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It Has Come To This At Last.


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#61 Thuzel

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Posted 22 April 2013 - 07:56 AM

View PostEl Bandito, on 21 April 2013 - 09:50 AM, said:

Just saw the enemy's RVN-4X and TBT-5J both poptarting with PPCs.

Pretty sad.



I don't poptart. But to be fair, I bought a 5J when they came out and tried for weeks to make it worthwhile. I really wanted it to be good, but there was just no way (I was consistently getting only half the damage vs my 4sp). That one LRM launcher just wasn't enough to make a dent.

Eventually had to switch to a direct damage model with a PPC, med lasers, and an srm 6. But even with that, it still sucks. It just sucks a little less.

Edited by Thuzel, 22 April 2013 - 08:24 AM.


#62 Madw0lf

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Posted 22 April 2013 - 08:37 AM

View PostVassago Rain, on 21 April 2013 - 10:07 AM, said:


This is what happens when you remove the only brawling weapon in the game.

AC20, AC10, LBX, ML, SRMs MPL.....Nope, theyre all there and working fine for me :(

#63 rdmgraziel

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Posted 22 April 2013 - 08:38 AM

View PostMerky Merc, on 21 April 2013 - 05:17 PM, said:

There are plenty of mechs that can't even fit an AC20, let alone move fast enough or carry enough bullets if they were to equip them.


Clearly you haven't seen a Mini-Wang. (Raven 4X with 2 small or medium lasers and an AC20 for the lulz). An AC20 and 2 medium lasers is suprisingly effective at brawling, assuming no one focuses and neuters you. (and who's going to bother with a raven hiding behind, say an Atlas?) I have a friend who has reasonably good luck with that on a Raven. Is it the best? Probably not, but it's strangely effective. For similar tonnage, you can run a Gauss rifle on anything with Ballistics slots (albeit with heavy heavy penalties), and for slightly less tonnage, an AC10 or UAC/5.

Energy weapons and ballistics are vastly superior at the moment, but that hasn't kept me from keeping the SRM racks on my Atlases. It has however made me completely stop using my poor, poor Commandos. And their giant hitboxes plus HSR for ballistics has only made things worse for the little guys.

#64 tenderloving

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Posted 22 April 2013 - 08:47 AM

View PostRG Notch, on 21 April 2013 - 10:12 AM, said:

Yep and then people who can't be assed to adapt will whine in every thread about it. One good thing about meta changes are always the tears of those who thought they mastered it and that nothing would ever change.


So it's okay to simply remove two legs of a balance triangle because everyone can adapt?

View PostMadw0lf, on 22 April 2013 - 08:37 AM, said:

, LBX,


Nope.

#65 Wildman13

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Posted 22 April 2013 - 01:14 PM

I tire of this constant poptart complaint fest. I've been playing since closed beta and have never once poptarted. Not a single one of my 26 mechs are set up to poptart. I don't like to play like that, I doubt I'd be able to hit anything if I ever tried it. I get kills and assists all the time in all different chassis and configurations, Am I the top scorer in many matches? Not even close. Is my K/D ratio respectable? I have no idea. It wasn't close the last time I checked (before the Highlander came out) and I could not care less. I play this game and buy MC because I like to drive robots and shoot at other robots.

Are any of you unable to drive robots and shoot other robots? Some of you guys cry more than my 6 year old for goodness sake. If you are not having fun by treating this game like a job, file a complaint/report and either find some way to enjoy the beta and whatever meta situation the game happens to be in, or QQ and stop crying like little kids. If you think you are winning some battle by constantly posting complaints about the current state of the beta, you need to realize that, as important as your mom told you that you and your feelings are, you are not entitled to have this beta tailored to your personal ideal.

I am not entitled either, but again, I signed up because I wanted to drive robots and shoot other robots. Other than the black screen on mission start button, (which I have not encountered for many moons, nothing PGI has done has made me unable to drive and shoot robots. If you can load the game, grab a mech, drive it and shoot other mechs with it, than for goodness sake the game is working. Anyone is welcome to submit feedback but very little of the crying is constructive.

I can't imagine how some of you are able to live your lives if this is how you react to stress and challenges. Life is a lot lousier than some people popping over an imaginary ridge and shooting stuff at your robot. Take a step back and realize how awesome your life is that you can devote this much passion and energy into pouring your bile and tears onto these forums.

