Bryan Ekman, on 04 June 2013 - 08:43 AM, said:
- `Mech of the Month - Quickdraw (18th)
Say whaaa???
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Company and Lance Improvements
Further lance improvements make their way into the game this month. These adjustments are based of internal testing and player feedback. These new adjustments include text and audio queues when new orders are issued, Company and Lance Commander icons to identify leadership, revised chat color, and revised order icons for more clarity. If you haven’t tried out your leadership skills yet, have a go! Players can take command by pushing “B” for BattleGrid and taking either a Lance Command (4 players) or a Company Command (8 players).
How about simple COLOR CODED KILL-DEATH MESSAGES?
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LRMs, SRMs, and Flamers will receive tuning passes in the first patch of this month. For mid-June expect to see more tweaks to the UAV consumable, and Seismic Sensors. Jump Jets will receive a weight based shake to add a more realistic feel and help to balance out some of the jump sniping meta game. Caustic Valley gets a lighting adjustment for the mid-June patch Expect to see more details about upcoming adjustments in the Command Chair section.
Considering the first 3 things listed are crap... you need to work better at it.
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- 12 v 12 is due out for first patch in July.
- Training Grounds (tutorial) will make it's way live mid-July to early August.
- Third Person view will be pushed to test servers in the next 30-60 days.
1) Finally? At this rate, you'll push it back further.
2) Finally, a tutorial. It might be too late...
3) DANGER: THIRD RAIL AHOY