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Using Macros Legit Or Is It Cheating?


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Poll: Cheating Vs Macro (191 member(s) have cast votes)

Did you face those incredible fast firering Quad ac builds?

  1. yes (160 votes [83.77%] - View)

    Percentage of vote: 83.77%

  2. no (19 votes [9.95%] - View)

    Percentage of vote: 9.95%

  3. i dont know (12 votes [6.28%] - View)

    Percentage of vote: 6.28%

Do you think using a macro should be allowed?

  1. yes (107 votes [56.02%] - View)

    Percentage of vote: 56.02%

  2. no (63 votes [32.98%] - View)

    Percentage of vote: 32.98%

  3. I dont care (21 votes [10.99%] - View)

    Percentage of vote: 10.99%

Vote

#61 Nicholas Carlyle

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Posted 25 April 2013 - 04:15 PM

View PostTruePoindexter, on 25 April 2013 - 02:38 PM, said:


Err.... the macros we're talking about just save you keystrokes and therefore time - that's all. It's a pre-recorded set of actions that you can replay. They don't make choices for you on how to play.

Don't confuse these for the macros you might find in a game like WoW which are small scripts that can be designed to make decisions based on the situation.


Ok so once again, devil's advocate, I don't really care. The Chiefs took 10 minutes to make their pick.

The benefit is less attention to keystrokes and saves you time. Seems like two things that would allow you the ability to pay more attention to your surroundings and make better decisions when fighting.

So however small, it is a benefit.

#62 Mister Blastman

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Posted 25 April 2013 - 05:29 PM

View PostMackman, on 25 April 2013 - 02:09 PM, said:

Isn't this chain-fire system a "pathetic crutch", according to you? All you're advocating for here is for this macro to actually become a core part of the game: Which I agree with entirely. What I find absolutely hilarious is that you're apparently in favor of inputting "a pathetic crutch" into MWO... unless you're just being hilariously self-defeating.


Not at all. I'm advocating putting everyone on a level ground. If a macro is going to allow it, remove the macro ability from giving one player an edge (or ease) over another.

I'm all for doing it within the parameters of the game. If you have to use outside software to do something, then that is the crutch I am speaking of.

#63 Aaron45

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Posted 25 April 2013 - 05:29 PM

hmm interresting posts

#64 kitazari

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Posted 25 April 2013 - 05:35 PM

You set weapon group 1 with all your ACs. You set 2-5 with each individual ac.
Put your left hand on the 2-5 keys.
Press 2-5 rapidly.
Fire and hold weapon-group 1.

No macro keys necessary for fast fire.

/thread

Edited by kitazari, 25 April 2013 - 05:35 PM.


#65 Roadbeer

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Posted 25 April 2013 - 05:39 PM

View PostMister Blastman, on 25 April 2013 - 05:29 PM, said:

Not at all. I'm advocating putting everyone on a level ground. If a macro is going to allow it, remove the macro ability from giving one player an edge (or ease) over another.

I'm all for doing it within the parameters of the game. If you have to use outside software to do something, then that is the crutch I am speaking of.

I'm going to come back to this in regards to hardware, but isn't anything beyond a kb/3 button mouse basically an advantage over the normal player?

Going back to my JS, just for the fact that I have keys mapped to buttons that are easier to reach, where someone else has to move either their WASD or mouse hand, doesn't that give me the same advantage as a macro does?
Or my nostromo that gives me 15 keys (45 since I can switch between 3 'modes' on it), a thumb hat and a wheel all on the same hand. Wouldn't that be an advantage too?
(not even mentioning that I can program a macro on either of these devices, just having them mapped to standard button responses)

I'm just trying to see where the line is.


View Postkitazari, on 25 April 2013 - 05:35 PM, said:

You set weapon group 1 with all your ACs. You set 2-5 with each individual ac.
Put your left hand on the 2-5 keys.
Press 2-5 rapidly.
Fire and hold weapon-group 1.

No macro keys necessary for fast fire.

/thread


In my case, I wouldn't even have to do that. Just have a button for "Next weapon group" and hold it down while I pull the trigger.

Edited by Roadbeer, 25 April 2013 - 05:43 PM.


#66 Aaron45

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Posted 25 April 2013 - 06:26 PM

View Postkitazari, on 25 April 2013 - 05:35 PM, said:

You set weapon group 1 with all your ACs. You set 2-5 with each individual ac.
Put your left hand on the 2-5 keys.
Press 2-5 rapidly.
Fire and hold weapon-group 1.

No macro keys necessary for fast fire.

/thread

If its true what ya saying then its no cheat due to anyone is able to do it. And you have a disadvantage while having your left hand not on wasd but on number keys.

#67 silentD11

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Posted 25 April 2013 - 06:37 PM

View PostLegolaas, on 25 April 2013 - 06:26 PM, said:

If its true what ya saying then its no cheat due to anyone is able to do it. And you have a disadvantage while having your left hand not on wasd but on number keys.

Macros on the hardware/driver level (which is what we are talking about for MWO) are never cheats. It's just automating multiple actions through your mouse or keyboard instead of using external programs, manual dexterity, or the games core files. It can't ever do something the game won't allow. Hell the point of mice like the razer naga and all their buttons are that you can have a jillion of them.

#68 TOGSolid

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Posted 25 April 2013 - 06:45 PM

View PostLegolaas, on 25 April 2013 - 06:26 PM, said:

If its true what ya saying then its no cheat due to anyone is able to do it. And you have a disadvantage while having your left hand not on wasd but on number keys.

I have a multi-button mouse and can do it with no disadvantage and no macro.

