Augmenautus Rex, on 19 April 2013 - 11:57 PM, said:
That's pretty reasonable. Idk I have one mech in this game and it's a Raven 3L. When I bought it I didn't even know it was the electronic warfare variant I just reasoned it must be the best Raven since it costs twice as much as the other 2 in cbills. Maybe ECM needs to be removed from the game, but what do you replace it with so that ECM variants(not just ravens) don't just become worthless.
When I argue for the removal of ECM, I mean remove it in it's current form. ECM, like the other electronics, should do what they do in tabletop. (ECM in this case blocks BAP, Artemis, C3-which includes TAG, and NARC, however, it does not prevent targetting and communication.) I would say, if they're going to create other pieces of electronic gear to add to their information warfare, they can make the new pieces of equipment for it. I've already (well, LOTS of people have) written a few threads with ideas, but I'll put a couple down here for you to consider, including a few new ones.
(This all presumes ECM, BAP, NARC, etc... are tuned to their tabletop purposes or similar.)
1. Jammer pods, fired from NARCS as alternate ammo. They stick to an enemy mech and blind it's sensors for a duration.
2. Tight Beam Electronic Scrambler. Used like a tag laser, while it's on the target it blinds their sensors.
3. Sensor bouy. Fired short range for a launcher like a grenade. Where it lands, it reveals all friendly and enemy mechs no matter what jamming they have ready.
4. Localized ECM/ECCM arrays. They could look like little radar dishes on the ground, and if you capture them (like capture points) they benefit you. If you leave, they go neutral over time, and can be captured by the opponent. Kind of like 'towers' in some games, they reveal enemies OR jam them. Things like the Sensor Bouy above could be fired to temorarely blind or negate their effects.
5. Seismic Sensor Arrays. These could be located at a home base. If you stand next to one, it will tight beam information to your mech and if you expand your map, it would show where anomalies are happening on the map. It wouldn't give you targetting information, just give you an idea where things are going on. Things like waterfalls, gysers, geologic fissures (volcanos, underground rivers).
6. Null Signature System. Just like tabletop, but if they insist on a cloaking device, then at least use one that already exists in canon even if it is a few decades off.
7. Area Cloaking Device vehicle. Instead of mounting ECM (as we know it now) to create an area cloaking device, why not make a vehicle that is either remote control, or follows around a mech. It will cloak the unit, and cost the mech controlling it tonnage for the control module. Unlike the current ECM, it could be knocked out as soon as it is seen. So a unit can still move around cloaked, but once the vehicle is trashed, their cloak is gone for all.