Ok, ok... here we go...
First of all, I am glad that LRMs are something to worry about again. They should be.
However, I do think they took it too far.
Look, I know a lot of you like the new LRM flight paths, and like them being effective. I'm familiar with basic Navy tactics, and the idea of close-range firepower guarding the long-range firepower while recon scouts targets.
I like this. It's tactics, and it works.
Thing is, they basically broke cover. Now, unless you are hugging against a 90 degree wall, you cannot get out of the path of missiles. Combine this with the increased speed, and a lock-on essentially ensures a hit.
Most of our maps provide natural cover. This means hills and mountains, with angles of ascent ranging from 15 degrees to 80 degrees.
Yes, I know that they buffed AMS. It just keeps you alive through about 1 extra volley.
Look, I'm fine with the Damage buff. They needed it. I'm fine with the speed buff. The missiles looked kinda silly slowly floating towards the target. I'm fine with the splash, because missiles explode a bit. I'm even fine with the stacking lock-on bonuses from TAG, NARC, and BAP, because triangulation works.
I'm fine with being scared of LRMs. They are large explosive projectiles. I should be.
But seriously, though, at least make MOUNTAINS work like they should.
Edited by zraven7, 23 May 2013 - 09:44 AM.