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4 Player Premades Are Exploiters


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#161 blinkin

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Posted 23 May 2013 - 05:21 PM

View PostDude42, on 23 May 2013 - 05:13 PM, said:

What the hell do you mean? I suggested they fix the bug and add integrated voice chat. As well as have premade vs premade.(which would actually not really be necessary if they added integrated voice chat and fixed their netcode...but still nice to have) If you could kindly explain to me how this is designing around a bug, I'd be most interested to hear it.

Edit:punctuation

you used this specific issue as a reason. errors in code should be fixed and not designed around. i do not count errors, bugs, or glitches of any kind as valid reasons for changing game mechanics, because that will only result in more problems later. the first half of that paragraph is an in depth explanation of your packet loss issue, and i think that is entirely irrelevant to the debate.

i was arguing against your specific reasons not your conclusions.

#162 Dude42

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Posted 23 May 2013 - 05:24 PM

View PostTaemien, on 23 May 2013 - 05:19 PM, said:


Buddy of mine has the same issue. He cannot use VOIP. It will D/C him randomly. However integrated VOIP doesn't work. When playing PS2 or STO which have VOIP protocols, it will randomly drop. You will still face these issues if they integrate a VOIP into MWO.

Actually what will happen is you will D/C from MWO even if you don't use it yourself if it were ever added.

The fix isn't a ISP (my friend uses the same ISP I do, and you as well). Its the router/switch or modem itself needs to be updated or replaced. Either that or something in your OS settings and/or firewall. Its something you can fix yourself if you're the head of the household.

I can play Natural Selection 2, CS:S, and Team Fortress 2 all night, and all day tomorrow, using the integrated voice chat, with solid ping and not a single drop. I play APB reloaded, Starcraft, Borderlands 2, Left 4 Dead 2, Torchlight II, DIablo III, and many, many others using Teamspeak(or Mumble) with no connection issues whatsoever at all. Just saying. If those games can do it....

As a matter of fact:
http://steamcommunity.com/id/dude42 -- Not a single game out of well over 100 has connectivity issues. And that's just my steam account. I'd also like to add that none of the games on my Origin account, nor my Battle.net account have any issue. Nor do any of the ones I have boxed versions of. And I use TS a LOT. I like to talk to friends and play.

Edited by Dude42, 23 May 2013 - 05:33 PM.


#163 Dude42

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Posted 23 May 2013 - 05:28 PM

View Postblinkin, on 23 May 2013 - 05:21 PM, said:

you used this specific issue as a reason. errors in code should be fixed and not designed around. i do not count errors, bugs, or glitches of any kind as valid reasons for changing game mechanics, because that will only result in more problems later. the first half of that paragraph is an in depth explanation of your packet loss issue, and i think that is entirely irrelevant to the debate.

i was arguing against your specific reasons not your conclusions.

If I had just said "I cannot join a premade" without explanation I can only imagine the responses. I apologize, I did not intend that to be the logic behind wanting premade v premade, just the logic as to why I couldn't join one. If I had simply said "I want premade v premade" I would likely have been told to find a group. I was just trying to avoid that.

Edit:And even if I could join a group, I would still want premade v premade.

Edited by Dude42, 23 May 2013 - 05:34 PM.


#164 Taemien

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Posted 23 May 2013 - 05:34 PM

View PostDude42, on 23 May 2013 - 05:24 PM, said:

I can play Natural Selection 2, CS:S, and Team Fortress 2 all night, and all day tomorrow, using the integrated voice chat, with solid ping and not a single drop. I play APB reloaded, Starcraft, Borderlands 2, Left 4 Dead 2, Torchlight II, DIablo III, and many, many others using Teamspeak(or Mumble) with no connection issues whatsoever at all. Just saying. If those games can do it....


I would check your settings and/or network hardware. Make sure everything checks out and if the router or modem is on the old side, flash its bios or replace it. It will save you some issues down the road, not just with MWO. I don't think there is an issue with MWO specifically. Not saying MWO isn't causing it. But there's something there that your setup isn't liking.

#165 Dude42

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Posted 23 May 2013 - 05:41 PM

View PostTaemien, on 23 May 2013 - 05:34 PM, said:


I would check your settings and/or network hardware. Make sure everything checks out and if the router or modem is on the old side, flash its bios or replace it. It will save you some issues down the road, not just with MWO. I don't think there is an issue with MWO specifically. Not saying MWO isn't causing it. But there's something there that your setup isn't liking.

