OK so I read this thread AFTER the Quickdraw Art was released, so here is a little input from myself about what's coming up and the schedule.
* The Quickdraw was a nice surprise, well played on that name

* I couldn't care less that it "replaces" the Orion, so no hard feelings from me on this issue.
* I'm really glad, that HSR is now in effect on the whole arsenal of weapons and this clearly had to be completed asap. Good job here!
But now it gets a bit depressing.
* I'm looking forward to 12 v. 12, but honestly: the game needs other things way more desperately!
-> A working, intuitive and helpful GUI! The current one is just a pain to use in so many aspects (especially social interface) and doesn't feel like a helpful tool, but rather like a challenge to overcome before you can enjoy the game!
-> Community Warfare! The core gameplay is FUN (at least if you don't end up in a team where half the pilots are having trouble to figure out where the front of their own Mech is facing...) and I don't expect it to change a lot with 12v12. However, there really is no reason for me, why I should continue to play, there is nothing to be achieved unless you care about some more module unlocks and grinding CBills to buy more Mechs. I really like BT and I still enjoy a few games of MWO each week, but after almost a year in beta, it is getting kinda boring to play nothing more than what would be an "instant battle" or "quick play" mode in other games.
I'm fully aware that different people with different skillsets are working on different aspects of the game and that you can't just reallocate your resources, but really it feels like you got your priorities quite wrong.
* Push the new GUI as much as you can. Testing in August? Really? So you probably won't even make release?
* Push CW! MWO needs this more than anything else. Without a purpose and structure to the battles, it just feels like I'm playing the same Demo again and again.... all around me people get bored with it and it looks like it will be a few more months before anything changes in this regard.... (the only reason GUI is above CW is because you need new GUI features for CW anyway, so better fix the whole thing!)
* 12 mans
* more maps
And then, somewhere down here, there might be a place for new Mechs and highly dubious features like 3PV.
Sincerely, a fan who slowly looses the interest in the game as well as the energy to defend it against those who say it's crap...