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4 Player Premades Are Exploiters


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#101 MasterErrant

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Posted 23 May 2013 - 11:36 AM

I like premades but I like pugging too. different gameplay dynamics.

I agree that getting Premades on one side is bad. and it does happen a fair bit.

I think if the devs collected the players in a single group till the list was full and if there were not two groups dealt the players to the lists like playing cards it would fix this.

#102 IamSalvation

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Posted 23 May 2013 - 11:41 AM

View PostIngvay, on 23 May 2013 - 11:31 AM, said:

I play with my friends and some of my unit members, yes we have voice app, but honestly OP..... if you think we are cheaters because we want to form a lance and drop against other players grouped with similar ELO....I dont know what to say to convince you otherwise.

We're not cheating or exploiting, we are simply playing the game as a group. Honestly, it sounds a lot like whining on your part and I rarely call anybody out for that, but it fits in this instance.

Since Community Warfare is just over the horizon, I suggest you get used to groups with TS, Vent etc... it will be the norm very soon. Calling us cheaters/exploiters etc. is just silly and a bit insulting.


And what would be bad about it only playing against other groups?

View Postblinkin, on 23 May 2013 - 11:35 AM, said:

then what is your complaint? if this were an actual issue the W/L ratio of a person who pugs exclusively would be less than 50%.

you are providing direct evidence against your own arguments.


It complain that in some Battles it does not matter how you play because the other team gets a Premade and you get some Trials that just left New Player ELO....

#103 Kensaisama

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Posted 23 May 2013 - 11:48 AM

Thank you OP for the LOL.

May every match you play be against a team using voice comms.

#104 Ghogiel

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Posted 23 May 2013 - 11:50 AM

View PostIamSalvation, on 23 May 2013 - 11:41 AM, said:


It complain that in some Battles it does not matter how you play because the other team gets a Premade and you get some Trials that just left New Player ELO....

And some battles you get a premade and the other team gets some trials...

#105 PropagandaWar

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Posted 23 May 2013 - 11:53 AM

First of all PGI stated that there are more groups than solo's. Secondly the last 8 or so solo drops I had we won. 3rdly if you want a solo FPS go play Respawn of duty, go have at it. This is by and large a teambased game whether I'm in 2 man or 4 that is what it is.

One bit of advice if you solo. Pay attention to your minmap. It could save your life.

Edited by PropagandaWar, 23 May 2013 - 09:58 PM.


#106 blinkin

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Posted 23 May 2013 - 11:54 AM

View PostIamSalvation, on 23 May 2013 - 11:41 AM, said:

It complain that in some Battles it does not matter how you play because the other team gets a Premade and you get some Trials that just left New Player ELO....

EXCEPT if things were so clearly stacked against the person who pugs then your W/L would at the very least be somewhat below 50%. if it is above 50% then that tells me that you have an inherent advantage against most players in some way.

if being a lonewolf were some sort of hindrance then someone who does that exclusively would tend to have a below average score because the teams that randomly appear would skew it in that direction. your very presence reduces the odds that a team will show up on your side.

and if you are regularly stuck with a bunch of trial mechs by ELO then your skill comes into question.

#107 Hobietime

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Posted 23 May 2013 - 11:57 AM

View PostBryan Ekman, on 17 May 2013 - 12:00 PM, said:

Ask the Devs #38

Metafox: Do you have any future plans to accommodate groups of 5+ players who want to play together but are unable to fill a full 12-man?
A: Yes. We’re getting close to feeling confident in the matchmaker, which is the sole reason for not allowing it currently.



It looks like eventually we will go back to one queue for random matches (I am guessing Merc stuff for CW will have a completely different setup) . After looking at League of Legends unranked queue, I think this is the correct course of action if and only if they do something similar to league where the matchmaker adds a modifier to a premade's Elo so that they are matched against more difficult opponents than if they were dropping alone.

Edited by Hobietime, 23 May 2013 - 11:59 AM.


#108 IamSalvation

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Posted 23 May 2013 - 11:58 AM

View PostGhogiel, on 23 May 2013 - 11:50 AM, said:

And some battles you get a premade and the other team gets some trials...


and i dont like this battles too.. they are boring

#109 Svalfangr

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Posted 23 May 2013 - 12:05 PM

View PostTaemien, on 23 May 2013 - 10:02 AM, said:

OP, deal with it. They are allowing up to 8 man groups once 12v12 goes in.

Where is your god now?


WHERE IS HE?!??!

#110 Wreknar Temper

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Posted 23 May 2013 - 12:06 PM

View PostIamSalvation, on 23 May 2013 - 11:41 AM, said:


And what would be bad about it only playing against other groups?



It complain that in some Battles it does not matter how you play because the other team gets a Premade and you get some Trials that just left New Player ELO....


Because further fragmentation of the community is bad? These very same arguments have essentially killed cooperative play beyond 4mans (try sitting in 8man queue for 30 minutes and not getting a match, then tell me that's ok...), because that's all people who group up are left with. Forcing more fragmentation is only going to kill off the demographic that is punished more.

Let's take your suggestion one more step, what about new players? Why should they be able to group with you in your games since they're new? Put them in their own queue, which might be fine until the new user base trickles to nothing. Then, all of a sudden, they have to contend with 30 minute queues. Then "poof" no more new players survive that initial phase.

Don't pretend that forcing grouped people together is going to solve matchmaker problems...it won't. It didn't solve the problem for 8mans, it only killed them. My suggestion is to stop trying to jam that square peg into the round hole and accept that a team game is better played with a team.

