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2013 June Creative Director Update


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#721 InRev

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Posted 06 June 2013 - 10:44 AM

View PostHammertrial, on 06 June 2013 - 10:37 AM, said:


Dude, comcast and verizon are still in buisness, and you're probably on one of the two right now.

Standards for buisnesses, HA!


I'm not shockingly. I really don't know how, to be honest. I have Charter and its awful.

Anyway, I'm not really sure if its comparable, considering how those are two colossal companies that have very large market shares to the point that one doesn't have much of an alternative. Plus, they didn't get big being {Richard Cameron} to their customers. They became {Richard Cameron} after they got big. At least, that is my interpretation.

PGI, on the other hand, is a small company in a competitive industry. Although, I will concede, that they have the market on BattleTech cornered at the moment heh. ;)

Edit note: I love this swear filter

Edited by InRev, 06 June 2013 - 10:45 AM.


#722 Grimmnyr

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Posted 06 June 2013 - 11:18 AM

View PostStone Profit, on 06 June 2013 - 09:35 AM, said:

Not spending money does not require a hissy fit, despite what you seem to think.


Please explain to me how my statement includes any support for a "hissy fit". Also, you have no idea what I was thinking at the time that I posted my statement, unless you claim to be a long-distance mindreader?

#723 Wintersdark

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Posted 06 June 2013 - 11:19 AM

View PostHammertrial, on 04 June 2013 - 10:36 AM, said:

Yes? If you truely cared about a charity you would donate without requiring a "reward" to go with it.

You understand that there's more than just the charity involved here, right?

This is a lot like wearing poppies on remembrance day here in Canada. It's a sign of respect for the fallen. What happened here was tragic and terribly sad, and this is a way to show that you care and will remember her.

The donation to charity is a bonus, and essentially allows you to do the above in a manner that isn't grossly commercial and actually does help people too.

#724 Rasako

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Posted 06 June 2013 - 11:20 AM

View PostStone Profit, on 06 June 2013 - 11:05 AM, said:

Yes, those of the east coast do tend to be overly demanding and require the utmost in attention as most divas do. So yes, probably a culture thing. Tho it makes me sad an entire segment of the population would have such an enormous entitlement complex and stick up their collective *****. I wonder how your other residents of that area would agree/disagree with you. Seems like you just want special attention and refuse anything less. Well, Im gonna continue being happy with the perfectly fine communication, and you go on thinking they have wronged you by not catering to the hissyfitters, and we will both continue our existences.

thats a very hypocritical post coming from someone living in "the welfare state"

#725 InRev

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Posted 06 June 2013 - 11:30 AM

View PostWintersdark, on 06 June 2013 - 11:27 AM, said:

This. I worked in retail a long time, in my younger years, and it was very normal to drag people out of stores when they were throwing fits. Honestly, I always found it extremely crass for people to do that - getting all bent out of shape in a store. I'd be so damn embarrassed to be with someone doing that.


Again, I'm gonna have to roll with cultural differences here. Doing that to a customer would get you sued in my part of the country.

Plus, if 9 dollars to pay a customer service rep to calm someone down and appease them nets you 300 dollars in sales . . . well . . . that's business.

#726 Wintersdark

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Posted 06 June 2013 - 11:31 AM

View PostEd Steele, on 05 June 2013 - 11:29 PM, said:

What is worrisome is the fact that we most likely will be forced to play with this mode.


You keep saying this, but it's total fabrication.

Bryan said, right from the outset (see: 3rd person announcement thread) that players would have the option of playing 1st person only, or mixed/3rd person. They've been extremely clear from the get-go that you could elect to have 1st person only games, period, and that you'd never be forced to play against 3rd person players in 1st person if you didn't want to.

View PostBryan Ekman, on 21 March 2013 - 03:38 PM, said:

Here are the facts.
  • Yes we are currently working on a 3rd person option for MWO.




  • There is no ETA for when 3rd person will be available.




  • Players will never be forced to use or play against other players using 3rd person.
Why add 3rd person?



Emphasis is Bryan's.

Edited by Wintersdark, 06 June 2013 - 11:35 AM.


#727 InRev

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Posted 06 June 2013 - 11:42 AM

View PostWintersdark, on 06 June 2013 - 11:31 AM, said:


You keep saying this, but it's total fabrication.

