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Have The Changes Since Closed Beta Improved The Game?


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#1 Mongoose Trueborn

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Posted 12 June 2013 - 10:40 AM

Title says it all. I'm just curious what the forum readers think about the game in its current state VS closed beta.

Personally I think the bugs are much better, hit detection is worse, and PGI has effectively done everything possible to destroy the fun factor.

It also seems like there are far less people playing every day.

Edited by Mongoose Trueborn, 12 June 2013 - 10:48 AM.


#2 Jonneh

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Posted 12 June 2013 - 10:47 AM

Quite an absolute conclusion you're drawing there in a 3 line post.

Got anything of value to feedback, or are you just venting?

#3 Mongoose Trueborn

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Posted 12 June 2013 - 10:51 AM

Not venting. Just curious what people think of the game. People on the forums are very vocal and opinionated about one thing or another. I curious how they view the changes since closed beta as a whole.

#4 Rippthrough

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Posted 12 June 2013 - 10:51 AM

Bugs are better, maps are better, hit detection is better in terms of lag for me, but in terms of non-registering weapons is worse.

For balancing, we'll I don't know what the hell they're doing, the balance is a lot worse, we have them complaining about alpha strikers after selling a coolant flush module for money, lights and brawlers have been hit by so many nerfs from stuff PGi *thought* would hurt assault boaters it's not even funny, and half the fun playstyles for lighter mechs have been rendered completely unusable.

Edited by Rippthrough, 12 June 2013 - 10:52 AM.


#5 Jonneh

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Posted 12 June 2013 - 10:56 AM

There are plenty of threads to read if you're just looking for opinions.

The shifts in the meta game have been understandable given the mechs that have been added, and the nerfs that have taken place.

"PGI have done everything possible to destroy the fun factor" is a spurious and pointless sentence. You can't be stupid enough to believe that they are trying to ruin their own game, so I'd try a less defeatist, emo and nonconstructive style of feedback if you actually want discussion instead of whine.

#6 Jasen

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Posted 12 June 2013 - 10:56 AM

Way worse on the fun factor.


A few more shinys, a ton more crap you can waste money on... but we've went backwards a long way in the balance/fun division.

#7 3rdworld

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Posted 12 June 2013 - 10:57 AM

Bugs are probably better.

I am not sure if balance is "worse" or if we have just gotten so used to playing a terribly balanced game.

I guess I am really just upset at how long anything takes.

I don't agree with the JJ nerf, but christ did it really take them that long to notice JJ snipers were everywhere and to come up with that "fix".

Time is the most discouraging thing.

#8 Sephlock

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Posted 12 June 2013 - 11:02 AM

We're getting there in fits and starts. All that's really needed is for them to stop listening to the whiners so much and we'll be fine.

#9 Mongoose Trueborn

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Posted 12 June 2013 - 11:11 AM

View PostJonneh, on 12 June 2013 - 10:56 AM, said:

There are plenty of threads to read if you're just looking for opinions.

The shifts in the meta game have been understandable given the mechs that have been added, and the nerfs that have taken place.

"PGI have done everything possible to destroy the fun factor" is a spurious and pointless sentence. You can't be stupid enough to believe that they are trying to ruin their own game, so I'd try a less defeatist, emo and nonconstructive style of feedback if you actually want discussion instead of whine.



I was just voicing my opinion. Just because I've probably rolled you and your homies before doesn't mean you gotta troll me bro. I don't even know who you are. All the cannon fodder looks the same to me.

BTW, if you had a clue you would put 2 and 2 together and see my point is about how they have listened to people on the forums like you cry about one thing or another. Now the game we currently have is the result. And in my opinion, isn't as fun as it was.

View PostSephlock, on 12 June 2013 - 11:02 AM, said:

We're getting there in fits and starts. All that's really needed is for them to stop listening to the whiners so much and we'll be fine.


My thoughts exactly. I think they were doing better not taking advice from people on the forums.

#10 Taemien

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Posted 12 June 2013 - 11:11 AM

View PostJonneh, on 12 June 2013 - 10:47 AM, said:

Quite an absolute conclusion you're drawing there in a 3 line post.

Got anything of value to feedback, or are you just venting?


He's just drinking the kool-aid.

There is no evidence that people are leaving. i keep hearing these trolls say that people are leaving but yet provide no evidence of such. Yes, OP you are a troll for making a statement with no facts to back it up.

You can't judge the quality of the game by the number of complaints. In Closed Beta there were just as many complaints if not more, and there were less mechs and less equipment to deal with. Whenever something is added, players complain about something new. PGI or any game company cannot please the entire playerbase. Its not possible. Even at its peak, WoW had thousands of complaints a day.

Seriously. I think these players are a bit psychotic or something. If they honestly thought the game was that bad. And I mean so bad that they would whine, complain, or even troll. That they would just quit. Not post, just uninstall and leave without a word. But no.. its not that bad, thats why they stick around. They want attention and complaining is the only way they know how to do it.

