Well, unfortunately it seems one of my most sincere hopes in the game will not be implemented - ECM will continue to be required on all mechs that can carry it. Thus the primary thing I was hoping ECM changes would do, that they would make ECM capable mechs without ECM a viable choice, is gone. I had hoped that ECM might interfere with SSRMs on the mech that carries them, but that will never be.
The secondary thing I wanted from ECM changes was that variants without ECM would be viable compared to their ECM carrying brothers, seems to be coming in quirk nerfs and nothing more. We've seen it with the Cicada and Garth's mention that the other Raven variants might be getting a buff implies to me that the same thing is coming for the 3L. Mechs like the 3L are powerful, yes, but I really wish this wasn't the way the change would happen.
I was one of the people that supported the "ECM should not cut out friendly signatures on the battlefield. Friendly Mechs should always be identifiable and not obscure team play" suggestion, and I'm glad it was put in. It should make ECM less frustrating to deal with for new players, but not much less frustrating.
Ultimately, I'm disappointed. After the whole song and dance about ECM changes in that thread, ultimately nothing significant will be done and the party line, "working as intended/plenty of counters," is unchanged. I can't help but wonder - what was the point? The CC post even included lines like "The Raven 3L required the ECM/BAP systems as they were the main functionality of the variant" that are just plain wrong. Show me a 3L with a BAP and you'll be showing me a bad 3L. I dropped mine for leg armor and never looked back. Anything it can do modules can do for free, and the 3L had module slots to spare.
Anyways, who suggested "ECM should have a dedicated hardpoint (tonnage/space does not change). That way ECM will always be in a known location on a Mech and can be directly targeted by attackers"? In all my games I've played, I've seen ECM units destroyed prior to death only two times, both of which after its health was reduced. In both cases the Raven in question was already close to death (and in one of the two cases I was the one piloting it
). The fact is that this won't change much for the same reason the crit buff for MGs and other weapons was ineffective: destroying components requires the destruction of the armor on that section first, and once that's done it's easier to just destroy the section. The ECM hardpoint will certainly be in one of the torso sections, and that's usually where an ECM unit is anyways. Perhaps this will make ECMs destroyed more often, but I don't see the increase as being very significant.
I had such hopes too.