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Who's willing to pilot something other than an Assault mech?



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Poll: Who's willing to pilot something other than an Assault mech? (3587 member(s) have cast votes)

What Mech Tonnage class do you think you will be in most?

  1. Assault (115 votes [3.21%])

    Percentage of vote: 3.21%

  2. Heavy (280 votes [7.82%])

    Percentage of vote: 7.82%

  3. Medium (276 votes [7.71%])

    Percentage of vote: 7.71%

  4. Light (247 votes [6.90%])

    Percentage of vote: 6.90%

  5. Assault/Heavy (202 votes [5.64%])

    Percentage of vote: 5.64%

  6. Assault/Med (83 votes [2.32%])

    Percentage of vote: 2.32%

  7. Assault/Light (62 votes [1.73%])

    Percentage of vote: 1.73%

  8. Heavy/Medium (782 votes [21.83%])

    Percentage of vote: 21.83%

  9. Heavy/Light (195 votes [5.44%])

    Percentage of vote: 5.44%

  10. Medium/light (361 votes [10.08%])

    Percentage of vote: 10.08%

  11. Jack of all trades (719 votes [20.07%])

    Percentage of vote: 20.07%

  12. I won’t pilot an Assault <I will pilot the other 3> (157 votes [4.38%])

    Percentage of vote: 4.38%

  13. I won’t pilot a heavy <I will pilot the other 3> (12 votes [0.34%])

    Percentage of vote: 0.34%

  14. I won’t Pilot a Medium <I will pilot the other 3> (20 votes [0.56%])

    Percentage of vote: 0.56%

  15. I won’t pilot a Light <I will pilot the other 3> (71 votes [1.98%])

    Percentage of vote: 1.98%

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#481 Suicidal Mushroom

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Posted 05 November 2011 - 08:24 AM

Well to pilot an assault mech will always be fun, but i do prefer medium and heavy mechs :D Well atleast I did in MW4 :)

#482 Odin

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Posted 05 November 2011 - 03:35 PM

Can't say at the moment in what I end up here in MWO. Depends on may things.
Well, I never use assaults thats sure, the are just big bullet magnets, cumbersome.
Most likely a heavy or bigger medium.

#483 gregsolidus

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Posted 05 November 2011 - 03:35 PM

I want a King Crab.

#484 lizardman48

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Posted 05 November 2011 - 06:04 PM

i personaly like light mediums and heavies i dont like assults because they are to sluggish and hopefully noobs wont be able to aim well enough to hit any light or medium mechs

#485 RC 1262 Delta

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Posted 05 November 2011 - 06:10 PM

I've always loved light mechs, assault mechs were always fun to kind of just let loose with wanton destruction but for serious game play you need to be more tactically flexible in my opinion.

#486 Reno Banzai

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Posted 05 November 2011 - 08:23 PM

Hmm, if they implement skidding rules for running on concrete like the tabletop game, and have melee attacks, I'll go for a Hatchetman. Love that mech, chop-chop :) If melee is out, then Centurion or Phoenix Hawk. If skidding is out... Spider (zoom, zoom!).

Would have a Warhammer, but I have a hard time seeing jumpless heavies and assaults doing well in an urban environment without decent coverage from nimbler mechs (assuming the torso twist on bigger mechs will be slow...). Rear-firing arms for Marauder and Rifleman would make those contenders (overpowered?). I'll probably stick to mediums. If we can walk into buildings and shut down, then the aforementioned Warhammer might be a neat ambush Alpha strike candidate. Just always loved the look of that mech since the cover of battledroids boxed game.

Would love to see NPC vehicles (tanks, infantry, air strikes, drop ships, artillery...), and little extras like AA bonuses for Rifleman, or other minor bonuses that make certain chassis unique without making them game changers. This might steer me towards different mechs depending on my role.

#487 Der BruzZzler von Wiesndoof

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Posted 05 November 2011 - 08:59 PM

View Poststormwolf, on 05 November 2011 - 06:36 AM, said:

I should probably make a thread with all the available mechs of 3050


Can you do that, pls?
That would really interest me and many others. Thx a lot!

Ps: Maybe it helps even the developers?! Who knows...

Edited by The_Birdeater, 05 November 2011 - 09:06 PM.


#488 Lord Krellin

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Posted 05 November 2011 - 09:11 PM

Hehe... I see that NO ONE at all mentions piloting an Annilator... :) Who wouldn't want to pilot the big bad slowest mech in the game with dual LBX 20 cannons. :D Short range and Slow!

Of course, I myself will probably gravitate towards the fast light mechs as a scout or into the LRM platforms. So expect to see me in a Raven, Jenner, or Catapult.

#489 Vaquero

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Posted 05 November 2011 - 09:19 PM

Just give me my Hornet and I will be happy.

#490 Drayco

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Posted 05 November 2011 - 09:27 PM

Mediums and Heavies are my favorites, that said I have always enjoyed a light 7/11 mech with JJs and Med Lasers

#491 Der BruzZzler von Wiesndoof

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Posted 05 November 2011 - 11:47 PM

View PostLord Krellin, on 05 November 2011 - 09:11 PM, said:

Hehe... I see that NO ONE at all mentions piloting an Annilator... :D Who wouldn't want to pilot the big bad slowest mech in the game with dual LBX 20 cannons. :D Short range and Slow!


Just two LBX-AC 20? My personal short range "brawler" has four + MG's and some medium ER-laser! :)
Sounds good, but i'm big, slow and a huge target. On open fields, i have no chance against ranged mechs. The advantage is urban close comabt. If available, you would see ME ride this old and ugly B*****d in MWO. The Wolf Dragoons have set up a few nasty variants and some of them even use clan-technology.