#111 Appogee

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Posted 23 May 2013 - 12:08 PM

I agree that premades shouldn't be dropping against solos. It's too disheartening, even for good soloists.

#112 Wreknar Temper

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Posted 23 May 2013 - 12:11 PM

View PostAppogee, on 23 May 2013 - 12:08 PM, said:

I agree that premades shouldn't be dropping against solos. It's too disheartening, even for good soloists.


There's no such thing as a good soloist :(
Everything is better in a group.
Remember, 1 is the lonliest number.

#113 silentD11

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Posted 23 May 2013 - 12:16 PM

View PostAppogee, on 23 May 2013 - 12:08 PM, said:

I agree that premades shouldn't be dropping against solos. It's too disheartening, even for good soloists.

Never had a problem fighting against premades when dropping solo. Given that 9/10 matches don't involve capping and are nothing but a mindless choice of "move as a blob into brawling range" or "move as a blob into sniping range and snipe" it's not all that hard. Sure focus firing is worse, but any person not completely knew knows to do that. Combine the current meta created by the TDM mentality and you know what the killy builds are of the week and off you go!

To be totally honest most "on comms" talk is just shooting the **** and talking among friends. Nobody is overly tactical. Everyone has just been moving as a blob since closed beta, there's nothing tactical about the TDM meta game that can't be figured out in 20 seconds.

#114 IamSalvation

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Posted 23 May 2013 - 12:16 PM

View PostWreknar Temper, on 23 May 2013 - 12:06 PM, said:


Because further fragmentation of the community is bad? These very same arguments have essentially killed cooperative play beyond 4mans (try sitting in 8man queue for 30 minutes and not getting a match, then tell me that's ok...), because that's all people who group up are left with. Forcing more fragmentation is only going to kill off the demographic that is punished more.

Let's take your suggestion one more step, what about new players? Why should they be able to group with you in your games since they're new? Put them in their own queue, which might be fine until the new user base trickles to nothing. Then, all of a sudden, they have to contend with 30 minute queues. Then "poof" no more new players survive that initial phase.

Don't pretend that forcing grouped people together is going to solve matchmaker problems...it won't. It didn't solve the problem for 8mans, it only killed them. My suggestion is to stop trying to jam that square peg into the round hole and accept that a team game is better played with a team.


And WHY did it kill 8 Man? Because all the Clans play only 4 Mans cause they can stomp and Grind CBills there? Maybe? It was like that in the Clan i was in when it changed to 4 Man only in PUGs... noone wanted to play 8 Man, everyone went for 4 Man stomping.. and moaned about Winrates dropping below 90%...

#115 Tibs

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Posted 23 May 2013 - 12:20 PM

if me ill find friends if thats big issue, or dont play. me i have friends and if i die from puging ita all good to me. if my rating goes bad fine to,here for fun not some score,if i get high score fine to)

#116 Ngamok

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Posted 23 May 2013 - 12:21 PM

I play TDM in CoD since CoD4, sometimes with friends lots of times alone. Only one of my friends bought MW3 compared to the other games because of their feelings on Activision's map sizes. Anyways, my KDR basically soloing is 1.62. I am just an average player. I play against clans / guilds all the time. It does not dishearten me in fact I try to kill them to show them I am better than them. Doesn't always work since they are on Vent / TS3 / Mumble and can gang up on me fast or call out my locations.

I played MWO solo till mid January (started in August) and hooked up with the great people I am playing with now. Just make some friends.

http://steamcommunit...93278481/games/

MW3 - 260 hours
MW2 - 995 hours
BO1 - 461 hours

Not once did I complain about playing against teams. Sometimes I had my own 4 man going with Stae, Spell, and Furoncle. Sometimes it was 5. Lots of times it was alone.

Edited by Ngamok, 23 May 2013 - 12:26 PM.


#117 Kraven Kor

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Posted 23 May 2013 - 12:27 PM

View PostIamSalvation, on 23 May 2013 - 06:51 AM, said:

Wow, we finaly seem to have reached the point where i am not the onlyone seeing this!

Some defend "playing with friends" (aka stpoming players who like fair games) but some agree.. and not one saif L2P!

I am positively suprised by the community, really.

Oh and yes this "gg" after a stomp is really the cherry on the pie... just don´t say GG when it was clearly NOT a GG....


Yes, because Major League sports teams sulk off and skip the handshake at the end if they lose by a certain amount.

Oh, wait, no they don't, because part of Good Sportsmanship is Winning and Losing with Grace and Composure. Dignity.

Stomp or not, you @#$%ing say Good Game because that is what we have been doing since Little League and 1st Grade Gym class.

You always encourage the losing team, and you should never be ungracious in victory or defeat.

Edited by Kraven Kor, 23 May 2013 - 12:29 PM.


#118 Chemie

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Posted 23 May 2013 - 12:37 PM

Queue #1 - single pug only
Queue #2 - premades

done.

The 8-man que is empty. There are a lot of exploits on the 4-mans. I saw one guy post he purposely teams with 3 new accounts so he can get 6 kills against low ELOs. Dumb.

This is a team game, let us team up.

#119 Thanatos676

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Posted 23 May 2013 - 12:39 PM

This argument again? sigh..

#120 Jabilo

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Posted 23 May 2013 - 12:45 PM

Um,

You seem to think that people who want to play with friends do it solely to troll you personally.

Do you no think that they just enjoy playing a team based game with their mates?

I play solo and 80% of the time I do not have this problem.

Unfortunately the other 20% of the time the matchmaker has a seizure and the game is horribly unfair.

However this is PGIs fault and they need to do further tweaking on the matchmaking.

You can not blame people for wanting to play with their friends.





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