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Make Machine Guns Work The Same Way Small Pulse Lasers Do And Give Them The Same Damage Output.


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Poll: machine guns could work in the same way small pulse lasers do (with each having its advantages and disadvantages) (87 member(s) have cast votes)

would you like machine guns better if they worked like this?

  1. yes (43 votes [49.43%] - View)

    Percentage of vote: 49.43%

  2. no (44 votes [50.57%] - View)

    Percentage of vote: 50.57%

Vote

#101 FupDup

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Posted 20 April 2013 - 07:22 PM

View PostLinkIcefang, on 20 April 2013 - 07:21 PM, said:

Those who think the MG should be for anti-infantry only, please read this:

"Small, lethal, and limitless, the Small Laser serves as an anti-personnel "infinite repeater" against infantry and lightly armored vehicles."

http://www.ign.com/w...ine/Small_Laser

DON'T SAY IT TOO LOUDLY, OR PGI MIGHT MAKE SMALL LASERS INTO CRIT-SEEKERS!

#102 Team Leader

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Posted 20 April 2013 - 07:23 PM

Oh my gosh are people seriously so ******** they can't be bothered to look up the actual definition of "quintessential"? In no way, shape or form does "quintessential" mean "it can only do this", quintessential means its the perfect form of something, not restricted to something. Holy cow.

Edited by Team Leader, 20 April 2013 - 07:24 PM.


#103 Loler skates

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Posted 20 April 2013 - 07:24 PM

View PostFupDup, on 20 April 2013 - 07:22 PM, said:

DON'T SAY IT TOO LOUDLY, OR PGI MIGHT MAKE SMALL LASERS INTO CRIT-SEEKERS!


BUTT CRIT SLEAKING IS SO GOOD.

View PostTeam Leader, on 20 April 2013 - 07:23 PM, said:

Oh my gosh are people seriously so ******** they can't be bothered to look up the actual definition of "quintessential"? In no way, shape or form does "quintessential" mean "it can only do this", quintessential means its the perfect form of someone, not restricted to something. Holy cow.


Dude, seriously I already gave the appropriate response.

#104 Team Leader

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Posted 20 April 2013 - 07:27 PM

View PostLoler skates, on 20 April 2013 - 07:24 PM, said:


Dude, seriously I already gave the appropriate response.

Sorry it's hard to reply quickly on an iPad :)

#105 Joe Mallad

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Posted 20 April 2013 - 07:27 PM

you know what guys! How about this. why dont i use my gremlin ammo on your mech. I bet they can get right in there and mess up some internals without even bothering your precious armor :)

#106 Loler skates

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Posted 20 April 2013 - 07:30 PM

View PostYoseful Mallad, on 20 April 2013 - 07:27 PM, said:

you know what guys! How about this. why dont i use my gremlin ammo on your mech. I bet they can get right in there and mess up some internals without even bothering your precious armor :)


I just walk around with my special E-War module called fractals generator.

it works like a passive shield. You shoot at me and your screen gets filled with golden triangles.

Then i proceed to spend the next 4 minutes filling you with machine gun bullets.

Edited by Loler skates, 20 April 2013 - 07:32 PM.


#107 krash27

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Posted 20 April 2013 - 07:34 PM

View PostYoseful Mallad, on 20 April 2013 - 05:18 PM, said:

so far i have not heard any good arguments on why machine guns would not work as i have suggested. Everyone is screaming they need a rework or an outright damage buff so they can be worth using. I think my idea gives them enough bite to be useful while keeping them on par with small caliber weapons from the laser category so as not to outdo other weapons. And they still keep their advantages and have disadvantages.


The problem is they would be on par with the laser weapons, they should be lesser.

#108 FupDup

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Posted 20 April 2013 - 07:35 PM

View Postkrash27, on 20 April 2013 - 07:34 PM, said:


The problem is they would be on par with the laser weapons, they should be lesser.

Right now they're lesser by way too huge of a degree.

