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Petition To Return Or Reduce Jump Jets Shake.


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#41 BananaNutMuffins

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Posted 04 June 2013 - 03:35 PM

I vote to get rid of this patch and give us back the fun of JJs and to everyone who thinks otherwise your just a bunch of terrabads that cant aim.

#42 Livewyr

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Posted 04 June 2013 - 03:36 PM

View PostBananaNutMuffins, on 04 June 2013 - 03:35 PM, said:

I vote to get rid of this patch and give us back the fun of JJs and to everyone who thinks otherwise your just a bunch of terrabads that cant aim.


Irony.

I'm still having fun with my JJ mechs. (Spider, Catapult, etc..)

#43 Varrin Coursca

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Posted 04 June 2013 - 03:37 PM

No. It's fine. The only adjustment needed is for weight...lighter 'Mechs shouldn't shake as much. Otherwise, its fine.

Jumpsniping is still viable, but the skill threshold for using it effectively is a lot higher. And it leaves snipers a lot more vulnerable to counter-fire.

Edited by Varrin Coursca, 04 June 2013 - 03:37 PM.


#44 blinkin

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Posted 04 June 2013 - 03:37 PM

View PostBananaNutMuffins, on 04 June 2013 - 03:35 PM, said:

I vote to get rid of this patch and give us back the fun of JJs and to everyone who thinks otherwise your just a bunch of terrabads that cant aim.

you are complaining about a little bit of reticule shake and then saying we are the ones who can't aim?

#45 MonkeyCheese

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Posted 04 June 2013 - 03:37 PM

I dont care about the aim, but the screen shake needs to go asap, it makes me wanna throw up.

Edited by MonkeyCheese, 04 June 2013 - 03:37 PM.


#46 blinkin

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Posted 04 June 2013 - 03:38 PM

View PostVarrin Coursca, on 04 June 2013 - 03:37 PM, said:

No. It's fine. The only adjustment needed is for weight...lighter 'Mechs shouldn't shake as much. Otherwise, its fine.

Jumpsniping is still viable, but the skill threshold for using it effectively is a lot higher. And it leaves snipers a lot more vulnerable to counter-fire.

as far as i can tell my jenner shakes much less than my catapult, although i did look at my build again and noticed it only has 2 jump jets. i may have to add more.

#47 JSparrowist

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Posted 04 June 2013 - 03:39 PM

View PostMonkeyCheese, on 04 June 2013 - 03:37 PM, said:

I dont care about the aim, but the screen shake needs to go asap, it makes me wanna throw up.


Stop using JJs. Problem solved.



Simply amazing how simple that solution was.

#48 KuruptU4Fun

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Posted 04 June 2013 - 03:40 PM

Posted Image
Posted Image
Posted Image

Edited by KuruptU4Fun, 04 June 2013 - 03:43 PM.


#49 Joe Mallad

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Posted 04 June 2013 - 03:42 PM

I know some dont want to hear this is based off of table top but in table top, you had a +3 to you piloting roll when using JJs. You should not be able to jump and fire just as easy and clean as you can when you are on the ground. So I welcome the change.

#50 ArmandTulsen

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Posted 04 June 2013 - 03:49 PM

****ing signed.

#51 akpavker

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Posted 04 June 2013 - 03:50 PM

i think it will be ok for a change but for those that like poptarting.....somthing fun has been detroyed.i would say there needs to be a happy medium put in to a fix some where

http://mwomercs.com/...almost-perfect/

^^fun haters^^.....^^some people just dont like any 1 having fun^^

#52 LockeJaw

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Posted 04 June 2013 - 03:51 PM

Heh. No. Keep crying though, tears... delicious tears...

*cackle*

#53 scJazz

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Posted 04 June 2013 - 03:51 PM

I for one welcome our new Earthquake Simulator Overlords!

-1 Interwebz for whiny poptart OP

#54 akpavker

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Posted 04 June 2013 - 03:52 PM

i also say nerf lrm's hard if we have to deal with this crap......ive said in posts the deadlyest weapon in the game is the easyest to use/lock and fire!!!!!!

#55 OneEyed Jack

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Posted 04 June 2013 - 03:53 PM

View Postkaffeangst, on 04 June 2013 - 02:12 PM, said:

Moment Killer pilots a Catapult C1 with Lasers, not a pop-tart.

As for the recent changes to jump-jets; reduce the shake to a point where everyone can agree it's not nauseating. The reticule movement is fine, just reduce it in parallel to a reduced shake.

The random deviation of weapon spread should be removed entirely. This mechanic is a complete disregard for pilot skill/aim. Since when does a ballistic weapon not fire straight? If barrel is directed, and fired at one point, how can it possibly veer meters from that point? This type of RNG ruined the competitive scene of Battlefield 3 - when they introduced a similar mechanic with suppression. If someone is able to target a specific mech component with the jump-shake, they deserve to hit that location, not miss. Pilot skill should be paramount.

This.

#56 Tennex

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Posted 04 June 2013 - 03:56 PM

View PostMurzao, on 04 June 2013 - 01:33 PM, said:

+1 for Petition to increase shake to twice current levels.

edit: and also apply it to on the way down.


are you people stupid? who the hell would use jump jets then

#57 Thanatos676

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Posted 04 June 2013 - 03:58 PM

As others said..

the tears of the poptarts are so delicious!

#58 Livewyr

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Posted 04 June 2013 - 03:58 PM

View PostTennex, on 04 June 2013 - 03:56 PM, said:


are you people stupid? who the hell would use jump jets then


(not that I'm advocating making it more shakey)

But I would use them, to get up hills and on top of buildings.

#59 Slab Squathrust

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Posted 04 June 2013 - 04:03 PM

View PostJSparrowist, on 04 June 2013 - 03:39 PM, said:


Stop using JJs. Problem solved.



Simply amazing how simple that solution was.


Yeah I know its crazy, but people put JJs on things that aren't poptarts. These mechs take a hit with the JJ nerf. I run a jenner with like 3 of em and the shake is kinda nauseating. I have used them since closed beta when there was the light leg bug. The slightest tap wrecked leg armor. Using JJs was crucial for protecting the legs. They are still useful for this same function on large drops. However they are really annoying to use now. I also seem to have some video tearing that accompanies the shake. I didn't like the poptarting thing so overall I'm mixed on this change.

#60 Ralgas

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Posted 04 June 2013 - 04:13 PM

View PostXmith, on 04 June 2013 - 02:26 PM, said:

You can't adapt to physical changes like this. It's one thing to nerf weapons or equipment but creating an actual discomfort will reduce the player base for sure. How about showing us where it says JJs are for navigation only. You can't because that reasoning is stupid.

PGI might have more of a problem when there is discomfort when playing. I didn't have any before, now I do. It could be very harmful to some. I'm sure PGI does not want to here about that.


Jump higher
Wait for shake to settle and shoot on the descent.
Higlander aim shake still keeps within an assault mech silouette at brawl range you just cant be picky about sections

As for the shake it's no worse than an ac boat pounding on you but if you insist that aspect could be lowered





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