Moku, on 09 April 2013 - 05:38 AM, said:
I'm pretty sure players that want private matches put in more money into the game than those that don't. Having more dedicated players who encourage building teams retains more players. Believing you can charge them for it is like shooting yourself in the foot and sounds like a bunch of you know what. I can understand maybe programming it in might cost some, but it's a basic game feature that all online games have so it still sounds like a sad excuse. Throwing out the private server costs as a reason also sounds really lame when we're all playing the game and spending mc on mechs, paint, and boosts.
They should at least be able to match up two group leaders who want to drop against each other and programming in no rewards/stats or keep separate private match stats.
This is the exact same crap they pulled with Coolant Consumables.
Them: "HEY GUYS WE ARE ADDING COOLANT, IT IS BETTER WITH MC"
Us: "OH HELL NAW"
Them: "HAHA JUST KIDDING, WE ARE ADDING COOLANT BUT IT'S NOT BETTER WITH MC"
Us: "Ok...wait...what? Crap."
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Them: "HEY GUYS WE GONNA BE CHARGIN LOTS O MONEY TO BE A MERC"
Us: "WHAT THE SH*T, HELL NAW"
Them: "OH HAH JUST KIDDING GUYS, THAT INTERVIEWER WAS DUM, WE JUST GONNA CHARGE FOR PRIVATE LOBBIES, OH AND SOME RANDOM PUNK KID THREATENED ME ON THE INTARWEBZ AND WE ALL CRIED"
Us: "I'm so sorry guys, you are the best, those heathens! Take our money!...Oh wait, what?"