Edit: Light mech, assault mech, long range, short range... Every MechWarrior has their own preferences. That's what makes it so interesting.

Edited by The_Birdeater, 05 November 2011 - 11:53 PM.


#492 Sgt Bones

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Posted 06 November 2011 - 12:54 AM

View PostStrill, on 01 November 2011 - 08:39 PM, said:

Can anyone give a good explanation of why you'd use a given mech type? From my experience playing MechWarrior 4, Medium and most Light mechs were worthless. They had nowhere near enough mobility to avoid getting hit, and nowhere near enough damage to kill anything. Most of the time they'd just get killed in a single volley well before they could ever get into range. The vast majority of players used Heavy mechs, with a few Assaults. Occasionally you'd see someone piloting an Uller since it was the fastest light mech in the game and could actually avoid getting hit. Even when people did use lights though, it was usually only for contrived game types like Capture the Flag and David vs Goliath (2 assaults vs 8 (or was it 4?) lights). Any other light or medium mech, however, was way too slow to be worth using.



Well, I personally used an Uziel quite well, considering it had jump jets, could carry a PPC, and LRM's and some other weapons without overheating and was fast as hell, AND could take a few hits without dying. For me it was the ultimate harrassing mech, could take down a lot of tonnage from far away and flank like mad! And that is the key behind such mechs, using them effectively in the roles they were made for.

#493 Valfodur

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Posted 06 November 2011 - 05:17 AM

Hunchback for life!

#494 Alizabeth Aijou

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Posted 06 November 2011 - 05:18 AM

Depends on what's available.
But I'd happy ruin any Atlas' day in a Light 'Mech like a Jenner.

#495 PinTBC

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Posted 06 November 2011 - 05:47 AM

View PostSgt_Bones, on 06 November 2011 - 12:54 AM, said:

Well, I personally used an Uziel quite well, considering it had jump jets, could carry a PPC, and LRM's and some other weapons without overheating and was fast as hell, AND could take a few hits without dying. For me it was the ultimate harrassing mech, could take down a lot of tonnage from far away and flank like mad! And that is the key behind such mechs, using them effectively in the roles they were made for.


Purist here. I actually stopped playing the board game once they started ******** with the inner sphere mechs to "balance" them against the clan mechs. My online history starts back in 92 with the Kesmai MPBT game, so I have always had a fondness for those particular mechs. It has been my experience playing the board game, that people who must have clan mechs generally only understand pure firepower and speed, and hate having to understand the weaknesses of your mechs.

Locust - One of my favorites. The TBC used to challenge anyone to take on our Master Locust pilot, and his acolytes. They were allowed any mech, and very few pilots won that battle without using the bug in the game at the time where you could jump on top of the scenery and stay out of range (that was how I won before I became a clanner).

Jenner - Nice speed, and enough firepower to chew on most anything.

Pheonix Hawk - This is my favorite mech of the original 3025 mechs. Good maneuverability and decent firepower, but could overheat in the blink of an eye if the pilot got careless.

#496 Peter Jankowski

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Posted 06 November 2011 - 06:21 AM

Well for me it is either MadCat (even it is 70+ tons, it is still not an assault mech and as for a lot of people, the Timber Wolf is a thing most dearest to my hearts desire :D), Bushwacker (I have a thing for that mech 'cause I downed a config. semi-D Summoner(Thor) in that thing - it took me 10 minutes in MW3 oh high difficulty), Adder(Puma) and/or Jenner battlemechs (eat sniping fire into your rears assaults, HERE I COME! :D). I cannot await the release of this game. :)

Edited by Peter Jankowski, 06 November 2011 - 06:27 AM.


#497 Hunter McGee

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Posted 06 November 2011 - 09:23 AM

I love this topic! Thanks for starting the thread. This is my biggest complaint in the MekTek servers. I drop in a medium, or a light heavy, somewhere between 45-65 tons, and everyone else is in big honkin' assaults, and before too long I am getting eaten for breakfast. One on One, I have no problems with, but when there are 6 assaults on the other side it is historically inaccurate, and completely unbelievable, and I am getting waxed from all sides by Assault Alpha Strikes. A little old Assassin II doesn't stand much of a chance there. Hopefully the larger 'Mechs will be only available with higher levels of experience. Who actually knows yet?

#498 JC Daxion

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Posted 06 November 2011 - 09:31 AM

View PostCordy Ceps, on 05 November 2011 - 07:19 AM, said:

The tank turret turns faster.

But letting the bad comparison aside, i agree to make speed a major advantage on par with firepower and armor.



Sorry, maybe i wasnt being technicall.. Im not in the military.. But i was talking a large main turret on top of a tank, Vrs a mounted machine gun.. You can spray from one side a veiw to the other and back, a large cannon on top of the tank could not move back and forth like that, aka its not as fast. Rate of fire, ext.. That was what i was meaning.. Yes i realize they are totally differnt calibers and guns and stuff,.. But that was what i was trying to compare.

#499 Dumok

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Posted 06 November 2011 - 07:49 PM

I'll have to add one more to my little list.

Last night at Nanocon (local gaming convention) I was in a game of last mech standing with 7 other players. Most of the mechs were from 3025 tech readout and all BVs were within 200 or so (after adjusting pilot skills).
Mechs were King Crab, T-Bolt, Warhammer, Black Knight, Crusader, Archer, Marauder, while I piloted a Grasshopper.

The Grasshopper is awesome if played as a hard running up close brawler. Find a mech hiding in woods or hills and jump in next to them and start punching and kicking.
Winning was great but I think it was the joy of playing that mech that really made the game fun.

#500 Glare

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Posted 06 November 2011 - 07:51 PM

I don't like Assault 'Mechs. At all. Give me a fast-ish Heavy or a zippy Light or Medium and I'm happy.





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