Now you have to turn them on. I can't get rid of it without going DX 11 and MSAA and even then while I don't have an actual performance hit, any time I'm shot by a missile the game locks up for a second or two at a time (which then leads to me teleporting and being completely lost as to what happened) when the game adds the missile blur.
For this reason I absolutely hate the frequency of LRM and SRM spam on this game and have been pioneering to have them do double damage but fire half as often. (That and a series of 4 launchers are lobby high explosive missiles faster than machine gun bullets for equal damage per missile to 11 machine bullets; it's kind of a sick joke). Though I'd be content with just the removal of the blur effect that occurs when missiles are spammed.
Said missile blur effect.
As you can see the missile style blur is only partial screen, but it is troublesome for my twin set of Radeon 6870.
Thankfully in videos at 1280 x 720, you can't really tell it's happening when the viewer and the target are both moving.
Edited by Koniving, 06 June 2014 - 09:45 AM.