

Why Is The Matchmaker Not Enforcing Weight Class Restrictions Anymore?
#1
Posted 09 June 2013 - 05:36 AM
#2
Posted 09 June 2013 - 05:44 AM
#3
Posted 09 June 2013 - 06:11 AM
Y'know what they should do? They should get a full 16 players ready before assigning teams. If it means I have to wait another 20 seconds for a match, so be it.
#4
Posted 09 June 2013 - 07:04 AM
#5
Posted 09 June 2013 - 07:20 AM

I get the feeling this may be addressed pretty soon.
#6
Posted 09 June 2013 - 07:20 AM
#7
Posted 09 June 2013 - 07:43 AM
The way these MMs work is the bigger player pool the better matchups.
#8
Posted 09 June 2013 - 07:46 AM
#9
Posted 09 June 2013 - 07:53 AM
Assault is no better. If you see you have no lights it is pretty much sit their and wait for them and if you don't they will back cap your *** off. Again only an issue on the larger maps...
It is enough to make me not want to play. I had my CC out to get some MC to expedite my farming process but after the aggravation of winning by a landslide or losing by one because I get 3 atlas 3 stalker 2 Catapults is just stupid.
#10
Posted 09 June 2013 - 07:57 AM
#12
Posted 09 June 2013 - 08:10 AM
#14
Posted 09 June 2013 - 08:36 AM
#15
Posted 09 June 2013 - 09:29 AM
#16
Posted 09 June 2013 - 12:26 PM
#18
Posted 09 June 2013 - 01:33 PM
#19
Posted 09 June 2013 - 01:38 PM
#20
Posted 09 June 2013 - 01:45 PM
PEEFsmash, on 09 June 2013 - 01:33 PM, said:
Up to a point, sure. But light heavy teams tend to get roflstomped- if nothing else, the odds are stacked against them on assault.
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