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100+ Ton Super-Assault Mech?


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#321 Xathanael

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Posted 11 September 2012 - 04:43 PM

View PostMonsoon, on 18 August 2012 - 08:23 AM, said:

No thanks, the only reason I'd be tempted to see a 100+ Mech would be for the M.A.C.II Destroid from Macross, which is what the Omega is blatantly trying to emulate. Even then, the MACII moved like a lethargic slug, and was never really more than a Mobile Artillery platform.

Posted Image


Posted Image


Until it transforms into a shuttles or Battleroid

#322 Nacon

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Posted 11 September 2012 - 04:51 PM

View PostBarg12, on 11 September 2012 - 04:20 PM, said:

How about 15?


How about 1?

#323 BurningArmor

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Posted 11 September 2012 - 05:54 PM

Short answer:
No thank you.


Long answer:
It has been said the most powerful weapons in the world are the ones people actually use. Having said that, I submit the super mechs would not actually get used much.

Consider the expense. Atlas, a mere 100 tons of war machine, costs around 11 million plus to own. Then add costs for pilot training, operation, support, repair, and rearm. Most of these units would only be purchased by governments, corparate entities, organizations dealing specifically with war, and the filthy rich wanting a toy to show off. I cannot imagine the super sized mechs being any different.

Note: It has been written that many Atlas were purchaced by warlords when they first came out, but were never deployed because of the possible loss of money and prestige when one is lost in combat.

Speaking of prestige, is there more prestige in owning one super mech, or more prestige in owning a full lance or star of smaller mechs? There is definitely more utility in a lance or star of mechs.

Just some thoughts... :)

Edited by BurningArmor, 12 September 2012 - 07:25 PM.


#324 xRaal

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Posted 11 September 2012 - 06:17 PM

View PostGuru Zeb, on 05 June 2012 - 04:21 PM, said:


On brother i love it when people on forums like this, dedicated to deca-tonnage walking tanks, try to use the rational/logic stick to beat someone else with.
125-135 tons is so much less practical than 100 tons walking tank ...................... you people are killing me !!!!!!!!

Wel ltehr eis the fact that a: it depends on how many feet the mech has, and B: how BIG the feet are. bigger feet = more weight distribution, more feet = less load per foot.

It's wither that or give it giant tank feet which would be so...not-mech like in my own opinion. Besides tanglign wiht an atlas is a pain in the *** enough as it is, but more than 100 tons? Thank you and OH LOOK A DISTRACTION! *gets the hell out of dodge*

#325 shadowent

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Posted 11 September 2012 - 06:42 PM

I realize MW:O is trying to follow the board game....but there's going to come a point where MW:O has reached the most recent timeline in the MW:O universe. When that time comes are the devs going to slow down the timeline for MWO? If not then this would be a real possibility in a couple of years.

Wouldn't each allegiance/clan/house/company want to advance machine capabilities? If technology for a 150 ton mech is possible, wouldn't it also be possible to make heavy mech armor/firepower with scout mech speed/maneuverability?
___
But at the same time, for a 150 ton mech to be implemented into this game properly, A LOT of things would have to change. Light mechs would be gone and mediums/some heavy's would be considered the new light mech. They'd have to be upgraded to have around the same firepower/armor but with more speed/movement. It's a good idea once the MW universe technology has advanced enough to that point to make it practical/affordable.

But that's just my two cents.

#326 MasterofBlasters

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Posted 12 September 2012 - 06:10 PM

View PostNacon, on 11 September 2012 - 04:51 PM, said:


How about 1?

That would be a battle armor.

#327 Melcyna

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Posted 14 September 2012 - 07:07 PM

View PostxRaal, on 11 September 2012 - 06:17 PM, said:

Wel ltehr eis the fact that a: it depends on how many feet the mech has, and B: how BIG the feet are. bigger feet = more weight distribution, more feet = less load per foot.

It's wither that or give it giant tank feet which would be so...not-mech like in my own opinion. Besides tanglign wiht an atlas is a pain in the *** enough as it is, but more than 100 tons? Thank you and OH LOOK A DISTRACTION! *gets the hell out of dodge*

Unfortunately if you try to use that argument the whole battlemech is out of whack to start with in terms of ground pressure.

125 ton spread across 3-4 feet assuming the feet has huge surface area is viable... STANDING STILL that is.

the moment it strides and walk, never mind run that ground pressure goes sky high to the wazzoo and all idea of walking battlemech goes out of the window.

the same problem applies to pretty much all battlemech following their known dimension and weight. They exert high but still viable to endure ground pressure when standing still, but the moment they make any sort of movement with their legs their ground pressure becomes jackhammer class and are practically guaranteed to sink into the ground.

Unless of course if you can come up with a stride pattern using 3-4 legs that can significantly reduce the ground pressure during movement without slowing the movement down to a crawl speed (2 legs were never valid in the first place so they need not to be considered because we all know they will never work).

Alternatively you increase the leg numbers even more to 6-8 or higher...

But there's one problem with that... the more legs you attach to it, the more power you need to expend to actually move in the first place as well, though on the flip side it does give you a better redundancy protection on mobility in case some of the legs are destroyed, which is counterbalanced by the significant increase in complexity for the power and movement system the more legs you add.

Edited by Melcyna, 14 September 2012 - 07:18 PM.


#328 Shadowassualt

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Posted 14 September 2012 - 07:21 PM

just use a behmoth with railgun dorsal canon thats enough for me

#329 Trooper60709

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Posted 14 September 2012 - 07:55 PM

An atlas already takes A flat decade to reach a target, so anything bigger would be a fort with legs, therefore no. Plus the tech to build such a mech hasn't been invented yet in the storyline.