You are welcome to answer me, but I will not read anything that disagrees with this post. In this particular case I am right and if you disagree you are wrong. Keep on crying and being miserable while I have fun driving robots, shooting them, missing them, and dying frequently.

Peace out.

#66 Ronan

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Posted 22 April 2013 - 01:47 PM

View PostFatDaddy, on 22 April 2013 - 01:14 PM, said:

<snips>

You are welcome to answer me, but I will not read anything that disagrees with this post. In this particular case I am right and if you disagree you are wrong. Keep on crying and being miserable while I have fun driving robots, shooting them, missing them, and dying frequently.

Peace out.


Dude, waaaay too much logic and maturity in this post!

#67 krash27

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Posted 22 April 2013 - 05:47 PM

View PostLukoi, on 21 April 2013 - 02:02 PM, said:

You guys lamenting the demise of MWO due to poptarting seem to be conveniently forgetting that we're between "balanced points" as PGI envisions them. Yes, they're slow as hell getting Missiles back into the game as an effective weapon, but the fact remains, this isn't the meta they intend, it's just the rough, awkward period people are going to have to suck up and adapt to until they reintroduce effective missiles. I'm not saying they won't bork that up too, but seriously....acting like this was the intended tactical aspect for the game and crying about it is disingenuous and silly.


I didn't read anyone saying that this is the way PGI intended, not sure where you read that or how you came to that conclusion.

It doesn't take a rocket scientist to read the forums, see how many people are sick of poptart online. The longer it takes PGI to fix whats broken, the more people that will leave. They would be ill advised to leave it as is for much longer (for as long as they have for that matter).

Some of you trolls/PGI defense force need to realize that the more people leave over issues like this, the sooner MW:O will go the way of MW:4 for the same reasons and in the same hand full of years.
Just because the people taking advantage of the current meta game don't want it changed doesn't change the fact that if PGI loses enough people, we all lose.
Its the other side of the coin, some people say that the "whiners" are going to kill the game with asking for nerfs, I submit that you folks who are happy with the way things are will potentialy kill this game just as fast by fighting to keep garbage meta in game.

Furthermore, PGI has allready stated they watch the trends in the forums, the current poptard trend, with as many threads as it has, will get noticed and hopefully it will expidite the fixes to all weapons so that more than just 3 weapons and a handful of mechs/variants are viable.

Troll on PGI defence force.

#68 Davers

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Posted 22 April 2013 - 05:52 PM

View PostColdFusionn, on 22 April 2013 - 06:45 AM, said:

What's wrong with a PPC Raven-4X? Have you ever tried levelling up this terrible mech? I've tried playing it as a light scout and it's awful You can only put in a 245XL engine and you get beat up at the caps easily by any RVN-3L or Jenner or most other light mechs. When I was levelling up this mech about a month ago I put in PPC's and it was waaaaaaaay more enjoyable to play. It's personal preference so why are people not happy with your load out in a crappy mech you HAVE to play to get all the Basic Variants unlocked. It's not like anyone would buy this mech for any real 8-man action. This is strictly a PUG mech that you have to level up. I think anyone complaining should go out in this mech for 10 matches and try levelling it up before complaining. For me, I was getting more XP with my PPC RVN-4X build than dying while trying to cap and getting little damage because every other light mech can easily catch you and run circles around you. It's a personal preference so relax, it's all part of the fun of playing MWO and trying out different builds in different situations.

It's almost like no one ever heard of the Panther before. ;)

#69 Stoicblitzer

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Posted 22 April 2013 - 05:57 PM

View PostLukoi, on 21 April 2013 - 02:02 PM, said:

You guys lamenting the demise of MWO due to poptarting seem to be conveniently forgetting that we're between "balanced points" as PGI envisions them. Yes, they're slow as hell getting Missiles back into the game as an effective weapon, but the fact remains, this isn't the meta they intend, it's just the rough, awkward period people are going to have to suck up and adapt to until they reintroduce effective missiles. I'm not saying they won't bork that up too, but seriously....acting like this was the intended tactical aspect for the game and crying about it is disingenuous and silly.

i think you are right. pgi does not inspire much confidence though with their lack of reassurances. I need them to hug me everyday and tell me it's going to be alright. Then use my tears as coolant flush.