Bryan said, right from the outset (see: 3rd person announcement thread) that players would have the option of playing 1st person only, or mixed/3rd person. They've been extremely clear from the get-go that you could elect to have 1st person only games, period, and that you'd never be forced to play against 3rd person players in 1st person if you didn't want to.



Community Warfare throws a serious wrench into the works though. I won't claim to know the answers, but I can say that there will be a lot of unease until we find out how CW works and whether they are somehow going to implement two separate queues (and thus two separate playerbases) for CW as well as random battles mode.

#728 Belorion

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Posted 06 June 2013 - 11:50 AM

View PostInRev, on 06 June 2013 - 11:42 AM, said:


Community Warfare throws a serious wrench into the works though. I won't claim to know the answers, but I can say that there will be a lot of unease until we find out how CW works and whether they are somehow going to implement two separate queues (and thus two separate playerbases) for CW as well as random battles mode.


Community Warfare has nothing to do with 3rd person view. The sky isn't falling till a chuck of it hits the ground.

#729 InRev

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Posted 06 June 2013 - 11:59 AM

View PostBelorion, on 06 June 2013 - 11:50 AM, said:


Community Warfare has nothing to do with 3rd person view. The sky isn't falling till a chuck of it hits the ground.


Wait what? I'm not sure I understand what you mean.

I was just saying that people who want to play Community Warfare in 1PV are concerned that they will be forced to play against 3PV players due to the fact that having separate queues in the competitive endgame seems . . . well . . . unlikely, to be delicate. Until we know how Community Warfare is actually going to work, people are skeptical.

Unless I completely missed what your point is . . .

#730 Vasces Diablo

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Posted 06 June 2013 - 12:23 PM

View PostInRev, on 06 June 2013 - 11:59 AM, said:


Wait what? I'm not sure I understand what you mean.

I was just saying that people who want to play Community Warfare in 1PV are concerned that they will be forced to play against 3PV players due to the fact that having separate queues in the competitive endgame seems . . . well . . . unlikely, to be delicate. Until we know how Community Warfare is actually going to work, people are skeptical.

Unless I completely missed what your point is . . .


They have made a couple of statements along the lines of "people playing 3rd person will not be able to play the game at the highest level".

This could mean a lot of things such as:

Dedicated players will tend to be 1st person players
Some type of restriction will be places on 3rd person (ie stripped down HUD)
Content restrictions (ie CW matches will be 1st person only)

I'm guessing its the second one, but hopefully also the third.

#731 Pando

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Posted 06 June 2013 - 12:53 PM

View PostVasces Diablo, on 06 June 2013 - 12:23 PM, said:

They have made a couple of statements along the lines of "people playing 3rd person will not be able to play the game at the highest level".

This could mean a lot of things such as:

Dedicated players will tend to be 1st person players
Some type of restriction will be places on 3rd person (ie stripped down HUD)
Content restrictions (ie CW matches will be 1st person only)

I'm guessing its the second one, but hopefully also the third.


I can't imagine why putting content restrictions on 3pv players would be a good idea business wise. I know of 200+ WOT players moving to MWO as soon as its an option. That's just people I personally know. No telling how many people out there want it.

Every time i introduce a new player to the game, they spend 30 minutes trying to find 3rd person view. When I tell them it's not implimented yet...they're shocked.

#732 Vasces Diablo

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Posted 06 June 2013 - 01:06 PM

View PostPando, on 06 June 2013 - 12:53 PM, said:


I can't imagine why putting content restrictions on 3pv players would be a good idea business wise. I know of 200+ WOT players moving to MWO as soon as its an option. That's just people I personally know. No telling how many people out there want it.

Every time i introduce a new player to the game, they spend 30 minutes trying to find 3rd person view. When I tell them it's not implimented yet...they're shocked.


This seems to be the thing that the community doesn't understand about 3rd person. The current community generally doesn't want it, (heck, beyond looking a my paint every once in a while, I don't want it). But 3rd person isn't about the current community, it's about adding to it.

