Vassago Rain, on 21 April 2013 - 10:07 AM, said:
This is what happens when you remove the only brawling weapon in the game.
this is what happens when...
you release at open beta and theres a ton of problems one of which is optimisation and lag.
so ppcs couldn't hit reg they popped out of nowhere and splash 100m behind the targets and stuff, they were truly broken. ballistic hit rewind would've solved a lot of those problems.
instead fools whinged that they were too hot. pgi gave them their first buff... velocity well over that of the gauss rifle. not what the fools wanted and certainly not a solution to bypassing the balistics 3 sec delay that was a problem for high pings and the likes.
later on they were given the stupid heat reduction when the devs should've known they were to implement state rewind which would've been the proper fix.
now after state rewind and with coolant all those early buffs, bandaid solutions, are completely out of place. hence ppcs matched with gauss are everywhere! coupled of course with the missle glitch which is untimely the most powerfull dps is a gauss ppc combo, no heat worries all firing together in perfect harmony for ultimate strike damage at any range why wouldn't you?
the fix is to put ppcs back as they were originally slower velocity and higher heat although it wouldn't hurt to put them at say 1000ms, make the alpine snipe fest boring enough to provoke mechs to advance closer to eachother than 900m. what happens in pugs is 4-5 teammates will sit on a mountain or ridge and take potshots, even if you point out a group of enemies on chat and/or with radar they will not even squirel fest towards the kill they're to busy playing sniper and will not move towards the obvious targets until far too late.
it's no wonder there's hardly any medium or closerange mechs out there now, half the time you'll get alpine or tourmaline, {pay attention those who still want to choose their maps to drop on cause this is what happens} and you'll be with teams who want to utilise the range advantage against a team of exactly the same so if you have any other tactics in mind, you're on your own. you are going to lose. there is little flanking or brawls now and from a game with 2 modes meaning we had 4 tactics camp snipe, brawl, caprace and counter flanking 2 of those stratagies are gone something that even raven 3l and lrmonline didn't accomplish to destroy.
i fear MWO is at it's worst moment in history along with more bugs than usual but i'll come back when i've got another holiday and hopefully the devs will understand their mistakes.
caio GD forumers may your whine flood true...
Edited by GalaxyBluestar, 22 April 2013 - 06:36 PM.