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Discovering How Much I Don't Like The Atlas
#61
Posted 11 April 2013 - 05:45 AM
I actually think the Stalker is a bit OP anyway for an Assault. The torso twist seems way too fast and worse yet, the model seems about 15% too small. Why is the stalker about the same size as a Catapault?
Anyway, I normally pilot Heavies, I need to go a bit faster than an Assault, but that is personal preference.
#62
Posted 11 April 2013 - 06:07 AM
MeiSooHaityu, on 11 April 2013 - 05:45 AM, said:
lolwut?
2mlas 3srm6 ac20 isn't s specialized brawler?
4ppc 1gauss isn't a specialized sniper?
seriously, you people
MeiSooHaityu, on 11 April 2013 - 05:45 AM, said:
hahah, good one
Edited by p00k, 11 April 2013 - 06:10 AM.
#63
Posted 11 April 2013 - 06:12 AM
MisterFiveSeven, on 10 April 2013 - 05:05 PM, said:
I was mistaken.
Its turning radius is abysmal. Its turning speed is worse. It has restrictive hard points. I can't stand its ridiculous gorilla arms turn every mole hill into complete cover for your target.
The way weapon balance has been tweaked means that you will always be able to carry more weapons than you can effectively use (think crits and double vs single hear sinks in the context of faster fire rates).
Moral of the story is that tweaks to the TT numbers have unintended consequences (I am not a zealot said please don't flame) and TT values are not perfectly balanced (no one ever customized a mech to carry 4 ac2's lol) but short of the ddc, the Atlas is worthless. The stalker is better in every way (hardpoints, mechanical response, heat efficiency).
What do you think?
This is funny to me. I had a similar epiphany last night, but in reverse. I came to realize that I really am just going to give them up. I'll stick to my Atlases and Grab a Highlander or two, but the Stalker while it was fun piloting a big Cat, just isn't my cup of tea anymore.
#64
Posted 11 April 2013 - 06:14 AM
Shadowsword8, on 11 April 2013 - 02:06 AM, said:
It's kind of a waste to mix a large tonnage of pinpoint weapons with others that will spread most of their damage away from the part you're focusing in. Drop the 2 SRM6, and use the freed tonnage for more AC shells and heat sinks. Maybe change the AC20 for a Gauss + case, as well, better damage/heat ratio on your alpha.
you know, some like to "BOOM" more than to "KSSS"
#66
Posted 11 April 2013 - 06:18 AM
And yeah, they feel really slow to me. But 'dem weapon!
#67
Posted 11 April 2013 - 06:22 AM
#68
Posted 11 April 2013 - 06:23 AM
#69
Posted 11 April 2013 - 06:23 AM
#70
Posted 11 April 2013 - 06:26 AM
Werewolf486, on 11 April 2013 - 06:23 AM, said:
I'm almost willing to bet that this is the problem; the Atlas doesn't have one general "stack 2-6 of the same weapon and point-and-click to win" builds like the 6 LLas Stalker, 6 SRM 6 Catapult, 6 PPC Stalker, double AC/20 'Mechs, etc etc. 4 PPC and a Gauss is pretty close to that general idea, but even then you still have two different weapon systems you have to manage. The classic D-DC? 2 lasers (Large or Medium), 3 SRM6s, AC/20. 3 different weapon systems with 3 different ways to fire them. It takes some effort to get used to piloting an Atlas.
But when you do...
Edited by Serious Table, 11 April 2013 - 06:27 AM.
#71
Posted 11 April 2013 - 06:28 AM
Zrave, on 11 April 2013 - 05:26 AM, said:
It's something you can get used to but why should you when you can just play a stalker instead? The arms on the stalker are perfect! Love the hull-down fire.
If you want to pop-tart, yes, a Stalker is better suited to that style of play than an Atlas. Pop-tarting in an Atlas is usually foolish.
#72
Posted 11 April 2013 - 06:33 AM
Ransack, on 11 April 2013 - 06:16 AM, said:
I mastered all Three of My Atlases as well. Working on a fourth. All have Standard 300's.
Did I miss a memo?
Ewigan, on 11 April 2013 - 06:18 AM, said:
And yeah, they feel really slow to me. But 'dem weapon!