#330 M E X

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Posted 17 November 2012 - 01:10 AM

View Postshadowent, on 11 September 2012 - 06:42 PM, said:

I realize MW:O is trying to follow the board game....but there's going to come a point where MW:O has reached the most recent timeline in the MW:O universe. When that time comes are the devs going to slow down the timeline for MWO? If not then this would be a real possibility in a couple of years.

Wouldn't each allegiance/clan/house/company want to advance machine capabilities? If technology for a 150 ton mech is possible, wouldn't it also be possible to make heavy mech armor/firepower with scout mech speed/maneuverability?
___
But at the same time, for a 150 ton mech to be implemented into this game properly, A LOT of things would have to change. Light mechs would be gone and mediums/some heavy's would be considered the new light mech. They'd have to be upgraded to have around the same firepower/armor but with more speed/movement. It's a good idea once the MW universe technology has advanced enough to that point to make it practical/affordable.

But that's just my two cents.
Actully even in CBT the "smaller is better" rule is working !

Instead of releasing 100+ tons Mechs they first introduced the Elemental BattleArmour ( Toads :( ) and then the ProtoMech to fill the gap between Toads & real Mech.

MfG, MEX

#331 Cragger

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Posted 17 November 2012 - 01:55 AM

http://youtu.be/DWQKQHmzQyQ

#332 CopyCon

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Posted 17 November 2012 - 02:46 AM

Omega 150 tons

3x Gauss Rifles
2x LB 10-X AC

It is my love! :(

#333 joker1974

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Posted 17 November 2012 - 02:49 AM

View PostTHE Leo, on 05 June 2012 - 03:47 PM, said:

Imagine feeling like a badass in your atlas thinking 'oh yeah i am a freaking boss' and then BAM! you come up to this Mech that makes you feel like crawling into bed and hiding beneath the blankets (like we all know that helps, ha!)


It's called a light mech.

#334 M E X

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Posted 20 November 2012 - 11:51 PM

View PostCopyCon, on 17 November 2012 - 02:46 AM, said:

Omega 150 tons

3x Gauss Rifles
2x LB 10-X AC

It is my love! :D

I am sure that for the cost of this monster I can get a lance of BZK-F3 Hollander !

By the way, my favorite clan mech is the Pack Hunter ;)
MfG, MEX

#335 Vanguard319

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Posted 21 November 2012 - 12:52 AM

ah the Omega and it's three Gauss rifles.... I can just imagine PGI putting it in the game, the forum ******* and gausscat haters would call the Vatican for sure, just to tell them they found *****.

Edited by Vanguard319, 21 November 2012 - 12:53 AM.


#336 Valore

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Posted 21 November 2012 - 01:00 AM

I'd put one in just because I'd love to see the resulting QQ when it gets picked to death by lights :D

Realistically though, think about it this way. why would you make a 150 ton mech, when you can just have a mix of smaller mechs instead? Strategically speaking, it doesn't seem to have much of a role. What would a 150 ton mech do, that say 2 75ton mechs or a 100ton and a 50ton mech can't?

#337 Greers

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Posted 21 November 2012 - 01:05 AM

Now that a REALLY old thread someone digged up :D

#338 Cappy

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Posted 21 November 2012 - 01:10 AM

they should introduce a 500 ton mecha godzilla. also, it can go super saiyan.

#339 Karl Streiger

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Posted 21 November 2012 - 01:15 AM

View PostValore, on 21 November 2012 - 01:00 AM, said:

I'd put one in just because I'd love to see the resulting QQ when it gets picked to death by lights :D

Realistically though, think about it this way. why would you make a 150 ton mech, when you can just have a mix of smaller mechs instead? Strategically speaking, it doesn't seem to have much of a role. What would a 150 ton mech do, that say 2 75ton mechs or a 100ton and a 50ton mech can't?

a 150t menace? Break your moral...

"Sir could you repeat? - I heard you saying move and face that thing? Are you stupid...its a damn drop ship on legs"
So or similar could have been the first encounter between Stones CFOR and WoB Omega.

You forget - that those warriors hardly new anything about it - we know the rules, we know that it is nearly useless.
But a single salvo of such thing - when mixed with C3i for example - can rip through a medium with one salvo.
I'm pretty sure even a Heavy Mech could be brought to its knees with two or three salvos.

Yeah a lance of 75tons would have the same mass like 2 omegas, but do they have the same fire power?
Ok 4 Falconers...and the Omegas will die...but what about slower mechs or mechs without that ammount of firepower - the best armed heavy mech is the Dragonfire...and a lance of them will have 4 LBX and 4 Gauss...hardly a match for two omegas.

Look, i have used Omegas...in a small setting, just to test them.
Take for example a Assault Mech think about what you can do with them, what you can not. Then multiple that by 2.

You have no chance fighting mobile mediums in a canyon wiht assaults
You have no chance fighting any mobile force in confined spaces with Omegas

You can give an take enormous damage - with assaults
You can give and take a hell more damage with Omegas - at least they are even thougher...(no killing through the loose of side torso)

Mix them with a good force...on the terrain of you choice and you can put an end to threads of your opponent.
Fight offensive - on a terrain of your opponents choice and you will fail.

#340 ball0fire

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Posted 21 November 2012 - 01:19 AM

not reading all 18 pages but


100tons is ****** all really

the germans were building a 188ton tank back in 1944/ 45

its called the Maus

http://en.wikipedia....anzer_VIII_Maus

so these 5 - 10 storey high mechs must be made of some pretty light materials





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