Also, lazors have infinite ammo, no ammo explosions, no cone of fire, and don't need to be held down constantly (DPS bonus is lost if you take cover or the enemy does, alpha-striking is also almost always superior to DPS).

Edited by FupDup, 20 April 2013 - 07:36 PM.


#109 Loler skates

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Posted 20 April 2013 - 07:36 PM

View Postkrash27, on 20 April 2013 - 07:34 PM, said:


The problem is they would be on par with the laser weapons, they should be lesser.


and that would be a problem why?

and which laser weapon would they be on par with? also in a computer game based around skill and fun.

Two pieces of equipment with the same weight and critical slot usage should be at similar effectiveness.

#110 Grimmnyr

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Posted 20 April 2013 - 07:36 PM

View PostRhinehardt Ritter, on 20 April 2013 - 06:57 PM, said:

Read LORE.

HA..now was it Shin Yodama that said "The machine guns just make them mad?" I remember it was a Kurita Phoenix Hawk Pilot.... Turtle Bay or Edo maybe? In one of the novels....

Yes machine guns can hurt an elemental but it's not instakill.


So a machine gun does 2 damage..remember..in table top its 2 damage every 10 second turn (yes..a turn is 10 seconds)..here...ppl are talking about a 1 second "recharge". so..2 damage...every 1 second.

Can you imagine a 6 MG spider, doing 12 damage every other second? WITH NO HEAT?

You need to think things through.

NO.


Exactly, the conversion from turn-based table top rules to real-time MWO makes many weapons actually far more powerful than they are in table top. Whether there are infantry or not in MWO is not a justification for making an anti-infantry / light armor weapon more powerful than it should be. People who want to make the MG more powerful, just want an unreasonable advantage, nothing more.

#111 FupDup

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Posted 20 April 2013 - 07:37 PM

View PostEd Steele, on 20 April 2013 - 07:36 PM, said:

People who want to make the MG more powerful, just want their Raven 4X, Spider 5K, and Cicada 3C to be able to compete with the other variants of the same chassis, nothing more.

Fixed.

Edited by FupDup, 20 April 2013 - 07:39 PM.


#112 Team Leader

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Posted 20 April 2013 - 07:40 PM

View PostEd Steele, on 20 April 2013 - 07:36 PM, said:


Exactly, the conversion from turn-based table top rules to real-time MWO makes many weapons actually far more powerful than they are in table top. Whether there are infantry or not in MWO is not a justification for making an anti-infantry / light armor weapon more powerful than it should be. People who want to make the MG more powerful, just want an unreasonable advantage, nothing more.

How is asking for a gun to be viable "wanting an unreasonable advantage"? How about its stupid because anyone using MGs is at an unreasonable DISADVANTAGE. Heck even if MGs had 2 DPS a raven 3L would still kill a spider easy in a 1 on 1 fight. A jaeger DD with a whopping 6 MGs would have to get in crazy close to hurt anything, and the AC40 jaeger would take it out long before then. I think you're just uninformed and choose to stay that way.

Edited by Team Leader, 20 April 2013 - 07:40 PM.


#113 Grimmnyr

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Posted 20 April 2013 - 07:40 PM

View PostFupDup, on 20 April 2013 - 07:37 PM, said:

Fixed.




Well, according to PGI rationale, the fact that the poll is so close and the arguments on this subject are pretty evenly divided, means that the MG is working as it should be.

#114 FupDup

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Posted 20 April 2013 - 07:42 PM

View PostEd Steele, on 20 April 2013 - 07:40 PM, said:

Well, according to PGI rationale, the fact that the poll is so close and the arguments on this subject are pretty evenly divided, means that the MG is working as it should be.

1. PGI rationale isn't always right. These are the same people that believe in 3-second Jenners and devastating 6 MG Spiders.

2. You are taking the poll out of context because it's asking whether people want a full-auto MG or a burst-fire MG (mechanic of the SPL). It has nothing to do with damage or crit-seekingness.

