I've been playing this game since last June and frankly the biggest issue with it since then (other than the odd time we've had some LRM hell issues.... those of you who know KNOW

Easy fix for the pop tart is to make the target reticle jiggle whilst jumping. Period. Problem solved. I don't mean to say it should be impossible to hit a target when you jump... but since they allow a locked torso to arms system... anyone can snipe from 1000m+ with their dual PPC/Gauss 'Phract.... or tripple PPC and Gauss Highlander.
Without an adjustment to the jump and fire system... MWO becomes a game of hide/wait/snipe. Somehow I don't think it was ever meant to be this way... but that is what it is turning into...
If this seems like a response thats been posted 1000 times already I am sorry.... it's been a long night and my patience with this game is finally starting to reach an end. I get that for a very long time no one took PPC mechs because they weren't a viable option... and I get that this is STILL a beta and so on and so on... but this s*it needs attention NOW. Missiles were crazy because of splash damage... so as a "temp" fix they nerfed the damage until they were SUPPOSED to fix the splash issue but that seems to have been left in the wind... but the whole pop tart thing has yet to be addressed.... can we get someone to look at this BEFORE MWO becomes extinct the way MW:4 did?