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2013 June Creative Director Update


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#21 Adridos

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Posted 04 June 2013 - 08:58 AM

View PostBryan Ekman, on 04 June 2013 - 08:54 AM, said:

No mistake. We just haven't shown you the art yet. ;)

But what happened to the Orion? :D

I mean, new art is always good, but I and many others were already stocked up for the Kerensky's ride.

#22 Sybreed

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Posted 04 June 2013 - 08:58 AM

so Bryan, if I understand this correctly, there are some mechs that are possibly ready for launch that you haven't showed us the art yet?

#23 Evax

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Posted 04 June 2013 - 08:59 AM

Please divert people from 3rd person to the Balancing department. If 12-man game play is any thing like the current 8- man this game will be a snooze fest...With just 4 more people in the room. JJ shake will not fix the problem.

#24 C E Dwyer

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Posted 04 June 2013 - 08:59 AM

View PostBryan Ekman, on 04 June 2013 - 08:54 AM, said:

No mistake. We just haven't shown you the art yet. ;)


As long as the Victor is July after the Orion..

I don't mind when the soltaran pumkin head arrives

Edit

*sighs* at 3rd person view, as much as I want to see the outside of my mech, I don't need it this badly

further edit

Kind of makes sesmic sensors obsolete with a big 3rd person nerf, one way of balancing an OP module I suppose

:D

Edited by Cathy, 04 June 2013 - 09:03 AM.


#25 Arjohan

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Posted 04 June 2013 - 08:59 AM

View PostBryan Ekman, on 04 June 2013 - 08:43 AM, said:

New Content:
  • `Mech of the Month - Quickdraw (18th)

Really?

R.I.P Orion Q.Q

View PostBryan Ekman, on 04 June 2013 - 08:43 AM, said:

  • Special - Sarah's `Mech (25th)

Nice what you guys are going to do ;)

View PostBryan Ekman, on 04 June 2013 - 08:43 AM, said:

Bugs and Stability

A lot of effort has gone into improving and fixing some of the more difficult technical issues, among them the HUD bug (last month). This month we are introducing fixes for some to the more frequent black screen and disconnect issues some players may experience.

Thanks ^^ Can't wait for it.

Edited by Ryon Kerensky, 04 June 2013 - 09:00 AM.


#26 Wintersdark

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Posted 04 June 2013 - 09:00 AM

Quickdraw was entirely out of left field, but welcome.

#27 ManDaisy

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Posted 04 June 2013 - 09:02 AM

Quickdraw is a nice looking mech with plenty of energy for its tonnage. I'm gonna make this my new main.

Edited by ManDaisy, 04 June 2013 - 09:03 AM.


#28 JudgeDeathCZ

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Posted 04 June 2013 - 09:02 AM

Yes we do need another fast 60 tonner bcuz Dragon is not enough....cmoooon gimme that Orion !

#29 MeatForBrains

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Posted 04 June 2013 - 09:03 AM

Does that mean we'll get a Quickdraw QKD-5Mr, which has ECM?

Also, WHY? (with respect to 3rd person) Nobody freakin wants this.

#30 C E Dwyer

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Posted 04 June 2013 - 09:07 AM

View PostWieland, on 04 June 2013 - 08:57 AM, said:

This thing doesnt even have enough different versions.


There are 6 this time scale, two around 3062, plus custom mechs how many did you want ;)

edit..

*sighs*

so Orion and Victor get pushed back for this hunk of junk ?

Not even seen the artwork, and I'm allready sticking it on a list of mechs to never own..

Edited by Cathy, 04 June 2013 - 09:12 AM.


#31 Dr Killinger

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Posted 04 June 2013 - 09:08 AM

A wild Quickdraw appears! Nice surprise. eagerly awaiting missile HSR and a public test server, so hopefully we can get more frequent balance tweaks. BUT- not too keen on 3rd person to be honest, devs. MWO was all supposed to be about being the pilot...

#32 JudgeDeathCZ

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Posted 04 June 2013 - 09:08 AM

View PostMeatForBrains, on 04 June 2013 - 09:03 AM, said:

Does that mean we'll get a Quickdraw QKD-5Mr, which has ECM?

Also, WHY? (with respect to 3rd person) Nobody freakin wants this.

No.It have ER MLas...so after Clan invasion...

#33 ICEFANG13

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Posted 04 June 2013 - 09:09 AM

Thank goodness for 3rd person, now I can go to sleep at night.

Thanks for the SSRM fix and thanks for making SRMs deal damage, now the game is awesome.

We need another 60 tonner, the dragon is just amazing, the more the merrier, and here I was looking forward to the Flea and MASC.

Love the new jager that goes like 90 right? I don't think people will be playing medium mechs any more now.

#34 Kibble

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Posted 04 June 2013 - 09:09 AM

A while back I could have swore I heard that PGI wanted to start releasing 2 mechs a month excluding any hero mechs. Total speculation but I am hoping they found a way to prioritize other tasks to allow them to make 2 mechs a month happen.

#35 FunkyCat

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Posted 04 June 2013 - 09:09 AM

Mech of the Month - Quickdraw (18th)
WTF
Posted Image

#36 ssm

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Posted 04 June 2013 - 09:09 AM

View PostDr Killinger, on 04 June 2013 - 09:08 AM, said:

A wild Quickdraw appears!

Posted Image

#37 Tibs

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Posted 04 June 2013 - 09:10 AM

i dont mind it be need a 55 ton mech IMO

#38 FupDup

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Posted 04 June 2013 - 09:10 AM

ORION IS FEELING LONELY THIS UPDATE

#39 SH0GUN

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Posted 04 June 2013 - 09:10 AM

"With armor on par with most mid-grade medium 'Mechs, the Quickdraw is barely capable of standing up to heavier 'Mechs."

Sarna.net Quickdraw fluff

When killed in flight the remainder of the mech makes for something infamous from our TT days: Quickdraw confetti.

Too slow to be an effective scout and not as good at fire support as a Catapult the Quickdraw fills a role that doesn't really exist yet in MWO.

It is however the closest we'll probably ever get to a Crusader and one type carries ECM.

Edited by SH0GUN, 04 June 2013 - 09:11 AM.


#40 Fishhawk

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Posted 04 June 2013 - 09:12 AM

You're breaking my heart! No Orion on my birthday?!?! And I was even going to buy MCs .... ah well. I get to spend that money elsewhere.





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