#70 Davers

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Posted 22 April 2013 - 06:01 PM

View Postkrash27, on 22 April 2013 - 05:47 PM, said:


I didn't read anyone saying that this is the way PGI intended, not sure where you read that or how you came to that conclusion.

It doesn't take a rocket scientist to read the forums, see how many people are sick of poptart online. The longer it takes PGI to fix whats broken, the more people that will leave. They would be ill advised to leave it as is for much longer (for as long as they have for that matter).

Some of you trolls/PGI defense force need to realize that the more people leave over issues like this, the sooner MW:O will go the way of MW:4 for the same reasons and in the same hand full of years.
Just because the people taking advantage of the current meta game don't want it changed doesn't change the fact that if PGI loses enough people, we all lose.
Its the other side of the coin, some people say that the "whiners" are going to kill the game with asking for nerfs, I submit that you folks who are happy with the way things are will potentialy kill this game just as fast by fighting to keep garbage meta in game.

Furthermore, PGI has allready stated they watch the trends in the forums, the current poptard trend, with as many threads as it has, will get noticed and hopefully it will expidite the fixes to all weapons so that more than just 3 weapons and a handful of mechs/variants are viable.

Troll on PGI defence force.

Before poptarts there were still only a handful of valid weapons/mech variants. All that changed is people's perceptions of which ones they are. Some people think that LRMs killing everyone is fine. Other people think all long range weapons should have massive penalties and that brawling is the way to go. Other people like sniping builds and complained bitterly when sniping weapons were useless because you couldn't even hurt a brawler before he closed in on you.

My anecdotal evidence is that poptarts are not the problem people are making them out to be. Most posters have agendas when they post. They are trying to advocate PGI to support what they like, and get rid of what they don't like. People throw out lots of examples as fact when they are actually 'worst case scenarios'.

I would much rather PGI did the balancing based on the data they are collecting rather than from reading the forums.

#71 Hellcat420

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Posted 22 April 2013 - 06:04 PM

View PostFlash Yoghurt, on 21 April 2013 - 10:27 AM, said:

The thread title is fitting.... I find myself agreeing with Vassago Rain...

All the screams of "L2P n00b" and "adapt or die" are truly saddening: Some of us just want a decently balanced game were many varied loadouts can be used. Even non-boating ones with different weapons for different ranges (the HERESY!).
At the moment you more or less have to use the "fotm" if you dont want to die many, many horrible, pointless deaths, wether its Lurms or PPCs.

well you guys wanted all mechs to be omnimechs so you need to deal with it.

#72 KingNobody

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Posted 22 April 2013 - 06:17 PM

I have no problem with poptarts, they make fun little surprise targets. It's like one of those shooting galleries where the high points target goes whizzing past periodically. Or like the plywood cutout badguys that pop out of police training courses. Strap on a PPC and play some whack-a-mech!

#73 Helican

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Posted 22 April 2013 - 06:22 PM

View PostMadw0lf, on 22 April 2013 - 08:37 AM, said:

AC20, AC10, LBX, ML, SRMs MPL.....Nope, theyre all there and working fine for me ;)



He said "brawling". I think you accidentally put in one actual brawling weapon. The rest range from fillers to absolute garbage.

View Postrdmgraziel, on 22 April 2013 - 08:38 AM, said:


Clearly you haven't seen a Mini-Wang. (Raven 4X with 2 small or medium lasers and an AC20 for the lulz). An AC20 and 2 medium lasers is suprisingly effective at brawling, assuming no one focuses and neuters you. (and who's going to bother with a raven hiding behind, say an Atlas?) I have a friend who has reasonably good luck with that on a Raven. Is it the best? Probably not, but it's strangely effective. For similar tonnage, you can run a Gauss rifle on anything with Ballistics slots (albeit with heavy heavy penalties), and for slightly less tonnage, an AC10 or UAC/5.

Energy weapons and ballistics are vastly superior at the moment, but that hasn't kept me from keeping the SRM racks on my Atlases. It has however made me completely stop using my poor, poor Commandos. And their giant hitboxes plus HSR for ballistics has only made things worse for the little guys.


