Bishop Steiner, on 21 October 2013 - 06:00 AM, said:
and? Seems of late it is your way or the highway. MGs in previous MW titles were also amongst the most abused and boated of weapons. Yeah, that'd be great to bring back too.
IMO, while not perfect, PGI's idea to give different weapon types differing damage mechanics and roles to define them is one of the best things they have done. I'm fine with them as is, and mount them in many of my mechs because they are effective.
Guess what MW3/4 had: almost unlimited customization
Guess what MWO has, at most 4 ballistic slots on some Mechs, 6 ballistic slots on 1 Mech. Unlimited slot customization does not exist, 12 or 20 MG's not possible
Oooo, so sssscury.
PGI's differentiating "stuff" is one of the worst things they could have done, because there is no consistency.
A. Some Light Mechs need them, a Light Mech is a casual cheap Mech
- Problem, if the MG is meant to be some sort of "pseudo" niche weapon for "skilled" players, that doesn't bode too well for new players does it with weapons like flamers and mg's that are borderline useless for those players.
- I can get better mileage with a ****** *** 20mm gun in World of Tanks on a freakin' Panzer II.
- Ok? So another "skill" thing for players to learn.
Note that 2 MG's are incredibly useful in stock configuration in MW3. Amazing that they actually are as damaging as they should be.
In MWO its a JOKE.
Rhialto, on 21 October 2013 - 08:45 AM, said:
Geesh, those 2 video posted by General Taskeen are horrible! I mean both games look awful.
Golf Claps all around. 5 star post.
Of course you think its awful, you kids are spoiled but such classical "graphical" games such as Call of Duty and other such, and yet you take no consideration to test previous games for balancing ideas, MW3 had one of the best balanced heat systems for any Mech Warrior game period. I've played MW3/4 and Living Legends. Some people here even played Mech Warrior 2 - I never did.
Instead, what do you say, "looks bad, lol." How original.
Edited by General Taskeen, 31 October 2013 - 06:07 AM.