Now I'm not saying constructive criticism or suggestions is complaining. But I maybe see one of those a week. Usually there's a veiled insult. For example, a thread titled "Game Making 101..." As if the OP knows more about game making than the devs. Or this thread, when the OP says people are leaving, yet has no evidence of such. Or says that PGI is trying to make their own game unfun. If he deletes those two statements. I'll retract mine about him being a troll. However he won't have any substance in his post after that.

Maybe he's not a troll, maybe he thinks insulting the devs will magically make them 'see the error of their ways'. If thats the case, then he needs to get out and be around people a bit more. Or just get over himself.

#11 3rdworld

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Posted 12 June 2013 - 11:12 AM

View PostTaemien, on 12 June 2013 - 11:11 AM, said:


He's just drinking the kool-aid.

There is no evidence that people are leaving.


The rest is irrelevant if that much stupid is contained in the first few lines.

#12 Rippthrough

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Posted 12 June 2013 - 11:15 AM

View PostJonneh, on 12 June 2013 - 10:56 AM, said:

There are plenty of threads to read if you're just looking for opinions.

The shifts in the meta game have been understandable given the mechs that have been added, and the nerfs that have taken place.

"PGI have done everything possible to destroy the fun factor" is a spurious and pointless sentence. You can't be stupid enough to believe that they are trying to ruin their own game, so I'd try a less defeatist, emo and nonconstructive style of feedback if you actually want discussion instead of whine.


Even when it's true?

#13 Jasen

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Posted 12 June 2013 - 11:15 AM

View Post3rdworld, on 12 June 2013 - 11:12 AM, said:


The rest is irrelevant if that much stupid is contained in the first few lines.



I'm with ya cuz... the PGI defense force is staffed up hardcore today.

#14 Mongoose Trueborn

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Posted 12 June 2013 - 11:17 AM

View PostTaemien, on 12 June 2013 - 11:11 AM, said:


He's just drinking the kool-aid.

There is no evidence that people are leaving. i keep hearing these trolls say that people are leaving but yet provide no evidence of such. Yes, OP you are a troll for making a statement with no facts to back it up.

You can't judge the quality of the game by the number of complaints. In Closed Beta there were just as many complaints if not more, and there were less mechs and less equipment to deal with. Whenever something is added, players complain about something new. PGI or any game company cannot please the entire playerbase. Its not possible. Even at its peak, WoW had thousands of complaints a day.

Seriously. I think these players are a bit psychotic or something. If they honestly thought the game was that bad. And I mean so bad that they would whine, complain, or even troll. That they would just quit. Not post, just uninstall and leave without a word. But no.. its not that bad, thats why they stick around. They want attention and complaining is the only way they know how to do it.

Now I'm not saying constructive criticism or suggestions is complaining. But I maybe see one of those a week. Usually there's a veiled insult. For example, a thread titled "Game Making 101..." As if the OP knows more about game making than the devs. Or this thread, when the OP says people are leaving, yet has no evidence of such. Or says that PGI is trying to make their own game unfun. If he deletes those two statements. I'll retract mine about him being a troll. However he won't have any substance in his post after that.

Maybe he's not a troll, maybe he thinks insulting the devs will magically make them 'see the error of their ways'. If thats the case, then he needs to get out and be around people a bit more. Or just get over himself.


1) You need to learn to read
2) Jump on a few public teamspeak servers and tell me if it SEEMS like there are less people playing now.

#15 One Medic Army

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Posted 12 June 2013 - 11:18 AM

Apart from the much shorter lifespan of most mechs, which the devs are aware of and have stated an intention to do something about, the game is pretty much all around better.

Of course, if you'd have asked me before the recent patch I would have gone the opposite direction.

View PostMongoose Trueborn, on 12 June 2013 - 11:17 AM, said:

1) You need to learn to read
2) Jump on a few public teamspeak servers and tell me if it SEEMS like there are less people playing now.

Might be because its harder to find the TeamSpeak info with the new forum layout, I knew it was there and still spent a good 5-10min looking for the thread to link to someone else, it's even buried within the OP.

Edited by One Medic Army, 12 June 2013 - 11:19 AM.


#16 Taemien

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Posted 12 June 2013 - 11:36 AM

View Post3rdworld, on 12 June 2013 - 11:12 AM, said:


I'm so f-cking stupid that I can't come up with a counterpoint.


Best not to post then.

View PostMongoose Trueborn, on 12 June 2013 - 11:17 AM, said:


1) You need to learn to read
2) Jump on a few public teamspeak servers and tell me if it SEEMS like there are less people playing now.


I was on the House Davion one the other day. There's more on there then there was a few months ago. Might be because a couple of units stood up recently. Try again.

#17 DaZur

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Posted 12 June 2013 - 11:56 AM

My personal observation:

1.) MW:O is presently where is should have been post CB. In general gameplay is solid albeit sparse in areas. PGI seems to be fairly hell bent on getting a viable product to the sale floor for the bonafide release date. It's not perfect by any means but shows great promise moving forward.

