sharkbait689, on 20 May 2013 - 04:50 AM, said:
... By the way, i go by K/D because thats basically all i do for my team. Thats the way ive always played MW, all the way back to 2. Brawling, fire support, etc. I stick with my team, of course, but direct combat is what i do.
IMHO, it's this type of mentality that hurts pugs more often then not.
In order to maintain my 63% win rate, I play to win... not to do the most damage or get the most kills or have the best K/D ratio.
If our base is being capped and we need time to out cap: I'm there on our base, taking damage, buying us time, and dying.
Our main force is about to make a hard push? I'll run my med. through the enemy lines first so that they turn.... leaving their backs exposed to the oncoming onslaught.
My point is, unless you have at least a few players on your team that is willing to forgo getting massive damage in order to do what is necessary to win, the other team will get the win if they have a few on their side. The only way to guarantee having one on your side is to be the one.
Edited by Dracol, 20 May 2013 - 05:34 AM.