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Worst Patch Ever


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#21 RAGE PRO

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Posted 02 April 2013 - 01:19 PM

Looks like familiar: Piranha games = Pirahna Bytes, Mwo=Gothic3 (too many bugs)

#22 MadAndrew

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Posted 02 April 2013 - 01:25 PM

Confirmed 3 and 6. Win 7 x64 with latest NVidia drivers.

#23 BlackBeltJones

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Posted 02 April 2013 - 01:32 PM

View PostMichael Costanza, on 02 April 2013 - 01:06 PM, said:

Listen, you neandertroll. I'm sure PGI's whole master plan for world domination and to make money is not to screw you over or create bugs so that a game is unplayable.

PGI wants MWO to work. Working MWO = Profit.

Every company, major and minor, has many bugs. Pretty much every PC game doesn't work perfectly out of the box, requiring an online patch. In addition, online games are constantly adding content which means, you guessed it, more possibility for bugs.

But hey, just because you rage doesn't mean you know anything about games.

I understand this and I currently work for a global company and I can assure you the simple fact that we are here to make money and produce the highest returns for our share holders has absolutely no impact on the capability (or absolute lack thereof) of the executive staff to effectively do their jobs. Sure we make money and sell our goods all over he globe but if the executive dinosaurs were half as smart as they think they are we would be making buckets more money. Certainly PGI is not actively trying to bother people but their 'good intentions' have no correlation to their ability to produce a quality product (which presently is more good than bad).

#24 trrprrprr

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Posted 02 April 2013 - 01:35 PM

View PostMichael Costanza, on 02 April 2013 - 01:06 PM, said:

Listen, you neandertroll. I'm sure PGI's whole master plan for world domination and to make money is not to screw you over or create bugs so that a game is unplayable.

PGI wants MWO to work. Working MWO = Profit.

Every company, major and minor, has many bugs. Pretty much every PC game doesn't work perfectly out of the box, requiring an online patch. In addition, online games are constantly adding content which means, you guessed it, more possibility for bugs.

But hey, just because you rage doesn't mean you know anything about games.

im sure theres noone who would dissagree on that about bugs, but why need new patch, where only thing is new and ugly mech to buy, but old bugs left untouched plus alot more new bugs to play with?

#25 Razerbeast

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Posted 02 April 2013 - 01:54 PM

View Postcrabcakes66, on 02 April 2013 - 01:04 PM, said:

Courtesy of bigwig:

Posted Image

this is me every game. Anyone know the fix for this garbage?

#26 Skadi

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Posted 02 April 2013 - 01:56 PM

Every LAST one of the bugs have been in the game pre patch, atleast for AMD users, ive been having all of these problems for months and all occur at random intervals. Beside bigwigs problem, WTF is that

Edited by Skadi, 02 April 2013 - 01:57 PM.


#27 Elder Thorn

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Posted 02 April 2013 - 01:59 PM

View PostDimento Graven, on 02 April 2013 - 12:44 PM, said:

Just for the sheer number of very obvious and painfull bugs:

1. Crash to desktop - Yes, I've already upgraded to the latest NVIDIA drivers available
2. Enter no longer works to end chat, or even send a chat message while piloting mech
3. Drops out of thermal vision randomly
4. Scoreboard flashes to almost unreadability while playing
5. While spectating can longer bring up scoreboard, or strategic map
6. While spectating the mini map will sometimes not be visible
7. When starting not all team member's 'mechs are displayed (yes, these people ARE actually online not DC'd)
8. While spectating can't chat, neither mapped keys for chat will work at all. Even after pressing enter several types, pressing escape several times (or any other previously known resolution to this issue)

I mean it's very obvious easy to find crap like this (I found in matter of only 5 games) that makes me question whether or not PGI is making a PROFESSIONAL investment in the QA process.

Hiring a random amount of ******* off the street, especially in Canada, is NOT how you get professional results for your QA process.

7 is... well, from what i have seen, those people are blackscreened and their mech appears in the scoreboard as soon as they start to see something. in the last case that took until 2 seconds before i killed the last enemy though.

It's not the worst patch ever for this game, but stability wise it... is... not very welcome, unfortunatly. Let's hope they iron that stuff out fast.
Never play on patchday...

#28 PanzerMagier

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Posted 02 April 2013 - 02:22 PM

Latest drivers. The Performance is worse than previous patch. I now get 20-30FPS in the mechlab now? Server side lag spikes?
Wow pgi this trash of a game is falling apart. Time to close doors? I am absolutely furious about this patch. And they say they have a private server where they test patches before releasing them. What a joke.

#29 Michael Costanza

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Posted 02 April 2013 - 03:16 PM

PGI used to be on a weekly publish cycle. Two to three months ago, the red screen bug was the major issue. Think of all the changes and improved stability that have happened since then. PGI has 50 people. They can only test so many things on so many configurations of computer/video card/DirectX/etc. The player base is needed to help provide feedback and debug, even in beta.

