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2013 June Creative Director Update


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#41 Loc Nar

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Posted 04 June 2013 - 09:12 AM

Quote

No mistake. We just haven't shown you the art yet.


So, no Orion this month? Also can you add anything on why the new secrecy approach? It seems counter intuitive to continue making the playerbase be so out of the loop, especially in these trying times.

#42 Bryan Ekman

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Posted 04 June 2013 - 09:12 AM

Orion was bumped by one cycle (3-4 months). It will be the next Heavy.

#43 Xeno Phalcon

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Posted 04 June 2013 - 09:12 AM

How did orion slip through the cracks for june release? Good thing I didnt grind up the money for a orion that wasnt comming I would have been livid. (still not happy thats for sure.)

EDIT: 3-4 MONTHS? gone.

Edited by Xeno Phalcon, 04 June 2013 - 09:15 AM.


#44 Misaniovent

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Posted 04 June 2013 - 09:13 AM

Are we ever going to be able to know what map we'll be on before we drop? I am tired of having to pick general variants because I'm afraid I'll get something that'll will be a mess on maps like Alpine or Caustic.

Not knowing where we are going has a real impact on the metagame. If I take an LRM Stalker and I get Canyons or River City, I am in a less-than-ideal situation without really good support from my team. Similarly, if I take a 3x ERPPC Awesome and get Caustic, I'm in a less-than-ideal situation where I would have preferred to bring a different mech. If I take an AS7-D with an AC20 and SRMs and get dropped into Alpine, things are going to be rough.

Beyond that, are we ever going to see an improvement to the advanced zoom PIP? I have spent a lot of energy defending PGI and the state of this game, having started playing it on the first day of closed beta, but the fact that some of these issues still exist is very frustrating to me.

#45 ALKALIN3

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Posted 04 June 2013 - 09:13 AM

bummed im not seeing my orion yet but i love the "hey, have a quickdraw!!!" surprise

#46 FupDup

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Posted 04 June 2013 - 09:14 AM

View PostBryan Ekman, on 04 June 2013 - 09:12 AM, said:

Orion was bumped by one cycle (3-4 months). It will be the next Heavy.

Why?


WWWHHHHHHHHHHYYYY?!!!!!!!!!!!!!!!!!!

Posted Image

Edited by FupDup, 04 June 2013 - 09:15 AM.


#47 Bryan Ekman

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Posted 04 June 2013 - 09:14 AM

View PostMisaniovent, on 04 June 2013 - 09:13 AM, said:

Are we ever going to be able to know what map we'll be on before we drop? I am tired of having to pick general variants because I'm afraid I'll get something that'll will be a mess on maps like Alpine or Caustic.

Not knowing where we are going has a real impact on the metagame. If I take an LRM Stalker and I get Canyons or River City, I am in a less-than-ideal situation without really good support from my team. Similarly, if I take a 3x ERPPC Awesome and get Caustic, I'm in a less-than-ideal situation where I would have preferred to bring a different mech. If I take an AS7-D with an AC20 and SRMs and get dropped into Alpine, things are going to be rough.

Beyond that, are we ever going to see an improvement to the advanced zoom PIP? I have spent a lot of energy defending PGI and the state of this game, having started playing it on the first day of closed beta, but the fact that some of these issues still exist is very frustrating to me.



This is part of UI 2.0. A WIP mockup should be coming in the next week or 2.

#48 Hawkeye12

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Posted 04 June 2013 - 09:14 AM

3- 4 months? April fools was 2 months ago ;)

#49 Sahoj

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Posted 04 June 2013 - 09:14 AM

Loving the game - loving the work. Gonna be less tan this summer because MWO devours my time in the sun.

#50 Vassago Rain

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Posted 04 June 2013 - 09:15 AM

>third person.
>that one mech we should never considered adding.

#51 C E Dwyer

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Posted 04 June 2013 - 09:15 AM

View PostBryan Ekman, on 04 June 2013 - 09:12 AM, said:

Orion was bumped by one cycle (3-4 months). It will be the next Heavy.


So victor will still be the next Assault ?

#52 Middcore

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Posted 04 June 2013 - 09:15 AM

Gutted by the delay of the Orion.

I'll never object to more 'mechs getting added to the game but the Quickdraw is a little-used oddball design even in the tabletop.

#53 Rofl

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Posted 04 June 2013 - 09:16 AM

Don't get your hopes up about an ECM quickdraw.

QKD-5Mr - This version uses ER Medium Lasers in the arms, adds a Guardian ECM Suite, a Targeting Computer, and an Artemis IV FCS. To make room for this new equipment, engineers removed a heat sink and the one-shot missile launcher.

No ERs, No Targeting Computers, no OS-Launchers (lol? they'd be terrible in MWO... they were awful in TT, too)

Edited by Rofl, 04 June 2013 - 09:18 AM.


#54 Chavette

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Posted 04 June 2013 - 09:16 AM

View PostBryan Ekman, on 04 June 2013 - 09:12 AM, said:

Orion was bumped by one cycle (3-4 months). It will be the next Heavy.

It wasn't ready? Or why?

If its just a priority for balance, and didn't want to release 2mechs a month to go back to 1 a month again, don't worry about it, no one is going to get mad at that. Just release em when you can, they will all get into the game eventually.

#55 Scarborn

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Posted 04 June 2013 - 09:18 AM

View PostBryan Ekman, on 04 June 2013 - 08:43 AM, said:


New Content:
  • `Mech of the Month - Quickdraw (18th)


View PostBryan Ekman, on 04 June 2013 - 08:54 AM, said:

No mistake. We just haven't shown you the art yet. ;)


Quick! Draw!

#56 Redshift2k5

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Posted 04 June 2013 - 09:18 AM

When do we get the art of the Quickdraw?

#57 Dyson Ring

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Posted 04 June 2013 - 09:20 AM

Bryan, was the delay on the Orion because there was going to be extra work with the models?

#58 grayson marik

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Posted 04 June 2013 - 09:20 AM

Oh come on, 3rd PV within 60 days? and you told us not 3 months ago "no line of code is written" ?!?
Bah!
And at the same time, there are things like some group play feature, that was asked for since closed beta and is just some 3 lines of code (match group a vs group 2 without any gapfillers or elorating) ( logic, not GUI) and you still dont have it?

No stock mode, no lobby, no nothing in direction of Battletech and as a balance to the CoD/mouthbreather type of gameplay you so eagerly invent?

This once again shows, that you just took the founders money from all the BT fans and now you keep F... ing with us month after month and feature after feature.

Sorry, but in all honesty: Valuing your hardcore fans would be a good move on your side and on your publishers side and would enable us to digest BULLSH*** ahm features like 3rd person view much more easy.

#59 ssm

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Posted 04 June 2013 - 09:21 AM

View PostBryan Ekman, on 04 June 2013 - 09:12 AM, said:

Orion was bumped by one cycle (3-4 months). It will be the next Heavy.

Does it mean that there is a possibility that the next month Assault won't be already announced Victor, but completely different mech?

Edited by ssm, 04 June 2013 - 09:22 AM.


#60 GizmoGecko

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Posted 04 June 2013 - 09:21 AM

Is this what they'll be giving us soon?
The other images just remind me of the Ice Warriors from Doctor Who.

QKD-8X Concept - http://www.sarna.net/wiki/Quickdraw
http://www.sarna.net...X-Quickdraw.jpg

Posted Image

Edited by GizmoGecko, 04 June 2013 - 09:22 AM.






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