Lord of All, on 20 April 2013 - 04:59 PM, said:
That isn't true, but even if it was - having a weapon in game designed to kill something that isn't and likely never will be in game is just bad game design. Objectively bad game design at that, there's no getting passed it - it's feature bloat at best and a broken mechanic at worst. No weapon should do more damage to you then it does to the enemy.