- What steps had been taken prior to the crash occurring?
- Does the crash re-occur for you if repeating those same steps?
- What are your video settings, did you change them since last patch?
- What are your System specs? (You can include them in a [spoiler] [ /spoiler])
Overall my performance has taken a significant dip, not just stability wise but just playing the game. My frames have dropped by about 20 and everything looks like it is running anywhere between 12 to 20 frames despite my frame counter indicating a much higher rate.
Edited by Norris J Packard, 02 April 2013 - 04:25 PM.
#71
Posted 02 April 2013 - 04:38 PM
#72
Posted 02 April 2013 - 04:48 PM
Video settings are always max.
i7 3820, Radeon 6850, SSD Hard Drives, Windows 7, 8gb 1600 RAM, liquid cooled
#73
Posted 02 April 2013 - 04:57 PM
This compounded with the HUD bugs( no IFF,no mini map), FPS going from 60 to 8 to sometimes over 100..
#74
Posted 02 April 2013 - 05:01 PM
Axident, on 02 April 2013 - 03:35 PM, said:
I've loaded 2 out of 7 games now; rest are blackscreens like you described.
One of the two games that did load resulted in me loading 20 seconds late, causing me to start my startup sequence as the rest of my team was already moving.
Testing grounds works fine however.
#75
Posted 02 April 2013 - 05:03 PM
Map not working, map in multicolor, sudden crashs.... all the things that were gone 2 months ago are back now.
#76
Posted 02 April 2013 - 05:06 PM
#77
Posted 02 April 2013 - 05:25 PM
Edited by BadKarma6767, 02 April 2013 - 05:27 PM.
#78
Posted 02 April 2013 - 05:32 PM
This tastes like exactly the same problem...
Ah well.....that's why it's a beta...
#79
Posted 02 April 2013 - 05:35 PM
Kashaar, on 02 April 2013 - 03:43 PM, said:
Why afraid?
...because I've had some very nightmar-ish circumstances when installing a fresh copy of MWO. (long story).
...And because it's a 'lil time consuming, but hey, WTH! It is what it is...that's why it's called, "beta."
Update: I'm currently doing a fresh installation, and will post in this thread if it helps or not. Standby....
#80
Posted 02 April 2013 - 05:41 PM
Edited by AdamantineViper, 02 April 2013 - 05:42 PM.
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