Check out the edit. None of my other games have issues, even when using VOIP. Lots of people in MWO are having this issue. I'm sure it's on my end tho. Also, not that it matters, but I am a level 2 technical support professional with a little over 7 years experience. If you had bothered to read the links I left earlier, you'd see what has already been done. All of my network hardware checks out just fine, 30,000 packets sent, 30,000 received.(actually better than I expected). Here it is again tho: http://mwomercs.com/...ng-a-game-drop/

Edited by Dude42, 23 May 2013 - 05:42 PM.


#166 Soy

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Posted 23 May 2013 - 05:41 PM

Past 10 posts have been a dude hijacking this thread over a ******** personal computer issue and then crapping defensively on anyone attempting to solve it quickly in order to guide the thread back into its original dumpster fire of a topic

AGAIN, KTOWN PLOX

#167 Dude42

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Posted 23 May 2013 - 05:46 PM

View PostSoy, on 23 May 2013 - 05:41 PM, said:

Past 10 posts have been a dude hijacking this thread over a ******** personal computer issue and then crapping defensively on anyone attempting to solve it quickly in order to guide the thread back into its original dumpster fire of a topic

AGAIN, KTOWN PLOX

I never asked anyone to solve anything(with the exception of PGI). You know, not a single person has commented on the purpose of my post. Which was just to suggest mixing and matching premade groups to achieve premade v premade, and pug v pug. Not my problem if you insist on trying to troubleshoot an issue that PGI is aware of, from my end.

Edit: I do get defensive when people refuse to read the information provided to them before claiming I'm basically a moron, and ignoring the intention of my post. I'm almost shocked at this point nobody asked me to turn it off and back on again. :P

Edited by Dude42, 23 May 2013 - 05:50 PM.


#168 Hellcat420

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Posted 23 May 2013 - 05:55 PM

pgi needs to fix it, but its not an exploit and you can not blame players for wanting to play with their friends. when you group with 3 of your friends you have no say in what match you join(other than gamemode) or what team you face. op you are an exploiter because you solo drop and lower your elo for easy matches. as ridculous as the last statement i made is, its just as valid as your bullcrap post.

Edited by Hellcat420, 23 May 2013 - 06:05 PM.


#169 Sam Slade

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Posted 23 May 2013 - 06:17 PM

View PostHellcat420, on 23 May 2013 - 05:55 PM, said:

as ridculous as the last statement i made is, its just as valid as your bullcrap post.


No it's not... if they wanted to play tough group games they could jump on one of the community ts servers and join a larger group to form an 8 man squad.

Why do they not do this if the goal is to play with friends in a challenging game?

Answer the above question without saying 'only MY friends' as this is a weak argument; you can always join a larger group and then operate as a smaller unit(of course this would mean hard games not PUG stomps).

#170 Hellcat420

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Posted 23 May 2013 - 06:35 PM

View PostSam Slade, on 23 May 2013 - 06:17 PM, said:


No it's not... if they wanted to play tough group games they could jump on one of the community ts servers and join a larger group to form an 8 man squad.

Why do they not do this if the goal is to play with friends in a challenging game?

Answer the above question without saying 'only MY friends' as this is a weak argument; you can always join a larger group and then operate as a smaller unit(of course this would mean hard games not PUG stomps).


but you cant always find 8 players, even on the magical community servers you speak of, and i know then because my clan uses a large community ts server. there is not an unlimited playerbase in this game, and you cant drop with any less than 8 people. trying to blame players for pgi's poor matchmaking system is just /fail nomatter how you try to do it.

#171 Ghogiel

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Posted 23 May 2013 - 06:52 PM

View PostSam Slade, on 23 May 2013 - 06:17 PM, said:

Why do they not do this if the goal is to play with friends in a challenging game?


Even if the answer was "I want to stomp scrubs erryday for max gglolz with my friends, you mad bro?" it wouldn't matter.

Elo makes it so that even if you play with friends or not you should have challenging games. Games too hard for you? Your Elo is probably too high, don't worry, if you keep losing you'll play with people more on your level.


Elo makes QQing into he mad cos bad.

#172 Merrik Starchaser

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Posted 23 May 2013 - 07:27 PM

View PostAcid Phase, on 23 May 2013 - 06:38 AM, said:

You can also add that premades have a massive advantage using 3rd party voice chats coordinating better over puggers who are limited to just typing. In game voice chat could possibly even up the playing field.


this right here, I know many people who would lone wolf all the time with in match voice comms, myself included.

#173 Mycrus

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Posted 23 May 2013 - 07:49 PM

View PostIamSalvation, on 23 May 2013 - 06:17 AM, said:



Learn 2 grumble...

