Sybreed, on 23 May 2013 - 05:21 PM, said:
There's your problem right here. If you want to make weapons not overpowered when boated, you need to make them very poor when NOT boated and it will result in hurting those who like to play balanced builds. Unless there is a way to fix boating once and for all without limiting customization, I don't see this game balanced in a very long time.
No, you don't need that.
Example Approaches:
1) Let's be extremely drastic and remove convergence. Suddenly, if you want to fire your 4 PPCs, each PPC will hit a different spot. No more pinpoint precision, unless you shoot each PPC seperately.
Someone using an AC/10, a PPC, a Large Laser and 2 Medium Lasers because that's what some stock confguration migh do would need to the same if he wanted to have.
2) Lower the heat capacity, raise ethe heat dissipation.
Say, a fixed heat cap of 25 but double the dissipation. Want to fire 4 PPCs together? Tough luck, you overheat every shot. Fire them in pairs every 2 seconds - you don't overheat, and you only need about 40 standard heat sinks to be heat neutral.
Some stock configuration with an 1 AC/20 and 2 Large Lasers - needs to fire the same number of individual shots.
3) Enforced global weapon cooldown.
No more group fire. When you fire a weapon, all weapons go on a 0.25 second cooldown. You must fire every single weapon individually. Boats are screwed over the worst, because they use many weapons and have to shoot many guns.
Alpha Strike becomes a special button that really fires all weapons at once, and is on its own cooldown.
Stuff that doesn't work
Limit customization so that mechs can be changed less from their stock configurations.
Death Knell - still a boat for lasers.
HBK-4P - still a boat for medium lasers or Small Lasers.
Awesome - still a PPC boat.
Catapult - still a Missile Boat. Hey, how are you even gonna meaningfully distinigush your catapults, by the way? One of them comes with 2 LRM15s and 4 Medium Lasers. One comes only with 2 LRM15s. One comes with 2 LRM20s and 2 Medium Lasers. What more restrictive hard point system will you use here to make them different and balanced? Or with the 2 LRM15 Catapult simply be worse?
Longbow - still a missile boat.
If boating is a problem, you cannot fix it without getting rid of stock mechs. And praying that never, ever, do the developers screw up and make a mech that has an unfortunate weapon combination that people use to "boat". Or if not boat, just combine the two or three most overpowered weapons in the game.
It still boils down to the devs having the ability to find overpowered and underpowered weapons and buff them to the right level.
Edited by MustrumRidcully, 23 May 2013 - 10:53 PM.