Hellcat420, on 10 May 2013 - 01:05 PM, said:
absoutly not. the whole point of the automatic shutdown is to prevent damage to the mech.
Forget what's realistic or not (gameplay>realism).
The problem is this: People use the safe-mode shutdown to play cheese builds.
For example: 6x PPC awesome/stalker, or more egregious, the poptart (yes they do still exist). The poptart and boater consciously overheat for an opportunity to one-shot enemies, sending their heat into the 200% range at times. They pause a while in shutdown and rinse repeat with no repercussions.
However, I don't think the heat system is properly managed as it stands, or should be solved with pure damage
- A hot mech should have a cone of fire.
- A hot mech should slow down it's running speed.
- A hot mech should have a slower rate of turning.
- A hot mech should get a slower rate of fire.
Conscious overheating in TT was a FUN tactic, in MWO it's only use is to support a massive alpha CT corer type build or fall-down-behind-wall-poptarter.