

Juat a quick WELL DONE to the Devs of Piranha games.
#41
Posted 04 June 2012 - 10:24 AM
#42
Posted 04 June 2012 - 10:29 AM
#43
Posted 04 June 2012 - 10:30 AM
Stormeris, on 04 June 2012 - 09:59 AM, said:
I would gladly change the mistake but I can't work out how the hell to do it

TwoFaced, on 04 June 2012 - 10:24 AM, said:
Three thumbs for the starter of the thread!
Thanx

#44
Posted 04 June 2012 - 10:32 AM
Corwin Maxwell, on 04 June 2012 - 10:29 AM, said:
Beautiful! You should write MWO poetry.
Someone start the thread!
#45
Posted 04 June 2012 - 10:34 AM
MWO art style is much more industrial, and closer to Classic Battletech, with a sheen of 2012. MWT is more Saturday morning cartoon. Anyway, I hope both games are successful, because it's generally good for Battletech as a whole!
#46
Posted 04 June 2012 - 10:41 AM
BlackMoore, on 04 June 2012 - 09:04 AM, said:
You know I spent many a many an hour playing MPBT 3025 and I loved it but you know how memory will play tricks on your mind. I just pulled that site up and glanced over some screen shot, i was planning on doing a little reminising and WOW I can't believe how horible the graphics were compared to the MWO graphics.
Can't wait for either my Beta key or for July 17th. I am so going to have no more free time in my life.
#47
Posted 04 June 2012 - 10:43 AM
All in all, I am excited and can't wait for both games to come out. Waiting for both Beta opportunities, and waiting for founder pack in MWO. I need a clone just so I can put the appropriate amount of time into each game.
Quiaff?
#48
Posted 04 June 2012 - 10:53 AM
I am not at all sure how they got the Hunchbacks Cannon, on the wrong side, thru QA but they did. Perhaps it is an as yet unseen L (left) variant.

Edited by MaddMaxx, 04 June 2012 - 10:55 AM.
#49
Posted 04 June 2012 - 10:57 AM
The reason is because Mechwarrior Online has done such a good job at keeping it more true to the world of Battletech for example the time lines of the 'Mechs and the weapons they use. This has all been done very well and I cannot say one bad thing about them keeping with the Canon!
It is this that kind of annoys me about "Tactics" because after looking at the 'Mechs and weapons they seem to have very little regard for Canon compared to WMO who is doing such a brilliant job and it saddens me because if people who will play MW-Tactics and think "oh ill give WMO a try" they will probably think it is all wrong and the 'Mechs don't look right because they don't look like MW-tactics 'Mechs

I got into Battletech because of MechCommander and I then got MechWarrior 3 and loved them both because they resembled each other in the style of 'Mechs they used but this isn't so for MechWarrior Online and MechWarrior Tactics

Edited by Arnie1808, 04 June 2012 - 11:01 AM.
#50
Posted 04 June 2012 - 10:59 AM
#51
Posted 04 June 2012 - 10:59 AM
Joarniel, on 04 June 2012 - 10:59 AM, said:
Interesting first post.

Please go on, I wish to subscribe to your newsletter.
#52
Posted 04 June 2012 - 11:06 AM

Also I don't know if anybody else noticed (one guy mentioned the hunchback) but a lot of the 'Mechs have the weapons on the wrong side.
Hunchback - AC20 on the Left shoulder not Right.
Dragon - AC5 is on the left not right.
Awesome - is just OTT considering it shout have 3 PPC's as its main weapons for 3025.
Orion - LRM 15 is on the right not left & the AC 10 is on the Left not right
TrenchBucket - is all wrong too it has 2 Mediums Lasers on its left arm not right.
There is a lot of things wrong with the 'Mechs I know but the main weapons seem to have been done on the opposite sides but I can't work out why they have done this

Edited by Arnie1808, 04 June 2012 - 11:21 AM.
#53
Posted 04 June 2012 - 11:09 AM

I dont agree that tactics mechs arent good though .. some of those look brilliant. .. Alot of them actually
catapult, dragon, awesome, stalker, spider, orion and trebuchet look great. Sure they are more glossy cartoony look that MWO but they are sweet rides nonetheless.
#54
Posted 04 June 2012 - 11:13 AM

