Seen a couple of these (essentially the same) and I find them fun too.
CDA-2A 6ML, 340XL :switched most of your arm armor for another DHS since arms are useless on this mech
Dawnstealer:
Fully upgraded Cicada 2A with six Medium Lasers. I run the Medium Lasers in two groups of three, LT/CT/RT, and it runs cool enough you have to really work to overheat.
There is nothing more satisfying than running down a Jenner and just blowing it away because it can't get away from you. Even more fun is getting right into the enemy's face long before they expect you.
With speed tweak, this thing moves at 150kph and on smaller maps can sometimes arrive at the enemy base before they've even had a chance to fully leave. Then they're pinned down trying to shoot this rapidly-moving Cicada right in the middle of them. It can usually outrun LRMs or get behind cover before they hit.
Then I run away, wait for my team to engage, and have the speed to go pick people apart where needed (or cap if the team's getting steamrolled). Even when I die, this is the most satisfying and fun experience I've had in this game.
When my Cicada dies, hey: it's a Cicada - it's not supposed to take a lot of hits. But when my Misery gets one- or two-shotted , or blasted into the ground with LRMs, it's WORLDS more frustrating. Because it's so hard to hit, the 2A survives a lot longer and can even deal out a lot of damage over the length of a match.
JR7-F 6ML, 300XL, JJ This is essentially the same mech, but slightly smaller and a bit less armor. In this one I put 2 Jumpjets instead of 1 DHS. This plays almost exactly the same, although your lasers are arm mounted which allows greater range of motion, and you have jump capability. You do run a little hotter though.
Another Slight variation if you prefer Pulse lasers is:
CDA-2B 5MPL, 325XL
Admittedly this one only goes 145kph with speed tweak not 152kph but still plays similarly for those that love their pulse lasers.