2.) Yes... Players are leaving. That said, to some degree IMHO it's a good thing. Many of those who have packed their bags, flipped us the bird and stomped out of here to a large degree were highly vocal and persistent detractors to MW:O and PGI. Their dogged efforts to vilify PGI, dis repudiate MW:O and attack any supporters of this franchise was a cancer on this community and I for one do not miss them.

3.) This community is largely comprised of extremely passionate players... Sometimes their vigor and enthusiasm can be a little abrasive but that said, even amidst their ardent thunder... a lot of good thoughts and suggestions can be gleaned. Parallel to this premise... one needs to also understand that the vocal community here at MW:O is but a fraction of the total playerbase and does not necessarily mirror active player-count.

Take my observations for what you will... :)

Edited by DaZur, 12 June 2013 - 11:59 AM.


#18 CMDR Sunset Shimmer

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Posted 12 June 2013 - 12:09 PM

View PostDaZur, on 12 June 2013 - 11:56 AM, said:

My personal observation:

1.) MW:O is presently where is should have been post CB. In general gameplay is solid albeit sparse in areas. PGI seems to be fairly hell bent on getting a viable product to the sale floor for the bonafide release date. It's not perfect by any means but shows great promise moving forward.

2.) Yes... Players are leaving. That said, to some degree IMHO it's a good thing. Many of those who have packed their bags, flipped us the bird and stomped out of here to a large degree were highly vocal and persistent detractors to MW:O and PGI. Their dogged efforts to vilify PGI, dis repudiate MW:O and attack any supporters of this franchise was a cancer on this community and I for one do not miss them.

3.) This community is largely comprised of extremely passionate players... Sometimes their vigor and enthusiasm can be a little abrasive but that said, even amidst their ardent thunder... a lot of good thoughts and suggestions can be gleaned. Parallel to this premise... one needs to also understand that the vocal community here at MW:O is but a fraction of the total playerbase and does not necessarily mirror active player-count.

Take my observations for what you will... :)


Point 1: Agreed. This is where the game should have been at when we launched into open beta frankly. I was one of the ones that tried to get PGI to see reason, and to push back open beta a good bit longer. But well, obviously that didn't work.

Point 2: Wrong mindset I must say. Players leaving, even the "vocal annoying ones" is a bad sign. And I know that MWO's lost a good amount of the player base. PGI can hide behind it's "But the player counter was never accurate because of different play times, different prime times in different areas, ect ect. it'll give a misrepresented view." Speal all they want. the fact of the matter is they don't want us to know the numbers because the numbers are horribly low compared to what it was like in the heyday of closed beta. I think the biggest slap to the face of the community was the devs saying the forums don't matter... not updating news here, and posting on Reddit of all places. That place is like a huggy 4chainz. where any negative feedback is squashed by rabid {Noble MechWarriors} who say PGI can do no wrong. But the devs gravitated there because they can get good feels and ignore the problems. Let's not forget the removal of a real "General discussion" board. There are many reasons we have less players now, and most of them are due to PGI's bonehead PR tactics.

point 3: Very much so. This is a 20+ year old IP they're working with, with a rich history, a good number of players, and tons of loyalty. There are always going to be good and bad suggestions. I've made some of both, as have many of us here on these forums. But the devs seem to like to ignore the forums. Remember, we're "Not representative of the player base." and that Their main market is the Twitter, Facebook, Reddit crowd. Oh let's not forget all the requests at Conventions for 3'rd person view... despite the 5000+ members of the forum who voted NO on 3rd person.

DaZur, no offense, but you seem to be a bit PGI fanboyish in this post. that's not a terrible thing, but you have to be willing to admit they've done some pretty stupid stuff with this game, and towards the forum community. And we, as players, only have so much we can do back. And for many, they decided enough was enough and walked away... me, I feel like a battered housewife with this game. I keep coming back despite how much they hurt me with decisions. The latest change that was a punch to the gut? An awesome change to fix the jump sniping issue, only to find out the Orion was getting pushed back several months, for the Quickdraw of all things... I'm all for new mechs but really, the quickdraw? For "meta" reasons, according to bryan.

I swear sometimes they have no idea what they're doing in the office... or this is just one big social experiment to see how much some of us will take before we walk away.

#19 Cheatos

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Posted 12 June 2013 - 12:12 PM

View PostMongoose Trueborn, on 12 June 2013 - 11:17 AM, said:


1) You need to learn to read
2) Jump on a few public teamspeak servers and tell me if it SEEMS like there are less people playing now.


So....Your basis for your assumption is less people on public TS servers? Are more people gravitating towards private clan servers instead? I'm not saying people arent leaving the game, but I'm also not foolish enough to use a public TS server population as my metric for saying there is a mass exodus.

#20 Odins Fist

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Posted 12 June 2013 - 12:12 PM

At one point of the BETA I thought they had a lot of things pretty close to perfect after the LRM Apocalypse, not the light Mech issue, but quite a bit was close.

Now i'm wondering if continuing to mess with a few things might not inadvertently cause an issue somewhere else.

I will reserve most of my conclusions until MWO gets closer to release, I just can't predict exactly what might happen.

Edited by Odins Fist, 12 June 2013 - 12:16 PM.






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