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Awesomes Still Need A Big Buff To Be Viable, What Is Your Idea To Make It Balanced?


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#1 WolvesX

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Posted 25 May 2013 - 08:59 AM

Very interrested in your ideas!

#2 Kaspirikay

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Posted 25 May 2013 - 09:01 AM

Well, they could be given crisscrossed hit boxes in the torso, something like that of the raven. Would make em last longer.

#3 Keifomofutu

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Posted 25 May 2013 - 09:01 AM

As always put him on a diet and/or make the arm shield over the shoulder part of the arm hitbox. This would decrease the ease of side torso hits. Oh and give the stalker a real profile that looks like an assault. It's catapults twin right now. Stalker is awesome's direct competition.

Edited by Keifomofutu, 25 May 2013 - 09:36 AM.


#4 HeavyRain

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Posted 25 May 2013 - 09:05 AM

Trim the side torso hitboxes a bit, allow bigger engines to be used.

#5 Sheraf

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Posted 25 May 2013 - 09:18 AM

Don't come face to face with Stalker :huh:

#6 Soy

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Posted 25 May 2013 - 09:40 AM

Stop sucking with it would be my first recommendation.

I say this cuz roughly 98% of AWS users suck with it.

#7 Sable

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Posted 25 May 2013 - 09:44 AM

The awesome could shift some of it arm armor to side torso. slightly more armor in general... thinner model? I like the beafy look they gave it but i think that beafiness should be reflected by its armor value. If not than i think it should get a thinner/smaller model.

#8 Keifomofutu

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Posted 25 May 2013 - 10:07 AM

View PostSoy, on 25 May 2013 - 09:40 AM, said:

Stop sucking with it would be my first recommendation.

I say this cuz roughly 98% of AWS users suck with it.


And the stalker pilots are all born naturals right? Troll harder.

#9 Corvus Antaka

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Posted 25 May 2013 - 10:08 AM

mech quirks like better heat dissapation. those big side torsos should make it dissapate heat better than a stalker anyhow.

#10 armyof1

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Posted 25 May 2013 - 10:16 AM

View PostSoy, on 25 May 2013 - 09:40 AM, said:

Stop sucking with it would be my first recommendation.

I say this cuz roughly 98% of AWS users suck with it.


It's clearly the worst assault, it's no wonder a lot of people are bad with it. the 8R was just a huge PITA when I had it, switched to an Atlas and instantly did about twice as good.

#11 Blue Hymn

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Posted 25 May 2013 - 10:21 AM

Better armoring methods would be a start. As of now, the Awesome tends to be cored too quickly at the center torso compared to the Stalker or the other Assaults. More properly placed hitboxes might help out the issue, if the Awesome can't get any better armor on it.

On another flipnote, the lack of Ballistic weapons means that the Awesome is insanely dependent on missiles and energy weapons. Since it's so heat-dependant, giving it better methods to dissipate heat, or some better heat sink management would help give it better firepower for an Assault Class. Also - what the hell is with the hunchback getting more energy slots than the Awesome, or the Stalker being the primary PPC boat? I thought that was the Awesome's role, not the Stalker's role! D:<

Finally, if they don't plan on doing anything to it, then at least give it some better engines. The 8 Variant's max speed is around 60kph, while the 9 Variant is 85kph with speed tweak. Compared to other Assaults...the Awesome is simply outgunned, outarmored, and outclassed in weapons. With the new Victor Mech coming out soon, I fear that the Awesome might be largely abandoned by the community instead of being proprerly developed to become the fearsome Assault class it should be -- either in Tabletop or in Lore.

#12 M0rpHeu5

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Posted 25 May 2013 - 10:24 AM

WHen i use my awesome i feel like my CT get hit from all directions. I's the only mech i feel like i cannot torso twist to spread damage, maybe a hitbox fix would help

#13 Adridos

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Posted 25 May 2013 - 10:24 AM

Awesome is a massive PPC boat. Unless something changes drastically with the mechlab, you can't make balanced Awesome. The only thing that remains is to replace the mech with some that isn't broken by mechlab.

#14 MustrumRidcully

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Posted 25 May 2013 - 10:49 AM

Change the hit boxes. Increasing the arm box to cover more of the side torso could help.

Maybe give it extra Module Slots. Personally I think, unless we ever get weight class matching and weight matching in the match-maker, the lower weight variants of each weight class need some extra perks like module slots to make them competitive.

Give it an extra +10 % heat dissipation and heat capacity, or a 15 % heat reduction on all weapons.

Give it ECM.

#15 General Taskeen

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Posted 25 May 2013 - 10:52 AM

Mech Model needs to be shrunk inward. It is too wide. Modifying the hit boxes without reducing the model itself will not be enough.

#16 Skunk Wolf

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Posted 25 May 2013 - 10:53 AM

Give it much faster, more accurate torsto/arm match up and greater, faster twisting ability.

#17 hashinshin

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Posted 25 May 2013 - 10:54 AM

Why is it easier to hit than the Atlas?

#18 Soy

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Posted 25 May 2013 - 11:07 AM

View PostAdridos, on 25 May 2013 - 10:24 AM, said:

Awesome is a massive PPC boat. Unless something changes drastically with the mechlab, you can't make balanced Awesome.


Why must you say these things.

#19 Victor Morson

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Posted 25 May 2013 - 11:09 AM

I think the Awesome should gain a quirk to produce less heat when firing energy weapons. Just like 5-10%. Instantly it would have a niche over the Stalker just on that merit alone.

I think it'd be a great way to push classic roles, without stiffing creativity and it could apply to a lot of 'mechs. Slight buffs to, say, lock time on a Catapult or Ballistic Velocity on the Jaggermech.. maybe even recycles on specific weapons, like buffing the AC/20 on the original Hunchback nobody uses now. You could even expand this beyond guns - say, make the Raven ECM have 10% more range.

Just make some chassis & variant 5-10% better at a specific weapons or equipment and you make a huge impact to how people will play those variants, without actually forcing huge sweeping changes to anything.

View PostAdridos, on 25 May 2013 - 10:24 AM, said:

Awesome is a massive PPC boat. Unless something changes drastically with the mechlab, you can't make balanced Awesome. The only thing that remains is to replace the mech with some that isn't broken by mechlab.


For all your complaining, the Awesome is pretty much run as a massive PPC boat with a better engine in it. Mechlab is not the problem.

Though, I will admit, the Awesome 9M is effectively a Charger wearing an Awesome's skin.

It is unfortunate that this basically means the Awesome's niche in MW:O is the "Fast assault" and not the supreme PPC sniper. Quirks really are the cure, though.

Edited by Victor Morson, 25 May 2013 - 11:15 AM.


#20 Wraith 1

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Posted 25 May 2013 - 11:09 AM

Shrink it horizontally by 25%, buff turning speed and acceleration.

I've never thought that the Awesome's greatest strength was in it's heavy energy payload, but in the fact that it is an assault that moves like a medium. Or at least, it should.





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