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Appeal of the Marauder
#61
Posted 05 June 2012 - 06:47 AM
#62
Posted 05 June 2012 - 06:50 AM
#63
Posted 05 June 2012 - 06:52 AM
Edited by metalwolf2900, 05 June 2012 - 06:55 AM.
#64
Posted 05 June 2012 - 06:54 AM
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#65
Posted 05 June 2012 - 07:01 AM
#66
Posted 05 June 2012 - 07:04 AM
#67
Posted 05 June 2012 - 07:11 AM
Tincan Nightmare, on 05 June 2012 - 12:19 AM, said:
And on that topic, while the Wasp, Stinger, Phoenix Hawk, Crusader, Archer, Warhammer, Rifleman, Longbow, and Marauder were designs taken from Macross, how did the Locust, Griffin, Shadow Hawk, Wolverine, Scorpion, Goliath, and Battlemaster get on that list. None of that second group were in macross or the other two segments of Harmony Gold's Robotech, they were from a different anime entirely, so how did they get the axe in the HG gestapo legal ninjitsu?
I'm pretty certain that the latter ones are part of the so called Reseen crop.
And yes, Harmony gold is nothing but a bunch of vultures.
#68
Posted 05 June 2012 - 07:19 AM
Since this is the mech they got their very first 'serious' kill, it enarned a special niche in people's heart. Pretty much like losing the virginity, everyone remembers their first time.
This also exactly applies to the Warhammer. (Half of the veterans got their first serious kill on a marauder and the other half on a Warhammer).
This also explains why, for example, nobody has special hype for the 'Crusader', also one of the contemporaneous unseen classic battlemechs. With a weapon's payload based on a mix of random-location hitting missiles, it was practically impossible to get a killing shot on an enemy mech. At most, the crusader usually chipped away the enemy's armor, just enough for the Warhammer/Marauder to step in and get their first kill-shot, thus, warming the heart of another new battletech player.
#69
Posted 05 June 2012 - 07:24 AM
First, having seen it MOVING in Macross cartoons gives the Marauder an edge over almost all other designs (it's the same reason for Warhammer is as much popular, I think).
Second: it's design is ALIEN! It looks like nothing ever seen and it is frightening! Its miniature was HUGE (I had the metal Zentraedi Officer pod miniature and it was heavier than an Atlas') and the overall look was menacing.
Third: the mech itself had a several flaws (too much heat for a mech with ammunitions, minimum range problems with all main guns, questionable weapon choice: an AC/5 whe you have already 2 PCCs?) but also some winning points (amazing CT armor and overall max armor, hard hitting at long range, a decent heat rotation firing sequence [2 ppcs -> 1 ppc and AC/5])
All in all, I can say that easthetics make 90% of it (but they are personal tastes. I hate 90% of all clan mechs, Madcat included)
#70
Posted 05 June 2012 - 07:37 AM
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#71
Posted 05 June 2012 - 07:44 AM
I'm a huge fan of the Locust as well and would love to see this older mech in the game.
#72
Posted 05 June 2012 - 07:50 AM
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#73
Posted 05 June 2012 - 07:54 AM
#74
Posted 05 June 2012 - 07:55 AM
#75
Posted 05 June 2012 - 07:58 AM
Bhael Fire, on 05 June 2012 - 07:44 AM, said:
I'm a huge fan of the Locust as well and would love to see this older mech in the game.
+1
#76
Posted 05 June 2012 - 07:59 AM
I suppose we can expect it to have slightly smaller legs, probably bulkier in the top section, and a torso looking slightly beefier, with he dorsal gun closer to said torso.
When looking at the common images of the classic MAD, I just find it ugly in any conceivable way; Like the Annihilator, honestly, which looks like a rubber godzilla. Yeah, sue me.
The performance of this mech is probably decent, by the time of the invasion we can expect the 5S, which has a pretty heavy long range pay load. The L will take a decade to arrive.
#77
Posted 05 June 2012 - 08:03 AM
#78
Posted 05 June 2012 - 08:03 AM
#79
Posted 05 June 2012 - 08:05 AM
#80
Posted 05 June 2012 - 08:05 AM
Alex Wolfe, on 05 June 2012 - 07:54 AM, said:
Yes, because humanoid mechs don't have goofy-looking legs or anything...
It basically comes down to whether or not you like your mechs to look more animal-like or more human-like. Either way there will be aspects of both styles that will not appeal to people; Neither are better or worse. It's a preference. I prefer mechs that look less human like because I don't like humanoid robots.
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