Heck, look at how much Blizzard goofed up Diablo III after years of development testing and that game's nowhere near as complex as this one. Even with existing platforms, they'll launch something in WOW that causes unintended issues. It ain't easy, and PGI doesn't even have the resources (or good will from the fanbase). I'm just glad someone is producing something playable in the Battletech universe for the first time in a decade. The last one? When Electronic Arts bought Kesmai then ran their version of MWO into the ground,

#30 MadAndrew

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Posted 02 April 2013 - 03:38 PM

View PostMichael Costanza, on 02 April 2013 - 03:16 PM, said:

They can only test so many things on so many configurations of computer/video card/DirectX/etc. The player base is needed to help provide feedback and debug, even in beta.

You make it sound almost as if DirectX wasn't there to isolate game devs from computer/video card/etc specifics and that most problems arise from some mysterious incompatibility rather than wrong code. Correct me if I'm wrong, but this game still runs DX9 to this day. Which hasn't seen changes like for almost two years.

Now, however, that the many rainbow colored polygons bug is well known and been reported. But why don't they add a notification window like the one that appears in Blizzard games on patch days. Burying that important info deep into patch notes kinda does not work for some people.

Edited by MadAndrew, 02 April 2013 - 03:42 PM.


#31 SgtMaster

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Posted 02 April 2013 - 03:42 PM

haha, got a friend to play this game recently, today before the patch he bought some MC, then he patched, now he is pissed at me that he cant play, and never will play this game ever again.... lol...good thing i got no more hair to pull out...

#32 Gingercrammer

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Posted 02 April 2013 - 03:48 PM

Maybe they gave some of the people from Nexon a job. Starting to feel like their patches. Every match I've played just sits and freezes at the end of match. Can't even get to scoreboard.

#33 Dishevel

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Posted 02 April 2013 - 03:54 PM

View PostMichael Costanza, on 02 April 2013 - 01:06 PM, said:

Listen, you neandertroll. I'm sure PGI's whole master plan for world domination and to make money is not to screw you over or create bugs so that a game is unplayable.

PGI wants MWO to work. Working MWO = Profit.

But hey, just because you rage doesn't mean you know anything about games.


Just because they did not do this on purpose does not mean they know how to make games.

Edited by Dishevel, 02 April 2013 - 03:54 PM.


#34 krash27

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Posted 02 April 2013 - 03:55 PM

Ya all I can say to this patch that has made the game unplayable with warping etc is what the h e l l is this crap lol.

One step forward, 3 steps back it seems.

Edited by krash27, 02 April 2013 - 03:56 PM.


#35 Noobzorz

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Posted 02 April 2013 - 04:02 PM

I'm running a radeon card. Drivers are up to date. Internal temps look good.

So far I have:

- Crashed to desktop
- Lost 5-10 FPS at all times
- Experienced weird zooming back and forth as though I were lagging (ping remains stable at <30)
- Got a whole bunch of exciting texture pop-in and artifacting. Playing on tourmaline and alpine hurts my eyes.
- Sometimes textures and bump mapping on buildings just doesn't display. The result is an eerie looking white mass of polygons.

If they rolled back the accidental early release of the new vision modes, then I cannot think of a single reason why they shouldn't rollback this patch as well.

View Postkrash27, on 02 April 2013 - 03:55 PM, said:

Ya all I can say to this patch that has made the game unplayable with warping etc is what the h e l l is this crap lol.

One step forward, 3 steps back it seems.


Definitely getting "warping" BIG time, in spite of maintaining an internet connection with ping smoothly below <30ms.

#36 Kotev

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Posted 02 April 2013 - 04:03 PM

View PostKotev, on 02 April 2013 - 03:49 PM, said:

I don`t experience any of the problems mentioned, maybe some rubberbanding but i don`t understand why all this complaining. We have F2P game which is only battle tech simulator ever created that is MMO. This is huge project never done before and all of is expecting 100% polish overnight. I also have some complaints but for me is enough that there is dedicated team and they in time will finish this game we all love.


#37 Blarkon

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Posted 02 April 2013 - 04:05 PM

At least you guys are getting to play - the black screen thread shows that people in Oz and New Zealand are all getting black screens. And yes we've got the latest damn drivers. Even done complete reinstalls.

#38 MadAndrew

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Posted 02 April 2013 - 04:07 PM

We're got it figured! (The PR Story.)

This patch is a leaked version of special highly top-secret in-company April Fools' game build. Release code name: The Bug-athon.

Mar 31 - PGI holds internal competition in preparation for the build. The purpose of which was to add as many bugs as humanly possible in limited time-frame. PGI developers WINNING!
Apr 1 - The winner gets to design the special loadout for the new trial Dragon. The runner-up is pissed, cause trial mechs blow. Not to mention the ***** pinkiness of the new HERO MECHZORZ. So in revenge he gets the secret internal build tagged for release.
Apr 2 - LOL!

#39 jay35

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Posted 02 April 2013 - 04:10 PM

How the HELL do they break things that shouldn't even have been touched in any way as part of the items patched in this patch?
Amazing.

They really do need to roll this patch back, this is entirely unacceptable, untested code.

#40 Demagien

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Posted 02 April 2013 - 04:17 PM

all got to say if the april fools thing is true than its rather lame to ruin the game for player making it so they can barely play and crash every other game, if its the actual patch honestly someone should be fired for this crap.





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