#69 Lord de Seis

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Posted 25 April 2013 - 10:17 PM

I have had my armor stripped in seconds by Jagers mounting 4-5 AC2's. It shouldn't be allowed the weapon is not meant to function this way.

#70 TOGSolid

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Posted 25 April 2013 - 10:27 PM

View PostLord de Seis, on 25 April 2013 - 10:17 PM, said:

I have had my armor stripped in seconds by Jagers mounting 4-5 AC2's. It shouldn't be allowed the weapon is not meant to function this way.


Someone once attempted to argue with me in one of the various machine gun threads saying that "you never hear people writing posts about how the AC/2 is OP."

I'm laughing so hard right now.

Btw, the AC/2 boats can only do that if you stand there and let them. Torso twisting to distribute damage is a helluva thing. Or you could, yanno, just duck behind a hill.

Edited by TOGSolid, 25 April 2013 - 10:29 PM.


#71 Panzerman03

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Posted 25 April 2013 - 10:41 PM

View PostLord de Seis, on 25 April 2013 - 10:17 PM, said:

I have had my armor stripped in seconds by Jagers mounting 4-5 AC2's. It shouldn't be allowed the weapon is not meant to function this way.


6xAC/2 does 24 DPS (slightly less if you macro them). If you stand there like an ***** for 4-5 seconds and let them pound on you, you're going to die. The macro has absolutely nothing to do with this, other than maybe giving you an extra second or so of life because of the damage getting spread around more. You getting hosed by boated AC/2s is a L2P issue.

#72 Plavis

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Posted 25 April 2013 - 11:55 PM

Cry me River... QQ

#73 Galenit

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Posted 26 April 2013 - 12:39 AM

Everyone talks about AC2 ....

But whats with the UAC5 no jamming macro "Trigger Discipline"?
"It fires your UAC5 after 1.1 seconds, disabling the gameplay mechanic of jamming chance for them.

Firing after exact 1.1 sec. is something that no one cant archive. (A little less you have a jamming chance, a little more and you lose rof and dps.)
According to this tread its cheating, because it gives you an advantage you cant have without the macro.

Edited by Galenit, 26 April 2013 - 12:41 AM.


#74 Harmin

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Posted 26 April 2013 - 04:26 AM

I have been running a quad AC2 in the last week a few times for fun and giggles.

The macroed DPS is the same as the link-fired DPS.
The chain-fired DPS is signficantly lower than either.

My conclusion is that chain-fire is bugged.

Using a macro will not give you a DPS advantage for you could always link-fire the 4ACs and those 4 projectiles will do 8dam in the same location every 0.5seconds. It gives you an intangible advantage for it might or might not unnerve the opposing player. And it's fun because it's dakka.

In essence, it's a joke-build to have a laugh.

If you died to it you'd probably have died to link-fire just the same.

Better luck next time.

-Armin

#75 Nexus Omega

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Posted 26 April 2013 - 04:42 AM

I have run 4/5/6xAC2's they arn't OP, macroing them makes them more fun, my 6x build overheats in 9 seconds, in theory doing 216, and using about 1+1/3 ton of ammo, it then takes 45 or so seconds to cool down. it can barely hold 6 tons of ammo, that's only 37 seconds of firing.
It also carry's ****** all Armour,
5 works better, 6 extra tons goes a long way,
4 on my 4xphact works for the best, as it has the most armour/ammo/heatsinks.

2xAC20 or 4xU/AC5 are both better builds,

anyway since no one has posted one yet, here is my 6 AC2 macro for your enjoyment, (PS I have 5 mouse buttons)


#InstallMouseHook
#InstallKeyBDHook


XButton1::
while GetKeyState("xButton1","P")
{
send {1 down}
sleep 84
send {1 up}
send {2 down}
sleep 84
send {2 up}
send {3 down}
sleep 84
send {3 up}
send {4 down}
sleep 84
send {4 up}
send {5 down}
sleep 84
send {5 up}
send {6 down}
sleep 84
send {6 up}

}

www.autohotkey.com

now we are even, see you on the battle field.

#76 Galenit

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Posted 26 April 2013 - 05:10 AM

View PostNexus Omega, on 26 April 2013 - 04:42 AM, said:

2xAC20 or 4xU/AC5 are both better builds,

Do you have the anti-jam macro for them?

Or do you only use macros for the fun with ac2?

Edited by Galenit, 26 April 2013 - 05:11 AM.


#77 Kdogg788

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Posted 26 April 2013 - 05:19 AM

I've heard the way to macro the Ultra 5s is to cycle them at their cooling rate, which theoretically will allow you to continuously fire the Ultra 5s indefinately without jamming. Pretty slick eh? I'll have to experiment with this tonight! So use and abuse until the day it actually is illegal.

-k

#78 Effectz

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Posted 26 April 2013 - 05:42 AM

I use my Razer Deathadder to macro,don't see a problem with it.

#79 Kdogg788

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Posted 26 April 2013 - 06:11 AM

Does anyone have a working UAC5 script for 3 ACs, which includes start and break commands?

-k

#80 Yokaiko

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Posted 26 April 2013 - 06:13 AM

View PostLord de Seis, on 25 April 2013 - 10:17 PM, said:

I have had my armor stripped in seconds by Jagers mounting 4-5 AC2's. It shouldn't be allowed the weapon is not meant to function this way.



Four or five 4DPS weapons with a 0.5 second cycle......that is 16-20 points a second enough to remove an atlases center torso armor in less than 4 seconds.

....sounds like that is working as intended.

Edited by Yokaiko, 26 April 2013 - 06:13 AM.






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