#55
Posted 04 June 2012 - 11:20 AM
Quote
As a fan of Battletech since its initial release in Ought 4, I am completely disappointed by responses such as this. MWT is aimed specifically at kids. It is NOT aimed at the more 'mature player' (a term I question after reading some of these responses) of MWO. Gundam is a fair comparison to Battletech. Gundam fans like hyperaccurate models of the anime's namesake. Each series has its own timeline, just like BT. Hard core fans appreciate and debate the lengthy differences between each series.
However, there is also a SD or Super Deformed range of Gundam. These are cute, cuddly dwarvish death machines purposefully made for merchandising. Do japanese Gundam fans despise them? Heck no. They make Bandai money, which directly supports their own hobby.
So what do American Battletech fans do when we get a kids game? What happens when we get a side game that helps support our hobby (while gladly throwing money at the screen for 'Founders Mechs' in a game we haven't even played yet)?
We **** on it. We fail to support it. We moan about how ugly a 'chldren's' game is compared to our 'adult' hobby. Really MWO fans?
REALLY?
Quote
This is hitting the nail on the head. Battletech was released in 1984.
*19-freaking-84*
-This was the year the Apple Macintosh debuted. Steve Jobs was young back then.
-President Reagan was just starting his 2nd term.
-The space shuttle Challenger was still flying.
-Most of MWT's fanbase wasn't even BORN YET.
The art team for MWT is aiming their product EXACTLY where they ought to.
Quote
Amen. How difficult is it for so many older fans to realize this at first glance, without being elbowed to get with the program?
#56
Posted 04 June 2012 - 11:25 AM

#57
Posted 04 June 2012 - 11:40 AM
Planerunner, on 04 June 2012 - 11:20 AM, said:
As a fan of Battletech since its initial release in Ought 4, I am completely disappointed by responses such as this. MWT is aimed specifically at kids. It is NOT aimed at the more 'mature player' (a term I question after reading some of these responses) of MWO. Gundam is a fair comparison to Battletech. Gundam fans like hyperaccurate models of the anime's namesake. Each series has its own timeline, just like BT. Hard core fans appreciate and debate the lengthy differences between each series.
While i dont agree with alot of the complaints here in this thread. I have to say this is much worse. MWT is aimed squarely at kids?? What makes you think that. I think almost the opposite is true. Top down strategy versus 1st person pvp. The younger guys love pvp these days.
Also questioning the maturity of the posters just because they dont like the art is a bit silly.
I have no idea what the rest of the post is about to be honest. Its very strange. Some gundam some mention of the kids again something about 1984 and reagan.
#58
Posted 04 June 2012 - 11:56 AM
The Piranha dudes seem to really want to make a viable MW simulator worth of the MechWarrior name and that is just awesome.
#59
Posted 04 June 2012 - 01:45 PM
Arnie1808, on 04 June 2012 - 09:30 AM, said:

Not that bad.
I prefer the MWT Dragon to the MWO one, for sure.
The Awesome and Catapult are pretty good, and I don't mind the Jenner (though it's a little too high-techy looking). The Stalker is a completely sweet re-visualization of one of the worst TRO arts ever.
The Spider and Orion look great as well.
#60
Posted 04 June 2012 - 02:04 PM

I just don't like the look of them compared to the 'Mechs of MWO.
They are too shiny for my liking where as the MWO ones are gritty and rough around the edge's which I like more also how they have butchered the weapons load outs for each 'Mech ruins the whole thing for me, an Atlas with 74 LRM pods is just silly considering the Atlas is suppose to have an LRM 20 but only has 10 tubes and uses a quick re-load system to save space.
I like the look of the Spider but in all honesty I think the MWO crew would do a much better job.
This is just my personal opinion but they seem to have just gone nutz with no regard to what the 'Mech should actually look like due to their weapons load out.

*The Atlas AS7-D was armed with a multitude of weapons for both long and short range combat. For long ranges, the 'Mech carried a Doombud LRM-20 that allowed it to fire both directly at an enemy target at long range and to give indirect fire support when needed. For close range combat, the 'Mech was armed with a Deathgiver Autocannon/20 and four Hellion-V Medium Lasers which could eviscerate any 'Mechs who dared to come into close combat range. Finally, to take advantage of weakened areas of an enemy's armor, the Atlas carried a Thunderstroke SRM-6 launcher.
It looks more like a missile boat rather than an in-fighter and that's what I don't get or like

Edited by Arnie1808, 04 June 2012 - 02:16 PM.
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