You can "brawl" with spitwads and harsh language as long as no one actually shoots at you... Doesn't make either of them "good" weapons.

#74 jay35

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Posted 22 April 2013 - 06:26 PM

View PostEl Bandito, on 21 April 2013 - 09:50 AM, said:

Just saw the enemy's RVN-4X and TBT-5J both poptarting with PPCs. The future of our lights and mediums.

Pretty sad.

http://www.youtube.c...XvLsltu2A#t=20s

#75 hercules1981

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Posted 22 April 2013 - 06:28 PM

View PostKyynele, on 21 April 2013 - 02:05 PM, said:

Yeah. I have adapted.

I made a poptart PPC 4X. Even if poptarting is pretty much a secondary feature since there's enough speed to get to the back of the enemies, it's still nice extra damage for the time you're waiting for the right time. Never pop up twice in the same spot and nobody's _hit me in the air so far (I don't count the time I was the last one alive, legless, unarmed, with 5 enemies around me and I pirouetted in the air just for the luls.)

I also found use for the CPLT-C1 that had been collecting dust in the mech bay: remove missiles and TAG, add 2x ERPPC and a LPL. Keep JJs so there's an advantage to K2s. KDR for the mech going back up and fast. Also much easier to play than ever!

I do hope missiles come back, as the current game is getting pretty generic shoot'em up.

Edit, added the _ to avoid censorship, lol

Pretty funny that u said its easier then ever playing well with ppcs guess u joined the pop tart crew. Every1 said LRMS where the easy button now I'm saying ppcs plus pop tart = easy buttons. Ok I'm ready for lots of u to yell at me for saying this, go ahead let's have it

Edited by hercules1981, 22 April 2013 - 06:30 PM.


#76 GalaxyBluestar

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Posted 22 April 2013 - 06:32 PM

View PostVassago Rain, on 21 April 2013 - 10:07 AM, said:


This is what happens when you remove the only brawling weapon in the game.


this is what happens when...

you release at open beta and theres a ton of problems one of which is optimisation and lag.

so ppcs couldn't hit reg they popped out of nowhere and splash 100m behind the targets and stuff, they were truly broken. ballistic hit rewind would've solved a lot of those problems.

instead fools whinged that they were too hot. pgi gave them their first buff... velocity well over that of the gauss rifle. not what the fools wanted and certainly not a solution to bypassing the balistics 3 sec delay that was a problem for high pings and the likes.

later on they were given the stupid heat reduction when the devs should've known they were to implement state rewind which would've been the proper fix.

now after state rewind and with coolant all those early buffs, bandaid solutions, are completely out of place. hence ppcs matched with gauss are everywhere! coupled of course with the missle glitch which is untimely the most powerfull dps is a gauss ppc combo, no heat worries all firing together in perfect harmony for ultimate strike damage at any range why wouldn't you?

the fix is to put ppcs back as they were originally slower velocity and higher heat although it wouldn't hurt to put them at say 1000ms, make the alpine snipe fest boring enough to provoke mechs to advance closer to eachother than 900m. what happens in pugs is 4-5 teammates will sit on a mountain or ridge and take potshots, even if you point out a group of enemies on chat and/or with radar they will not even squirel fest towards the kill they're to busy playing sniper and will not move towards the obvious targets until far too late.

it's no wonder there's hardly any medium or closerange mechs out there now, half the time you'll get alpine or tourmaline, {pay attention those who still want to choose their maps to drop on cause this is what happens} and you'll be with teams who want to utilise the range advantage against a team of exactly the same so if you have any other tactics in mind, you're on your own. you are going to lose. there is little flanking or brawls now and from a game with 2 modes meaning we had 4 tactics camp snipe, brawl, caprace and counter flanking 2 of those stratagies are gone something that even raven 3l and lrmonline didn't accomplish to destroy.

i fear MWO is at it's worst moment in history along with more bugs than usual but i'll come back when i've got another holiday and hopefully the devs will understand their mistakes.

caio GD forumers may your whine flood true...

Edited by GalaxyBluestar, 22 April 2013 - 06:36 PM.


