From the link:
fact: About 74% of games kicked off are within what we consider tolerable weight matching limits (the difference between a heavy vs. assault Mech on the opposing team). Of the remaining 26% of matches, about 7% are what we would call "horrendously bad" (i.e., they carry the weight difference of one or two full assault Mechs between teams).
Heavy Mech: 60-75 tons
Assault Mech: 80-100 tons
Difference between a heavy vs an assault = 5-40 tons
"Horrendusly bad" match-up = imbalance 80-200 tons
Two friends and I played 15 games on Friday from 8:45 PM PST to 11:25 PM PST with TheFoxyShortBus of NGNG.
So of our 15 back to back games last night, PGI's own standards would categorize the match-ups as:
2 "Tolerable" (5-40 ton difference)
3 "Not Tolerable" (45-75 ton difference)
10 "Horrendously Bad" (80-200 ton difference)
*I double checked my math, but math is hard. So I apologize in advance if there are errors.
Difference: +105 tons - "Horrendously Bad"
Difference: +70 tons - "Not Tolerable"
Difference: +95 tons - "Horrendously Bad"
Difference: +85 tons - "Horrendously Bad"
Difference: +130 tons - "Horrendously Bad"
Difference: +100 tons - "Horrendously Bad"
Difference: +145 tons - "Horrendously Bad"
Difference: +60 tons - "Not Tolerable"
Difference: +100 tons - "Horrendously Bad"
Difference: +95 tons - "Horrendously Bad"
Difference: 0 tons - "Tolerable"
Difference: +90 tons - "Horrendously Bad"
Difference: +70 tons - "Not Tolerable"
Difference: 0 tons - "Tolerable"
Difference: +140 tons - "Horrendously Bad"