Who's willing to pilot something other than an Assault mech?
#461
Posted 05 November 2011 - 06:08 AM
Argus with a single LBX20, large laser, medium laser and SRM6 worked good as well.
#462
Posted 05 November 2011 - 06:11 AM
#463
Posted 05 November 2011 - 06:13 AM
#464
Posted 05 November 2011 - 06:15 AM
#465
Posted 05 November 2011 - 06:20 AM
I also like the marauder. I'm sure I'll start another firestorm cuz I like the reseen marauder...
Edited by OddBawl, 05 November 2011 - 06:30 AM.
#466
Posted 05 November 2011 - 06:24 AM
No Raven, no Bushwhacker, no Clan mechs whatsoever... think Level 1 tech from the board game, and basically throw out anything from any of the video games I can think of
That said. Jenner. I don't know if it's era, but Dasher, as well
I was a Bushwhacker jock online with an LBX20 in that nasty slugger arm (and little else but engines!) during the heydays of MW4Mercs. Assault mechs really were just obnoxious unless there were two of them. I predict this will go something like the Hellcat (or were they the Wildcats, I think Wildcats are actually correct)/Zero fights of WW2: One Hellcat can't take one Zero (or for that matter one Zero couldn't effectively kill one Hellcat lol) but two or three 'Cats became a quadratic function of killing efficiency. Ie two Cats could eat five-six Zero, three Cats on ten early Zero etc
#467
Posted 05 November 2011 - 06:30 AM
Someone else can stand there and take it on the chin while I work on the knees.
#468
Posted 05 November 2011 - 06:36 AM
OddBawl, on 05 November 2011 - 06:20 AM, said:
I also like the marauder. I'm sure I'll start another firestorm cuz I like the reseen marauder...
You and a dozen others,
Anyway, the "Thor" known by the Clans as Summoner won't appear in the Innersphere till late 3049 or early 3050. You can't get this mech if you are in a Inner Sphere faction (atleast not without salvaging one).
Mechs like the Argus or Uziel won't be invented for 12 to 15 years.
I should probably make a thread with all the available mechs of 3050
#469
Posted 05 November 2011 - 06:36 AM
that said..
I love lights, cougers and the puma have always had a soft spot in my heart.. Nothing i love more than a couger with an LRM on one side, and SRM on the other, with a couple of medium lazers and jump jets!
but hey, cant go wrong with a bushwacker and a AC-10, and PPC, with some streaks.
I really hope they play up the mobilty aspecs of mechs and make tracking in a assault much more difficult, as it should be. There is no way a turret on a Tank, turns as fast as a manned turret on top a humvee, So why should a assault mech twist and turn just as fast?
#470
Posted 05 November 2011 - 06:49 AM
JC Daxion, on 05 November 2011 - 06:36 AM, said:
I agree 100%, the Assault class carries a ridiculous amount of firepower and if, keyword IF, they draw a bead on you you can kiss you @$$ goodbye. If they make them relatively slow and ponderous as they should be though it'll give the little guys a fighting chance.
#471
Posted 05 November 2011 - 07:06 AM
I've seen the thunderbolt and several others that would make good infighters.
#472
Posted 05 November 2011 - 07:15 AM
#473
Posted 05 November 2011 - 07:15 AM
#474
Posted 05 November 2011 - 07:19 AM
Quote
The tank turret turns faster.
But letting the bad comparison aside, i agree to make speed a major advantage on par with firepower and armor.
#475
Posted 05 November 2011 - 07:21 AM
For myself i will wait for real game to check mechanics. For now i am thinking of having both light/med and assault mechs in my hangar.
#476
Posted 05 November 2011 - 07:27 AM
#477
Posted 05 November 2011 - 07:30 AM
#478
Posted 05 November 2011 - 07:32 AM
I will probably run something along the lines of a Centurion CN9-A or a Trebuchet TBT-5N.
#479
Posted 05 November 2011 - 08:13 AM
Though it would be interesting to use a scout hunter like a Valkyrie or a light brawler like a Javelin (30t)... It must have a good damage potential anyway.
#480
Posted 05 November 2011 - 08:18 AM
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