#77 Agent of Change

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Posted 22 April 2013 - 06:43 PM

View PostFatDaddy, on 22 April 2013 - 01:14 PM, said:

I tire of this constant poptart complaint fest. I've been playing since closed beta and have never once poptarted. Not a single one of my 26 mechs are set up to poptart. I don't like to play like that, I doubt I'd be able to hit anything if I ever tried it. I get kills and assists all the time in all different chassis and configurations, Am I the top scorer in many matches? Not even close. Is my K/D ratio respectable? I have no idea. It wasn't close the last time I checked (before the Highlander came out) and I could not care less. I play this game and buy MC because I like to drive robots and shoot at other robots.

Are any of you unable to drive robots and shoot other robots? Some of you guys cry more than my 6 year old for goodness sake. If you are not having fun by treating this game like a job, file a complaint/report and either find some way to enjoy the beta and whatever meta situation the game happens to be in, or QQ and stop crying like little kids. If you think you are winning some battle by constantly posting complaints about the current state of the beta, you need to realize that, as important as your mom told you that you and your feelings are, you are not entitled to have this beta tailored to your personal ideal.

I am not entitled either, but again, I signed up because I wanted to drive robots and shoot other robots. Other than the black screen on mission start button, (which I have not encountered for many moons, nothing PGI has done has made me unable to drive and shoot robots. If you can load the game, grab a mech, drive it and shoot other mechs with it, than for goodness sake the game is working. Anyone is welcome to submit feedback but very little of the crying is constructive.

I can't imagine how some of you are able to live your lives if this is how you react to stress and challenges. Life is a lot lousier than some people popping over an imaginary ridge and shooting stuff at your robot. Take a step back and realize how awesome your life is that you can devote this much passion and energy into pouring your bile and tears onto these forums.

You are welcome to answer me, but I will not read anything that disagrees with this post. In this particular case I am right and if you disagree you are wrong. Keep on crying and being miserable while I have fun driving robots, shooting them, missing them, and dying frequently.

Peace out.


I disagree with the your post.

now if I followed you directions your shouldn't be reading this now, tool

Now if you respond you are Immature AND a liar AND a tool.

Never not cap.

This post brought to you by
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Edited by Agent of Change, 22 April 2013 - 06:44 PM.


#78 MrPenguin

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Posted 22 April 2013 - 08:35 PM

View PostRonan, on 22 April 2013 - 01:47 PM, said:


Dude, waaaay too much logic and maturity in this post!

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#79 silentD11

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Posted 23 April 2013 - 04:05 AM

View PostBobzilla, on 22 April 2013 - 05:53 AM, said:

The problem with adapting to pinpoint, high alphas, from targets that are only visable while they are alpha'ing. Is using pinpoint high alphas and only breaking cover while you alpha. Take any loadout you want, if your CT is gone in two shots or head in one, it doesn't matter what you have, unless its firepower with accuracy to do the same. Look at the damages in matches, they are way down due to concentration of damage.

Theres only 2 tatics that counter, doing the same, or rushing with a brawler build. There is no negative tatically to doing the same, just boring and stale gameplay. There are plenty of negatives to rushing with a brawler build, mostly your going to get shot twice and die befor you get there, or get there and be out numbered, or get there and unless your using dual AC/20's still be at a disadvantage as they are doing higher pinpoint damage. And I don't even want to hear about light herasment, as they go down too easy to matter with the high alphas.


Or you know, rush their base and don't step on the cap right away. Wait till they hit mid field and then cap them. Then they either sit their and lose or get their backs shot out in a mad dash to try and stop you at the last second. I've had insane win streaks since everyone went assault poptarts both in PUG and premades. It's laughable.

Hell half the idiotic meta games that have cropped up in this game either don't work that well in conquest or one light can throw a monkey wrench in the spokes while playing assault. They only work when both teams want to play TDM, even though it's not TDM. It's people trying to play TDM that makes all this stuff get so out of hand.

#80 Teralitha

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Posted 23 April 2013 - 05:07 AM

View PostEl Bandito, on 21 April 2013 - 09:50 AM, said:

Just saw the enemy's RVN-4X and TBT-5J both poptarting with PPCs. The future of our lights and mediums.

Pretty sad.


I built one of those 5J's not long ago. If your team is all jump snipers it fits in well. but if your team is a random mix, not so well.





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