Posted Image

#174 Billygoat

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Posted 23 May 2013 - 07:53 PM

View PostGhogiel, on 23 May 2013 - 06:52 PM, said:


Even if the answer was "I want to stomp scrubs erryday for max gglolz with my friends, you mad bro?" it wouldn't matter.

Elo makes it so that even if you play with friends or not you should have challenging games. Games too hard for you? Your Elo is probably too high, don't worry, if you keep losing you'll play with people more on your level.


Elo makes QQing into he mad cos bad.


Except implementing the Elo system - a system tailored to and only really appropriate for one-on-one matches - for a team game is flawed in its very premise and the implementation of it in this particular game is not exactly best-in-class.

On top of that, low player numbers in many (if not all) timezones mean that Elo is basically meaningless anyway. PGI's cobbled-together matchmaker can't produce an even match even if it were technically capable without a large enough pool of players to select from. Playing from Australia, during my "prime time", I end up in matches with/against people who would have to be so far above my Elo score that I really have no business being in the same match with them (and reverse is probably true also) because Elo doesn't work at that time.

This is unfortunately for the same reason why PGI can't / won't do the bleedingly obvious and separate the queues. Because then we'd all be staring at "failed to find match" all the time. When we did get a match it would probably be even more unbalanced than they are now, because any kind of discriminating matchmaking would simply not be possible.

tl:dr - I'll take my lumps from premades because at least it means I get to play the game, but don't go on thinking Elo invalidates arguments for solo-only queue.

#175 Mrllamaface

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Posted 23 May 2013 - 08:04 PM

I drop mainly with my friends and we never use all flavor of the month builds (I really only drive a dragon, and it hasn't been flavor of the month since knock down was taken out). To me it seems like there is a bunch of assumptions on both sides of the argument. I will say that just because you run into four fotm builds does not mean you are up against or with a premade. I have found that as you get better at the game and your Elo increases you eventually hit a point where people tend to use maximized builds. This is likely true for both pugs and premade players. This is also the point where people have learned to work well as a team, and might actually appear to be a premade even though they are not.

That said I think "premades" are phantoms people use to focus their discontent for the game at. No one likes to get stomped just to have the other team say "gg close", but just because someone said it does not mean that you were up against a premade. No one likes to run up against nothing but ppc boats and jump snipers, but just because you see them does not mean you are fighting a premade. In the end I have always found it the best policy to be polite, if the game was close and hard fought then yes "gg" is appropriate. If you were in a one on one exchange that was epic yes call the other player out and compliment them. I however, never feel it is worth saying "gg" after a group has been stomped. I mean really what is the point in that. I get no gratification out of mocking the misfortune of others.

On a related note I am not sure how Elo works, if it is an average score of all the players, or if they try to get people with close elo ratings into the same match. I say this cause sometimes (i'm sure this has happened to all of us) after I die I am back seating a person who is either epic (way better than me) or who is total crap.

#176 KharnZor

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Posted 23 May 2013 - 09:04 PM

Dont nerf teamwork. Instead, if you find yourself facing a premade dont run out like a brainless lemming and look to what the other pilots on your team are doing and support that.

@Billygoat.(refeing to the 2nd and 3rd paragraph) I'm also Australian and i got to say your statement (in the refered para's) is pure garbage. ELO does'nt have a meal break in AU prime time it works just fine. Its just you.

Edited by KharnZor, 23 May 2013 - 09:10 PM.


#177 Keifomofutu

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Posted 23 May 2013 - 09:07 PM

View PostKharnZor, on 23 May 2013 - 09:04 PM, said:

Dont nerf teamwork. Instead, if you find yourself facing a premade dont run out like a brainless lemming and look to what the other pilots on your team are doing and support that.


So follow the other brainless lemmings around?

#178 KharnZor

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Posted 23 May 2013 - 09:11 PM

View PostKeifomofutu, on 23 May 2013 - 09:07 PM, said:


So follow the other brainless lemmings around?

Post an actual answer.

#179 Mycrus

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Posted 23 May 2013 - 09:12 PM

I play 8s, 4s, partial 4s, but I mostly pug.

I play balanced mechs - I don't cheeeeez.

Before ELO - I refused to 4-man because it was too easy and pugging was hardcore mode..

After ELO - it doesn't matter as it has resolved one sided stomps.

Remember new players will have a beginner rating.

I'm just being fair - I was one of the most vocal on the side of the pugs before Elo was implemented.

#180 Keifomofutu

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Posted 23 May 2013 - 09:14 PM

View PostKharnZor, on 23 May 2013 - 09:11 PM, said:

Post an actual answer.


Quit assuming that premade player's strengths lie in their individual skill. It is the simple ability to call targets that lets premades destroy pubs.





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