Serious Table, on 11 April 2013 - 06:23 AM, said:
the lack of acceleration/deceleration/turn speed means once you push, with a 300std it's that much harder to de-commit. the lack of turn speed and torso twist makes it that much harder to shield torsos. the lack of speed gives snipers, depending on position, more free shots on you as you maneuver
don't want to sacrifice all that tonnage for a 350? at least take a 325. it's worth it for pretty much every atlas build except 4ppc+gauss where you simply don't have the tonnage
#73
Posted 11 April 2013 - 06:34 AM
Malora Sidewinder, on 10 April 2013 - 10:41 PM, said:
Funny, I've had a completely different experience. My 3ML/2LL/SRM10/LRM15 Stalker regularly deals out >400 dmg in a fire support role (i.e. staying OUT of the main brawl and pumping electric death into it, using LRM's as mostly a medium range weapon), and it's not even mastered yet.
While I don't disagree with what others have stated on the Atlas' advantages, the Stalker has one very distinct disadvantage that an Atlas lacks: it's not an Atlas. When people see an Atlas, they think one of three things:
1) "Hey, there's the bulk of the enemy's firepower! KILL HIM!"
2) "Hey, there's their ECM! KILL HIM!"
3) "Hey, there's a n00b who just went for the biggest 'Mech there was! KILL HIM!"
And what happens when a Stalker comes over a hill? "Meh, that's a Catapult. Keep shooting the Atlas."
![:ph34r:](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
Edited by Rebas Kradd, 11 April 2013 - 06:35 AM.
#75
Posted 11 April 2013 - 06:40 AM
Elizander, on 11 April 2013 - 06:37 AM, said:
I shoot every Stalker in the nuts and they go down just like Atlases.
![:ph34r:](https://static.mwomercs.com/forums/public/style_emoticons/default/ph34r.png)
It was the same in MW4. When a mech was losing his front armor and turned his rear to you, aim for the butt plate where the legs join. Same tactic new game.
#76
Posted 11 April 2013 - 06:46 AM
Ac/20: Gods hammer. It usually puts you down or in a world of serious hurt.
LRM20: Arrows of God: You look up, and ohhhh s******!
Srm6: BLENG! Ow......
4 Medium Lasers: no no no no Bzzzzzttttt! MY ARM.... OH MY GOD MY ARM's GONE!
All that with 18 tons of armor. If you still are not in awe over the Atlas read the description found in the Warrior: Coupe book when Morgan Kell pilots it.
#77
Posted 11 April 2013 - 06:52 AM
One Medic Army, on 10 April 2013 - 05:32 PM, said:
The atlas fights with alpha strikes and torso twist
I never alpha with my Atlas.
It all depends on what role you create for it.
X2 AC/5
X2 LRM5
X4 MPL
Flexible weapon loadout for all ranges.
#78
Posted 11 April 2013 - 07:00 AM
Elizander, on 11 April 2013 - 06:37 AM, said:
I shoot every Stalker in the nuts and they go down just like Atlases.
![:ph34r:](https://static.mwomercs.com/forums/public/style_emoticons/default/ph34r.png)
Above: sage advice. Some mechs have small center torsos, but the "Cage maneuver?"
![Posted Image](http://i36.photobucket.com/albums/e11/Chues/JohnnyCageNutPunchFatality.png)
If do right, no can defense.
Edited by Royalewithcheese, 11 April 2013 - 07:01 AM.
#79
Posted 11 April 2013 - 07:24 AM
FerretGR, on 11 April 2013 - 05:12 AM, said:
My Stalkers all run 62kph. That's a 300 std. Seeing as how I'm frequently out in front I think it's pretty fast.
MeiSooHaityu, on 11 April 2013 - 05:45 AM, said:
The stalker is quite long compared to the catapult. It's taller, wider etc... I think most of the mechs seem to be the right size for their tonnage.
People always say the awesome is too big but it's pretty thin imo. Probably not the best design choice to make a really wide but thin mech but it seems in proportion to me.
#80
Posted 11 April 2013 - 07:31 AM
The atlas is one of the best mechs. If you cant pilot an atlas that doesnt mean the mech is bad.
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