BattleMech 12: Stalker
#261
Posted 06 June 2012 - 01:24 PM
#262
Posted 06 June 2012 - 01:25 PM
#263
Posted 06 June 2012 - 01:32 PM
#264
Posted 06 June 2012 - 01:33 PM
#265
Posted 06 June 2012 - 01:34 PM
#266
Posted 06 June 2012 - 01:38 PM
#267
Posted 06 June 2012 - 01:41 PM
#268
Posted 06 June 2012 - 01:42 PM
ME WANTS!!
Nice art!
#269
Posted 06 June 2012 - 01:47 PM
#270
Posted 06 June 2012 - 01:49 PM
I HATE this mech. Let me say i love the work the devs are doing... but this mech looks like SOMEONE is trying to compensate if you know what i mean. Like most of you I also played pen and paper. mw3 mw4 and tesla with firestorm. I under stand The power the mech can wield and no doubt it is going to be fierce on the field But as a simulation... I hate the way it looks.
Just to clarify
Im a guy
no need to compensate
im married
I will be Buying the founders pack.
just hate the physical appearance of the stalker.
let me add It looks as good as possible largely thanks to the design team.
Edited by codynyc, 06 June 2012 - 03:17 PM.
#271
Posted 06 June 2012 - 01:54 PM
Open up the artwork for the Catapult, Raven & Stalker in separate windows & tab between them. Can you see it? The "Eggs on Legs" designs have a cohesive look which has never been there before. Companies of these three mechs together will look incredible.
#272
Posted 06 June 2012 - 01:54 PM
#274
Posted 06 June 2012 - 01:59 PM
It always had to worry about overheating and going off before it was time too . .
The 5M Variant is one of my all time favourites, i only change 2 things on that one.
First: kick out the NARC. At least the Ammo in the leg. That is just stupid.
Second: swap places of LRM and SRM. Arm-Flip with 2xMedium Laser and 1xSRM6 on each side will make short work of most anything fast enough to actually get behind the Mech . .
#275
Posted 06 June 2012 - 02:00 PM
Hodo, on 06 June 2012 - 01:47 PM, said:
I'll take FD's over the old art any day of the week. There is no way in heck that the old design could actually stay stable with the way it's legs were set up.
Edit: For some goofball reason after another look at the Stalker I want to give it as big an engine as I can and M.A.S.C.. It would have to sacrifice firepower to do so, but that is one tauric mech configuration. CHARGE!!!!!!!!!!!!!!!!!!
Edited by HIemfire, 06 June 2012 - 02:05 PM.
#276
Posted 06 June 2012 - 02:01 PM
#277
Posted 06 June 2012 - 02:02 PM
Not sure what mech outside of the founders choice I want to take, this might be one of them who knows but its definately military functional looking
DG
#278
Posted 06 June 2012 - 02:03 PM
#279
Posted 06 June 2012 - 02:06 PM
codynyc, on 06 June 2012 - 01:49 PM, said:
Well, your taste is yours, but frankly - at this point the Stalker doesn't look any more "compensating" than a Catapult or any other chicken walker. I'd say giant legs (making it worthy of its name, as it seems like it has a much higher vantage point than most CWs) are more of this redesign's defining feature rather than the... unimaginatively-shaped fuselage.
Hodo, on 06 June 2012 - 01:47 PM, said:
Yes. FD fixed them.
Edited by Alex Wolfe, 06 June 2012 - 02:14 PM.
#280
Posted 06 June 2012 - 02:11 PM
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