Edited by FupDup, 20 April 2013 - 07:43 PM.


#115 Royalewithcheese

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Posted 20 April 2013 - 07:43 PM

View PostEd Steele, on 20 April 2013 - 07:36 PM, said:

People who want to make the MG more powerful, just want an unreasonable advantage, nothing more.


Hi, I want to make the MG more powerful, have never put it on a robot, and have no desire to.

#116 Loler skates

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Posted 20 April 2013 - 07:43 PM

View PostEd Steele, on 20 April 2013 - 07:40 PM, said:




Well, according to PGI rationale, the fact that the poll is so close and the arguments on this subject are pretty evenly divided, means that the MG is working as it should be.


have you ever bothered to run an MG mech in this game, one that is expected to use it as primary weapon and done so?

because you are so ineffective whilst doing so people don't even bother to swat you. I know when i was playing in a different mech and a mg spider started shooting me i turned looked at him then typed in chat "Lol stop it tickles" and just walked away.

#117 Team Leader

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Posted 20 April 2013 - 07:44 PM

View PostEd Steele, on 20 April 2013 - 07:40 PM, said:




Well, according to PGI rationale, the fact that the poll is so close and the arguments on this subject are pretty evenly divided, means that the MG is working as it should be.

It's only close because some... "people" see "machine gun" think it's an infantry M240 or something. Then they immediately say "machine guns are only for being against infantry u r dumd!!!1!!" And vote no. Completely ignoring the facts that
1. It does the same damage as the AC2 in TT
2. It weighs half a ton and it's an anti armor weapon
3. It's used by battlemechs to KILL battlemechs
4. We don't even have infantry in the stupid game

#118 Grimmnyr

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Posted 20 April 2013 - 07:45 PM

View PostTeam Leader, on 20 April 2013 - 07:40 PM, said:

How is asking for a gun to be viable "wanting an unreasonable advantage"? How about its stupid because anyone using MGs is at an unreasonable DISADVANTAGE. Heck even if MGs had 2 DPS a raven 3L would still kill a spider easy in a 1 on 1 fight. A jaeger DD with a whopping 6 MGs would have to get in crazy close to hurt anything, and the AC40 jaeger would take it out long before then. I think you're just uninformed and choose to stay that way.



You are not at a disadvantage, you had 1.5 tons left to use up and you filled that space with a MG and a ton of ammo, so you can do two more damage every second than you would be able to do if you had not spent that 1.5 tons on the MG and ammo. Actually in most games that I play, spiders last longer and do more damage than any Raven, since they can jump so far and are so small and hard to hit. So, since you believe that your speculative information is more accurate than mine, that makes me uninformed?

#119 Team Leader

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Posted 20 April 2013 - 07:46 PM

Check the poll in my sig. That's just asking for a straight damage buff. Some people will vote no here because they don't want burst. That's fine. I'm not sure I do, but I'll take anything to make the damage hire and make certain chassis viable against their counterparts.

#120 Loler skates

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Posted 20 April 2013 - 07:46 PM

View PostEd Steele, on 20 April 2013 - 07:45 PM, said:



You are not at a disadvantage, you had 1.5 tons left to use up and you filled that space with a MG and a ton of ammo, so you can do two more damage every second than you would be able to do if you had not spent that 1.5 tons on the MG and ammo. Actually in most games that I play, spiders last longer and do more damage than any Raven, since they can jump so far and are so small and hard to hit. So, since you believe that your speculative information is more accurate than mine, that makes me uninformed?



dude, mgs don't do 2 damage a second in MWO.

They do 0.4 damage per second.

Stop mouth breathing and actually read the thread before you derp and herp at the same time.


reread his post, Confirmed Elo graveyard player it's below the steering wheel underhive.... (Raven dies before the spider?? LAWL)

Edited by Loler skates, 20 April 2013 - 07:47 PM.






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