That said, I get people's concern and don't fault anybody for it. I personably don't know enough about the implantation to get worked up over it. If its implemented in a way that makes it "beginner mode" or a more casual way of playing that stays generally separate from CW, I'm cool with that. PGi has made quite a few comments about "bread crumbing" new players. 3rd person could be part of this (we don't know).

I hope 3rd person works and brings a bunch of new players in, I think that is genuinely PGis goal here. I also hope those players transition into 1st player and join the rest if us in the current community.

#733 RG Notch

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Posted 06 June 2013 - 01:24 PM

View PostPando, on 06 June 2013 - 12:53 PM, said:


I can't imagine why putting content restrictions on 3pv players would be a good idea business wise. I know of 200+ WOT players moving to MWO as soon as its an option. That's just people I personally know. No telling how many people out there want it.

Every time i introduce a new player to the game, they spend 30 minutes trying to find 3rd person view. When I tell them it's not implimented yet...they're shocked.

Wow where do people find these folks who can't manage without 3rd person?

#734 Deathlike

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Posted 06 June 2013 - 01:25 PM

View PostVasces Diablo, on 06 June 2013 - 01:06 PM, said:

This seems to be the thing that the community doesn't understand about 3rd person. The current community generally doesn't want it, (heck, beyond looking a my paint every once in a while, I don't want it). But 3rd person isn't about the current community, it's about adding to it.


It's adding to the community, but also subtracting the community that never wanted it in the first place. I don't know how many founders or even people that are dead set against this, but I believe this is a sizeable chunk that would counter the number that come in.

Quote

I hope 3rd person works and brings a bunch of new players in, I think that is genuinely PGis goal here. I also hope those players transition into 1st player and join the rest if us in the current community.


I think that's the intent, but the reality is that people already entrenched in the 1st person above all really hate/dislike 3rd person since MW4, which to me seems to be the ultimate reference point for their hatred.

Even with the obvious note by Bryan himself that there would be separate queues (I assume default opt-out playing with players in 3rd person), but this game IMO would not get that significant an increase of players. It simply changes the dynamics. In other words, it's a lateral move.

Edited by Deathlike, 06 June 2013 - 01:27 PM.


#735 Vasces Diablo

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Posted 06 June 2013 - 01:47 PM

View PostDeathlike, on 06 June 2013 - 01:25 PM, said:


It's adding to the community, but also subtracting the community that never wanted it in the first place. I don't know how many founders or even people that are dead set against this, but I believe this is a sizeable chunk that would counter the number that come in.


I think that's the intent, but the reality is that people already entrenched in the 1st person above all really hate/dislike 3rd person since MW4, which to me seems to be the ultimate reference point for their hatred.

Even with the obvious note by Bryan himself that there would be separate queues (I assume default opt-out playing with players in 3rd person), but this game IMO would not get that significant an increase of players. It simply changes the dynamics. In other words, it's a lateral move.


Again, a lot of it comes down to implementation (which we know nothing about at this point) but unless its just horrible (as in, 3rd person for everyone, all the time, with no restriction) I think the mass quitting over 3rd person is a fairly hollow threat. I'm not trying to sound flippant or call anyone out here, but people know it's coming and we've known for a while... and yet they haven't quit yet.

This game appeals to two groups right now: people who love the IP/earlier MW titles and people who like FPS. The firs group will play because its their best option at the moment. FPS fans on the other hand, will move on (IMO) eventually regardless of content/features because its a slow game by FPS standards and there is always a bright new sparkly FPS just around the corner. The appeal of the game needs to expand if its going to grow and PGi seems to think that means adding a 3rd person option. WoT would seem to support this theory.

I'll go back to my first sentence: It comes down to implementation. If they can bring in player volume like WoT and essentially allow us to play a great 1st person mech simulator on the backs of 3rd party arcade masses, I'm generally okay with it, as long as we're allowed to play separate matches.

Edit for clarity (I hope)

Edited by Vasces Diablo, 06 June 2013 - 01:48 PM.


#736 Deathlike

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Posted 06 June 2013 - 01:51 PM

View PostVasces Diablo, on 06 June 2013 - 01:47 PM, said:

I'll go back to my first sentence: It comes down to implementation. If they can bring in player volume like WoT and essentially allow us to play a great 1st person mech simulator on the backs of 3rd party arcade masses, I'm generally okay with it, as long as we're allowed to play separate matches.


