ArmandTulsen, on 07 June 2013 - 07:23 PM, said:
I don't know what post you think you're replying to, but there was no question asked about WHY there is JJ shake. Everybody already knows it was done for "balancing" reasons and not "immersion."I'm saying that they tipped the scales too much and it's lopsided. Introducing Movement shake would not only be consistent with introducing this change, but also bring that balancing see-saw closer to the centre.
How would nerfing fast moving light mechs and mediums improve the balance?