I agree with that, but given the mounds of things that don't jive with the community... like coolant, ECM, JJ shake, seismic, streaks... I have no faith that they'll get it right.

Edited by Deathlike, 06 June 2013 - 01:51 PM.


#737 Vasces Diablo

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Posted 06 June 2013 - 02:00 PM

View PostDeathlike, on 06 June 2013 - 01:51 PM, said:


I agree with that, but given the mounds of things that don't jive with the community... like coolant, ECM, JJ shake, seismic, streaks... I have no faith that they'll get it right.


No doubt, we all have things we don't agree with. For me it's coolant flush and the length of time ECM was "working as intended". I almost feel sorry for them that they have to try and implement clan tech. No matter how they do it, this place is going to BURN TO THE GROUND.

#738 Piranha

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Posted 06 June 2013 - 03:40 PM

OK so I read this thread AFTER the Quickdraw Art was released, so here is a little input from myself about what's coming up and the schedule.

* The Quickdraw was a nice surprise, well played on that name :)
* I couldn't care less that it "replaces" the Orion, so no hard feelings from me on this issue.
* I'm really glad, that HSR is now in effect on the whole arsenal of weapons and this clearly had to be completed asap. Good job here!
But now it gets a bit depressing.

* I'm looking forward to 12 v. 12, but honestly: the game needs other things way more desperately!
-> A working, intuitive and helpful GUI! The current one is just a pain to use in so many aspects (especially social interface) and doesn't feel like a helpful tool, but rather like a challenge to overcome before you can enjoy the game!
-> Community Warfare! The core gameplay is FUN (at least if you don't end up in a team where half the pilots are having trouble to figure out where the front of their own Mech is facing...) and I don't expect it to change a lot with 12v12. However, there really is no reason for me, why I should continue to play, there is nothing to be achieved unless you care about some more module unlocks and grinding CBills to buy more Mechs. I really like BT and I still enjoy a few games of MWO each week, but after almost a year in beta, it is getting kinda boring to play nothing more than what would be an "instant battle" or "quick play" mode in other games.

I'm fully aware that different people with different skillsets are working on different aspects of the game and that you can't just reallocate your resources, but really it feels like you got your priorities quite wrong.

* Push the new GUI as much as you can. Testing in August? Really? So you probably won't even make release?
* Push CW! MWO needs this more than anything else. Without a purpose and structure to the battles, it just feels like I'm playing the same Demo again and again.... all around me people get bored with it and it looks like it will be a few more months before anything changes in this regard.... (the only reason GUI is above CW is because you need new GUI features for CW anyway, so better fix the whole thing!)
* 12 mans
* more maps
And then, somewhere down here, there might be a place for new Mechs and highly dubious features like 3PV.


Sincerely, a fan who slowly looses the interest in the game as well as the energy to defend it against those who say it's crap...

#739 ryoma

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Posted 06 June 2013 - 06:09 PM

View PostWintersdark, on 06 June 2013 - 11:31 AM, said:


You keep saying this, but it's total fabrication.

Bryan said, right from the outset (see: 3rd person announcement thread) that players would have the option of playing 1st person only, or mixed/3rd person. They've been extremely clear from the get-go that you could elect to have 1st person only games, period, and that you'd never be forced to play against 3rd person players in 1st person if you didn't want to.



Emphasis is Bryan's.


After the player pools are split and PGI finds it hard to consolidate they will pull a "Well that was our position at the time" and merge the pools.

#740 kesuga7

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Posted 06 June 2013 - 06:15 PM

just how many warnings has this thread had :(

anyway good work on the bug fixes but i honestly preferred the frequent small patches more than two single big ones.


The two patches per month would probably work best after the game is released though because this is a beta and there are constant problems (Well hopefully not as much problems after launch) but either way the patches have been great so far! :)


And stalking ("gathering updates/news/intelligance") the PGI guys by looking at their posts in forums might not be best form of communication ;p but this creative director update is good (Just depends on the content course)

EDIT: the quickdraw looked really (I imagine putting a rotating police light on its head) fugly so im glad the concept art is good

well maybe the cockpit is a police siren..
Spoiler

Edited by kesuga7, 06 June 2013 - 06:20 PM.






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